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Lazykids Prot Paladin Parry/Dodge Ratio
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Postado por
Quest
I'm lazy and so are you. I made a macro that tells us how much dodge you can have with your current parry. The closer the number is to your dodge on your char sheet, the better you're doing!
How much dodge can I has?
/run parry=function(y)return (y-10)*1.88+10 end;DEFAULT_CHAT_FRAME:AddMessage("You may currently stack Dodge upto: "..string.format("%.2f%%",parry(GetParryChance())))
Wat? But I wanted a ratio
/script DEFAULT_CHAT_FRAME:AddMessage("Stack Dodge if below 1.88: "..string.format("%.2f", ((GetDodgeChance()-10) / (GetParryChance()-10))))
Edit: Cleaned up first macro, added pure ration macro if thats your cup of tea.
Postado por
svirve
Zomgomgomg nice ;p
GJ q-west
Postado por
AnrDaemon
Yeah, the only problem is, you are not using "dodge=function(x)return x-10 end;" in your script at all.
Postado por
svirve
Yeah, the only problem is, you are not using "dodge=function(x)return x-10 end;" in your script at all.
Try again at the very beginning, somewhere around "/run
dodge=function(x)return x-10 end;
" there.
Postado por
Quest
Oops, that was left over from the actual ratio macro I made as well. It can be removed. I think knowing the dodge% i can have is more useful than seeing the ratio and was too lazy to edit it for efficiency sake.
Postado por
AnrDaemon
/script DEFAULT_CHAT_FRAME:AddMessage("You may currently stack Dodge upto "..string.format("%.2f%%", (GetParryChance()-10)*1.88+10))
Something like this, pretty straightforward.
Postado por
Quest
Yeah, the only problem is, you are not using "dodge=function(x)return x-10 end;" in your script at all.
Try again at the very beginning, somewhere around "/run
dodge=function(x)return x-10 end;
" there.
Yeah see, I did use it! :P
Postado por
Quest
/script DEFAULT_CHAT_FRAME:AddMessage("You may currently stack Dodge upto "..string.format("%.2f%%", (GetParryChance()-10)*1.88+10))
Something like this, pretty straightforward.
Yup same ends really. But ill clean mine up
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