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Shaman Healing Talents & Builds Guide – WoW Classic
來自 Woah
已更新:
2025/03/20
Welcome to Wowhead's Healing Shaman Class Guide, updated for WoW Classic! This guide will help you to improve as a Healing Shaman in all aspects of the game, improving your knowledge to face the hardest Dungeons and Raids from WoW Classic.
Throughout this guide, we will cover many different aspects to increase your Shaman expertise, including concepts like Shaman talents and talents builds, Shaman BiS gear choices, Shaman stat priorities, Shaman consumables and enchants, among many other aspects of your class and specialization. Make sure to navigate to other pages of the guide to find more in-depth information, as each works as a knowledge hub for their subject.
Our Shaman guides are always updated with the latest information from in-game experience, theorycrafting, and logs; make sure to check our changelog to this page, by clicking on
View Changelog
at the top of the page. If you are interested in more in-depth Shaman guides for WoW Classic, make sure to browse the
Navigation Bar
below, and our list of
Related Guides
just beneath the
Table of Contents
.
Overview
Leveling (1-60)
Beginners
Talents & Builds
P2 BiS Gear
P3 BiS Gear
P4 BiS Gear
P5 BiS Gear
Rotation & Abilities
Stats
Enchants
Consumables
soon-classic-wow]Addons
soon-classic-wow]Macros
soon-classic-wow]PvP
noduel-classic-wow]Dueling
soonbis-classic-wow]PvP BiS Gear
soon-gulch-tips-wsg-classic-wow]Warsong Gulch Tips
soon-valley-tips-av-classic-wow]Alterac Valley Tips
soon-basin-tips-ab-classic-wow]Arathi Basin Tips
About the Author
Woah
is a World of Warcraft veteran, having played
since Vanilla
, all the way until the
current expansion
, on multiple characters, guilds, servers and classes. Currently playing WoW Classic and challenging Azeroth again from the beginning, in
Gehennas EU Horde
.
WoW Classic PvE Talent Builds for Healing Shamans
Deep Restoration (caster / maximum healing) 0/5/46 Shaman Talent Build
This build is designed to heal through anything the game can throw at you with maximum efficiency, whether it is area of effect healing or single target that you need. While the general layout of the tree is non-negotiable, you can opt to move some points from
強化復生
into
治療恩典
if you feel like your healing threat is being a problem.
Deep Restoration (tank / melee / Hunter group) 0/12/39 Shaman Talent Build
While still a strong healing build, this build sacrifices some points in Restoration tree to improve your physical damage support totems through
守護圖騰
and
增強圖騰
. You also get to have
強化幽魂之狼
, which is excellent if you are doing some PvP on the side. As in the previous build, feel free to drop points in
強化治療波
to get
治療恩典
if threat is an issue, or alternatively, put those points into
圖騰集中
if you are planning on doing a lot of Totem Twisting. Also, it is possible to go all the way down in the Enhancement tree for
強化武器系圖騰
, but the benefit of doing so is rarely worth it for a healing-focused Shaman, so only do it for farm/speed running content where healing is of lessened importance.
WoW Classic PvP Talent Builds for Healing Shamans
Hybrid PvP 21/0/30 Shaman Talent Build
This build is designed for Shamans who want to do it all in the battlefield: by splitting points between the Elemental and Restoration trees, you gain the ability to use your Fire Totems and Shocks to great effect, while still keeping everything relevant in the Restoration tree. A significant loss is
強化幽魂之狼
, making you more reliant on standing your ground and dealing your damage/healing fast, rather than kiting away as you usually would with this talent. While there are plenty of great builds that go much deeper into Elemental, as this is a Healing-focused guide, we will not be covering them here.
Deep Restoration 8/7/36 Shaman Talent Build
This is the build for Shaman main healers in PvP, complete with
強化幽魂之狼
. We opted to showcase a more defensive version, with
元素結界
and
盾牌專精
but feel free to change the points into
增強圖騰
,
守護圖騰
and
先祖知識
, if you wish. Even in this build we always take
自然引導
because of the importance of hitting your
地震術
interrupts and other disruptive spells, as it is not expected that you will have any spell hit rating on your gear as a healer until later in WoW Classic.
WoW Classic Overview of Talents for Healing Shamans
Elemental Tree Talents
傳導
Convection reduces the Mana cost of shocks (such as
地震術
), as well as
閃電箭
and
閃電鏈
by up to 10%, at 5/5 ranks. This is usually too little overall Mana reduction for PvE, but could possibly be useful in PvP or when leveling.
震盪
Concussion increases the damage dealt by shocks (such as
地震術
), as well as
閃電箭
and
閃電鏈
by up to 5%, at 5/5 ranks. The overall gain is negligible for a Healing-focused Shaman.
大地之握
Earth's Grasp increases the health of
石爪圖騰
by up to 50% and the radius of
地縛圖騰
by up to 20% at 2/2 ranks. These bonuses will generally be too weak in comparison to the alternatives.
元素結界
Elemental Warding reduces Fire, Frost and Nature damage by up to 10% at 3/3 ranks. This is a very good usage of talent points, as these types of damage will be the vast majority of magic damage you will take in WoW Classic, but due to requiring at leat 8 points worth of investment in the tree to reach, will generally not be taken.
烈焰召喚
Call of Flame increases the damage of your Fire Totems by up to 15% at 3/3 ranks. The damage increase from this can help you deal some additional damage, or burst damage with
火焰新星圖騰
.
元素集中
Elemental Focus is a great one pointer...for DPS Shamans. It unfortunately does not proc from, nor works on, healing spells, making it rather useless for healing.
迴響
Reverberation lowers the cooldown on your shocks by up to 1 second at 5/5 ranks. This is very useful in PvP to guarantee more interrupts with
地震術
, but not of much use in PvE.
雷霆召喚
Call of Thunder increases the critical strike chance of
閃電箭
and
閃電鏈
by up to 6% at 5/5 ranks. Since you will generally not be using these spells this is mostly for soloing / PvP burst.
強化火焰圖騰
Improved Fire Totems reduces the delay for
火焰新星圖騰
's activation and the threat caused by
熔岩圖騰
by 50%. The first effect can be useful to land surprise damage when in melee against some PvP opponents. The threat reduction effect is, for the most part, useless.
暴風之眼
Eye of the Storm gives a powerful PvP effect: whenever you are hit by a melee or ranged critical strike your casts dont lose time when taking damage. This allows you to continue healing at full efficiency, even when under focused fire from enemy players. Keep in mind this talent can be somewhat redundant with
專注治療
.
元素之怒
Elemental Fury is a huge DPS / burst boost, as it increases your critical damage bonus by 100%. Since it also works with Fire Totems, there is some potential for huge
火焰新星圖騰
critical strikes!
元素破壞
雷霆延伸
閃電專精
元素專精
All of these talents are too deep into Elemental to ever be considered on a Healing-focused Shaman.
Enhancement Tree Talents
先祖知識
Ancestral Knowledge increases your maximum Mana by up to 5%, at 5/5 ranks. While low impact, you might need to put some points into it to get to the lower tiers.
盾牌專精
Shield Specialization increases your block chance by up to 5% and amount blocked per hit by up to 25%, at 5/5 ranks. Another low impact talent, mostly useful against Rogues.
守護圖騰
Guardian Totems increases the damage reduction of
石甲圖騰
and
風牆圖騰
by up to 20%, and reduces the cooldown of
根基圖騰
by up to 2 seconds, at 2/2 ranks.
雷鳴猛擊
Thundering Strikes increases your critical strike with melee weapons by up to 5% at 5/5 ranks. Since you will not usually be attacking, this is close to useless for a healing Shaman, outside of soloing / leveling.
強化幽魂之狼
Improved Ghost Wolf reduces the cast time of
幽魂之狼
by up to 2 seconds, at 2/2 ranks. This makes it a very fast cast, which is invaluable in PvP for the surprise factor which makes it harder to interrupt, and quite useful when moving in PvE or soloing / leveling.
強化閃電之盾
Improved Lightning Shield increases the damage done by
閃電之盾
by up to 15% at 3/3 ranks. While it can contribute a minor amount of damage on enemy melee attackers, this is generally of too low impact to be used as a healer.
增強圖騰
Enhancing Totems increases the effect of
大地之力圖騰
and
風之優雅圖騰
by 15%. This can serve the offensive-minded healer Shaman well by further increasing the damage, and PvP burst potential, of his party.
雙手斧和錘
預知
亂舞
堅韌
強化武器系圖騰
元素武器
招架
武器專精
風暴打擊
All of these talents are too deep into Enhancement to ever be considered on a Healing-focused Shaman.
Restoration Tree Talents
強化治療波
Improved Healing Wave reduces the cast time of
治療波
by up to 0,5 seconds at 5/5 ranks. This brings it down to 2,5 seconds of cast time, which is still huge and leaves you very open for interruption in PvP. In PvE this talent is considerably better, as it is unlikely that you will be interrupted, and this is a great tank healing spell, as long as you start casting it in advance of damage.
潮汐集中
Tidal Focus reduces the Mana cost of your healing spells by up to 5% at 5/5 ranks. Even though 5% is a small number, you should be casting enough healing spells that this talent will be well worth it.
強化復生
Improved Reincarnation reduces the cooldown on
復生效果
by up to 20 minutes, and also increases the amount of health and mana you reincarnate with by 20% at 2/2 ranks. This is a great preference points talent, but do keep in mind that you will only benefit from it if you die within its new cooldown of 40 minutes, and only in situations where you will be able to make a difference upon resurrecting.
先祖治療
Ancestral Healing increases the armor of targets hit by critical strikes from your healing spells by up to 25% for 15 seconds at 3/3 ranks. This is a must-have spell in all types of content, massively increasing the durability of targets of your healing spells for a significant duration!
圖騰集中
Totemic Focus reduces the Mana cost of totems by up to 25% at 5/5 ranks. While totems are not very expensive to begin with, Shaman can use all the Mana it can get. This talent is particularly useful if you are Totem Twisting to give
風怒圖騰
and
風之優雅圖騰
or
寧靜之風圖騰
effects to your melee group simultaneously.
自然引導
Nature's Guidance increases your chance to hit enemies by 3% at 3/3 ranks. While typically useless when healing in PvE, as you should not be wasting Mana by casting spells at the boss, this is very useful in PvP, where landing a clutch interrupt with
地震術
or having it miss is the difference between victory or death!
專注治療
Healing Focus gives you a 70% chance to avoid interruption by damage while casting healing spells at 5/5 ranks. This is a great talent to have in fights that damage you frequently (such as Sapphiron due to the global damage aura), or in any PvP situation.
圖騰大師
Totemic Mastery is a one-pointer that increases the radius of your beneficial totems
to
30y. Since it is important that everyone in your group has access to your totem's buffs at all times, this is a nice talent to have in all situations.
治療恩典
Healing Grace reduces the threat generated by healing spells by 15% at 3/3 ranks. Generally this is not very useful, but it can help your tank pick up enemies in certain fights where adds spawn, making your healing threat dangerous.
恢復圖騰
Restorative Totems increase the effect of
法力之泉圖騰
and
治療之泉圖騰
by up to 25% at 5/5 ranks. This makes them a lot better, and since you should be using them all the time in PvE situations, it is a great talent to have, which is also a pre-requisite for
法力之潮圖騰
. In PvP keeping these totems up will generally not be your priority, making this talent much less useful.
潮汐專精
Tidal Mastery increases the critical chance of your healing and lightning spells by up to 5% at 5/5 ranks. This makes it a simple, and useful, talent, with some synergy with
先祖治療
.
治療之路
Healing Way causes your
治療波
to have a 100% chance (at 3/3 ranks) to increase the effect of the next wave spells cast on the target by 6% for 15 seconds, stacking 3 times. This is a nice bonus to have when focusing your healing on a single target, which will generally be the case when using
治療波
(on the tank in PvE or on the enemy focus target in PvP). Due to its fast cast speed and low Mana usage,
治療波
rank 1 is ideal to stack this buff up.
自然迅捷
Nature's Swiftness is a one-pointer that makes your next Nature spell instant, with a cooldown of 3 minutes. Typically it will be used alongside
治療波
for emergency single target healing, but you can also use it with
治療鍊
if area of effect healing is required, instead.
淨化
Purification increases the amount healed by your spells by up to 10% at 5/5 ranks. This is a good global healing boost that scales alongside your gear.
法力之潮圖騰
Mana Tide Totem is a one-pointer that regenerates the Mana of everyone in your party for 12 seconds, with a cooldown of 5 minutes. While the Mana regenerated is not a large amount, everyone in the group gets some back, making it a decent investment talent, for a single point.
Leveling WoW Classic Shaman Talent Build
For leveling as a Shaman, there's only one mainstream spec for leveling; you should be Enhancement while leveling:
Enhancement:
At max level, Enhancement is considered to be one of the "meme" specs, but while leveling it is quite good. You have good damage even at early levels, and as you transition into the late-game your class toolkit becomes quite diverse, and you'll be able to kite, deal damage, sustain yourself, and even buff your group if you decide to level in a group as opposed to solo.
For an in depth look at leveling talents for Shamans, see our guide,
Shaman Leveling Guide & Best Leveling Talents 1-60 - WoW Classic
.
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評論
評論來自
Guigel
Totemic Mastery is a one-pointer that increases the radius of your beneficial totems by 30y.
This talent actually increases the range
to
30 yards (+10yards).
Also I was under the impression that Healing Way talent only implied to Healing Wave spell, not Lesser Healing Wave. Has this been tested on the beta?
評論來自
r4z0r84
This is the build I'm going with.
https://classic.wowhead.com/talent-calc/shaman/-5005202105-050350011550051
I mostly base this build around
石拳
it sometimes restores more mana than mana spring from my current testing with windfury embue it is completely random though as sometimes you'll only restore 50 mana per mob and other times well over 400.
majority of healing done through lesser healing wave as majority of "tanks" in classic are just warriors with 2h arms or 2x 1h fury so you need the highest heals per second possible whilst still having enough mana regen to keep everyone alive on each pull/boss.
I'm surprised nothing has been put into threat reduction for this guide, when you're spam healing everyone in the group you can easily pull threat off of them and if your tank is bad and/or not specced into threat you'll die resulting in a wipe.
Full totemic focus means you can totem twist to your hearts content dropping windfury then grace of air to keep windfury up and agil bonus, can use a lower rank of windfury totem if having mana issues as its more the extra 2 hits that do majority of the dmg.
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