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PTR
12.1.0
PTR
12.0.7
小知识
系列
1.
深渊探究者
2.
深渊探究者 II
3.
深渊探究者 III
4.
深渊探究者 IV
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视频
评论
评论来自
valinrista
I was expecting at least some fluff in the mail if not some extra Undercoins for finishing every Delves at +11 like some other achievements did in previous expansion for similar challenging content but alas, there is nothing.
评论来自
vyndrian
I mean...good luck, people. This is basically not possible at this point.
评论来自
superwario15
Arguably more difficult than
不朽探地者
due to the sheer imbalance of difficulties between different delves and/or stories, and no rewards whatsoever?
Lame.
评论来自
declaims
Rewards the
High Explorer <Name>
title. Some T11 delves are drastically easier/harder on different days, so if one scenario seems impossible then come back the next day.
评论来自
Alfa
Here's my list of which story is the easiest.
Delve
Story
Info
真菌之愚
丝菌师洞穴
地匍矿洞
克莱格瓦之眠
水能堡
恐惧陷坑
飞掠裂口
夜幕圣所
无底沉穴
螺旋织纹
塔克-雷桑深渊
幽暗要塞
-
Missing Pigs
Fiery Grounds
Dagran's Day Out
-
-
-
-
-
Strange Disturbances
Niffen Napping
Runaway Evolution
-
-
The flamethrower can do
millions
in damage, so use it! Just have to clear out some webs, a gauntlet and then rescue webbed victims.
Bran as heal.
-
-
-
-
-
Very short. You can stealth while rescuing the Puppets and won't trigger the mobs. (Probably the easiest to do
不朽探地者
)
Just watch out for the illusions.
You can use the patrolling mob to help damage mobs, as well as help kill each one when you need to. (Also good for the
不朽探地者
)
(Will update as needed)
评论来自
Limetail
What's the reward for this achievement?
评论来自
shadowfel
this achieve shows just how much clueless the devs at blizzard really are, there is no way the average delve enjoyer will ever do this, not when mobs and spells casually hit for 2mil hp in almost full mythic gear & with brann at max lvl
评论来自
octnoir
This is the achievement for completing all Tier 11 delves with lives left.
Regarding Tier 11 Delves in War Within Season One, players even with relatively low Normal item level have the damage to complete the Delve. The core issue is that you do not have the stamina to comfortably tank or eat chunks inside of the Delve even in Mythic gear. The white hits / auto-attacks even from casters can routinely do 40% to 80% of your health pool. Certain mobs can just one shot you with melee, and casts can be deadly especially with multiple casters.
The strategy is basically:
1. Take it extremely slow
2. Try to CC with spells like
变形术
to cut down on mobs you have to fight
3. Fight mobs, one at a time ideally
4. With cooldowns, defensives and things available
5. Especially making sure you have at least a
阿加治疗药水
for emergency healing
6. Kite, slow, stun and try to outrange mobs whenever possible since you'll die very quickly taking multiple auto-attacks
7. If you have to, check which Story Variant is up since some are much easier than others
8. Prioritize which mobs to kill - any Rogue style mobs tend to murder you very quickly e..g
9. Don't bother trying to level Brann - even a maxed out Level 60 Brann DPS sucks, prioritize getting Curios at Rank 4
10. If you run out of lives, you can avoid hitting the Meeting Stone, and take advantage of your infinite 0 lives, and right before completion of the Delve via the boss, hit the Meeting Stone to get back up to +1 life.
Some DPS have a much harder time than others at doing this, and I found tanks have a much easier time completing this challenge vs most DPS and healers.
You can do this in groups though I wouldn't recommend it. Having access to a Tank and Healer solves having to tank mobs, but given how hard some casts hit and how easy it is to just slightly step into a puddle and die, and given that deaths are shared and it can take a very long time to get a group, I wouldn't recommend it.
I think it is legitimately faster to get a geared tank to go through this challenge. My tank alt comfortably completed this vs my struggling DPS. Note that this is account-wide so you can spread out the challenges.
Lastly, I don't know what's going to happen come next season with Delves, whether the Delves will be entirely retuned, or simply more levels added to the Delves. When the 11.1.0 Season Two PTR comes up, we can figure out whether this achievement for Season One becomes an exclusive Feat of Strength (which means you want to rush). If not, and either Delves are re-tuned or Delve levels are added, I would just recommend leaving this achievement for later in the expansion. (If you want the challenge go for it but I don't think kiting for 30s is interesting, and Zekvir is a better and more fun challenge than this )
评论来自
Yinu
I'm halfway through 6/12 delves done and while I understand this isn't for everyone I'm actually very happy for this kind of content. it's something I can progress a bit each day and on my own time when I'm not in the mood for group stuff.
Having a reward behind it would have been nice even if just a title or something, but I do understand why there's none because it is a slog and I guess for some classes almost impossible without some degenerate play.
Now I just hope blizz doesn't drop the ball with delves and actually gives us a lot of content each season.
评论来自
rhinoloupe
YOU DO NOT NEED TO SOLO THIS
. If you do decide to solo it, remember that it's not balanced for each class so some variants will be impossible for your class/spec.
Recommended story variants:
幽暗要塞
on Runaway Evolution (there is no final boss)
丝菌师洞穴
on The Great Scavenger Hunt (non-combat objectives)
恐惧陷坑
on Lost Gems (many skippable packs)
真菌之愚
on Explorer's Competition (non-combat objectives)
水能堡
on Captured Engineers (the boss
蜡面
does mostly avoidable damage, heal/pop CD through Burn Away)
NOT
recommended story variants:
幽暗要塞
on Torture Victims (last boss
研究员文凯克斯
is very difficult)
螺旋织纹
on Tortured Hostages/Strange Disturbances (last boss
人偶大师?
is a difficult multi-phase fight)
地匍矿洞
on Kidnapped Earthen
unless
you have Spell Reflect/Decurse for final boss, or a very short cooldown interrupt.
You can check the variant at the door before you enter.
Recommended Brann set up:
流变圣物
牢不可破的铁质神像
DPS spec for execute.
Switch him to heal for the final boss.
If Zekvir randomly spawns, run for your life until he despawns.
If Tala & Velo miniboss spawns, avoid them or CC and deal with them one at a time.
If you're ever in trouble in general, just kite and let Brann whittle down the enemy.
Use all your CCs and abilities at your disposal. E.g. Monks can use
平心之环
to skip or break up large enemy packs. Priest can use
精神控制
. Stealth makes some objectives trivial.
Final tip: the checkpoint gives +1 life, even if you have 0 left. So it's not failed when you run out of lives; just activate the checkpoint before you pull the final boss.
评论来自
Seahnjin
I set this as my goal after getting immortal spelunker and Zekvir but am giving up on it, especially since there's no reward whatsoever. There's just too much unavoidable damage as an ilvl 615 rogue, and failing your run because the boss randomly crit you just isn't fun.
评论来自
octnoir
The 11.1.0 PTR / S2 datamining is up. The first build indicates that:
1. Delves will be retuned to match S2's item level and power scaling, rather than adding levels. So you'll have the new Tier 11 delve retuned to S2 power.
2.
地心之战地下堡:难度11(第1赛季)
(complete A tier 11 delve) will be a Feat of Strength.
2. This achievement, for now, will remain.
I don't know whether this achievement,
深渊探究者 IV
will be reworked in a future build, or retired like the others into a War Within Season One Feat of Strength. Stay tuned.
On the bright side, Brann is getting a Tank spec from WW S2 onwards. This should resolve quite a bit of the issues most DPS face with auto-hits, auto-attacks and white hits nuking you on a Tier 11.
评论来自
Flanell
As a Rogue the stories where you have to collect/rescue someone are the easiest. Just mass blind and vanish.
评论来自
SteveRocks
Completed this today solo as BM/Survival hunter. My item level was 616 which is attainable from just doing delves. My advice:
Treat every pull like a boss: Don't hold any cooldowns.
Focus the caster mobs; they can kill you in 2-3 casts. Be able to recognize the casters and make sure you have CC/interrupts/stuns available for them.
Use a talent build that has as many CC/interrupt/stun options as possible.
Use water breathing potions for the underwater delves and use invisibility potions to skip the mini bosses (about 90% of the time they are skippable).
*For hunters specifically I recommend using BM spec and Pack Leader hero talents. My build included binding shot (plus bursting shot) which I used constantly. Used intimidation on cooldown. Frost trap for CC. Tar trap for kiting. Clefthoof for pet which has extra survivability. Use the environment to Line of Sight casters. You can use stairs/ramps to line of sight casters as well.
评论来自
Goreface
Blizzard's reward for completing an unfathomable challenge 12 times:
Nothing
My reward to you:
Good job buddy. What you did was impressive, keep it up! <3 :)
评论来自
Melandroso
Skittering Breach is difficult, but Renilash Beckons is probably easiest. The final boss is a simple "dont stand in stuff" and the mobs are manageable.
评论来自
geekySmurfer
Did all these on my bear at ilvl 625. Pretty easy. It just takes a while to dps down things. Bear is the best because you have great self-heals to get you through when Brann isn't enough. Also, you can Prowl past a bunch of stuff. The only one that gave me trouble was Tak-Rethan Abyss. There was one story that had a boss in it that healed more than I could DPS. Just waited until the next day and the story changed and I finished it. I think a bear is probably best for this achievement.
评论来自
Zieda
Highly suggest doing Mycomancer Cavern on the "Mushroom Morsel" storyline -
Bogpiper
is at the FRONT of the delve and the very first thing you fight, so you can start over until you manage to kill him without dying, and then the rest of the delve is much easier.
评论来自
Seadogg
This achievement is much easier now in S2 than it was in S1. T11 delves are tuned substantially lower than they were. I'm having no trouble at all in champion gear, whereas before it was a challenge even in mythic gear.
评论来自
UKMF
For when you get screwed over, this is bliz answer:
Problem with achievement
Ticket Number: USxxxxxxxxx
Status: Answered
Delver of the Depths IV
I completed Excavation Site 9 at Tier 11 but it did not show as completed for the achievement.
Wowhead offers no solution for this.
Hello,
I'm the Game Master Snelphmos, and I handled your case. Thanks for shining a light on this one, Delver of the Depths IV is one of those achievements where everything seems straightforward, but the details can get murky fast, especially with how the tiers and progression flags are tracked.
However, since you mentioned completing Excavation Site 9 at Tier 11, which should satisfy the Delver of the Depths IV criteria, but it’s not registering. That’s a known edge case tied to how the achievement tracks tier completions, particularly in Zaralek Cavern digs.
Here’s what we’ve pieced together:
- The achievement looks for a specific internal event flag triggered when the tier threshold is reached.
- If you were already at Tier 11 when the week reset or when the new layer opened, and then you just “ran” it without visibly upgrading a tier from 10 to 11 during the run, the flag may not fire properly.
- This means even if you completed a Tier 11 version, the system might not log it unless you earned that tier by pushing from 10 to 11 actively.
But, not everything is lost, several players on Reddit and Wowhead have had luck with this:
- Drop down to a lower tier if you can — even just Tier 10.
- Re-clear Site 9 and then push back up to Tier 11 with a fresh run.
- If the system sees the tier “upgrade” happen in real time, it often correctly flags the achievement criteria.
From the Game Master side, we can’t manually trigger the achievement flag or credit individual tiers, it's a backend check tied to your account’s progress log. But we’ve seen a few bug reports around this exact site and tier combo, and I recommend submitting a quick one here if you haven’t already:
https://support.blizzard.com/article/000015043
It helps build a stronger case for the dev team to review the tracking logic on this step.
Curtis, you’re right at the cusp, and that Tier 11 grind is no joke. Give that workaround a shot, and don’t hesitate to revisit Site 9 with a group to speed up the process. One more spark of effort, and that achievement’s yours. Take care!
Sincerely,
GM Snelphmos ✿ڿڰۣ-
This ticket has been marked as Answered.
Available 24/7
Once again, customer "support" is anything but that.
链接
深渊探究者 IV
在有剩余生命的情况下,完成下列难度11的“地心之战”地下堡。
达成条件
地匍矿洞
(
1
)
克莱格瓦之眠
(
1
)
夜幕圣所
(
1
)
塔克-雷桑深渊
(
1
)
无底沉穴
(
1
)
幽暗要塞
(
1
)
闸板陋巷
(
1
)
档案馆突袭
(
1
)
真菌之愚
(
1
)
丝菌师洞穴
(
1
)
飞掠裂口
(
1
)
恐惧陷坑
(
1
)
螺旋织纹
(
1
)
水能堡
(
1
)
九号挖掘场
(
1
)
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