Heavyhanded nerfs with no testing and ignoring community feedback went poorly? I am shocked, Blizzard doesn't have a track record of this happening at all.
Blood Surge is dead, so is Blood Lance. My interest in the Necro is literally zero without these builds. See you in a couple seasons after Blizz pulls their heads out of their own behinds and finally buffs these recently-nuked Blood builds.
as far as i like and enjoy to play necromancers in summoners build, to see literally EVERY F****cking season blood and bone builds non stop... #creativity... why u even get any talents or other points into summoners stats if only blood and bones are playable? - by that fact i mean BiS builds... this is literally BORING seeing another season THE SAME... no fresh view at all
This article can be summarized as follows: "Necromancer's build variety isn't doing too hot because Blood Surge, Blood Lance, and Blood Spear all took a nose dive. Blood Wave is fine, but doesn't feel as smooth. Everything else is doing pretty well."
Garbage game i'm glad i stick with diablo 3 over this... Imagine playing Diablo 4
What i want out of D4 Necromancers is the freedom to control an army of minions of all kinds of variety types. I want zombies, ghouls, skeletons, wraith, golemns. I want to freely mix my minion types how I want. Give us skins, the ability to use the book of the dead to mix and match however we want. I want a lich form ability. I want to raise the dead enemies/npc/party members to do my bidding.That's a necromancer class. D2 has it. POE/2 has it/ Last Epoch has it. Why not D4 necros?