World of Warcraft Classic Version 1.13.6
December 1, 2020
Shadow of the Necropolis
Floating above the Plaguelands, the necropolis known as
Naxxramas serves as the seat of one of the Lich King's most powerful officers, the dreaded lich
Kel'Thuzad. Horrors of the past and new terrors yet to be unleashed are gathering inside the necropolis as the Lich King's servants prepare their assault. The Scourge marches again…
Items and Content
This patch includes the following new pursuits:
Bug Fixes
- Many helpful auras and buffs that improve Attack Power now properly apply to Ranged Attack Power.
Developers' notes: This was an issue that was the result of a technical limitation in original World of Warcraft that was fixed in later updates to the game. During internal testing we discovered that this issue also affected the Paladin and Shaman 6-piece Tier 3 set bonuses, and in fixing that, we decided to also fix it in many other situations where buffs and auras should affect Ranged Attack Power.
Resolved an issue that caused the Darkmoon Card: Twisting Nether to sometimes stop functioning for
Priests talented into
Spirit of Redemption after logging out and back into the game with the trinket equipped.
Resolved an issue that caused the
Shaman talent Improved Weapon Totems to not apply its damage improvements to other players in the
Shaman's party.
- Developers' notes: This talent was introduced late in original World of Warcraft and behaved in this unintended way until the beginning of Burning Crusade. It was considered a bug at that time, and will now be resolved here, as was originally intended.
Fixed some terrain exploits in
Booty Bay that allowed players to grief players arriving or leaving via Flight Masters with no fear of reprisal from guards or other players.
Resolved an issue that caused the Mail recipient auto-complete filter to behave in a frustrating way when attempting to send a mail to someone who shares a similar name with a member of your current guild.
Stabling a pet with
Prowl active no longer prevents other pets with
Prowl from using the same ability.
Resolved an issue that caused a Hunter's Auto Shot ability to occasionally experience a slight delay on recast if its cast was interrupted by
Aimed Shot.
Hunter and
Warlock pets will now correctly attack nearby enemy PvP targets when set to aggressive.
Hunter and
Warlock pets may now correctly “detect” nearby enemy PvP targets in stealth.
- Developer's notes: In Original WoW, Hunter pets worked similar to mobs in that they could detect stealth players that passed nearby in their line of sight and would “snap” to face the enemy if they partially detected them. Additionally, pets would even attack enemy players in stealth if they came close enough to be fully detected, provided the pet was set to aggressive. This behavior has been restored.
Fixed a bug with the
Scarab Brooch item that prevented the
Persistent Shield proc from this item from applying to new targets in certain scenarios.
Resolved an issue that caused Bloodthirst to not always benefit from +Attack Power gained from items.
Resolved an issue that prevented the Bind-on-Equip Epic item
The Lion Horn of Stormwind from being able to drop.
Fixed an art issue with the
Conqueror's Spaulders and Avenger's Pauldrons to display a less-vibrant color palate than intended.
Many items such as Hammer of Northern Wind, Sulfuras, Hand of Ragnaros, and Nightfall may now proc while the wielder is under the effects of a Global Cooldown.
Resolved several terrain exploits in
Warsong Gulch that were being used to unfairly stall games.
Resolved several terrain exploits in
Arathi Basin that were used to reach unintended areas of the map.
Resolved an issue that caused partial resists to Damage-over-Time effects to snapshot for the entire duration of the DoT effect.
Enslave Demon now appropriately fades from a Warlock's Infernal when the controlling
Warlock dies.
Resolved an issue that caused neutral guards to attack PvP targets affected by the initial impact of the
Inferno spell rather than the
Warlock who initiated the attack.
Resolved an issue that caused certain raid and boss monsters to be incorrectly affected by stat-modifying debuff effects such as
Vindication and
Scorpid Sting.
The epic trinket
Jom Gabbar may now correctly be activated in Shapeshift forms.
Fixed a visual issue with several items such as
Gaea's Tunic that were using incorrect geometry and appearing incorrectly.
Fixed a bug that caused a Lua error to occur when adjusting Max Foreground or Max Background FPS in the system settings menu.
Resolved an issue that caused Blocked damage to not be reported correctly in the advanced combat log.
The Crystal of Zin-Malor no longer snapshots its damage on equip and now correctly has damage variance.
Resolved an issue that caused some creatures in the world to not play appropriate audio when attacking or using abilities.