Priest devs cooking on other classes fml
Absolutely awful. Why?
overdesigned with a 0.5 delay between what is shown and what is actually happening.less is more.
The animations look great, but there's a problem: they don't look like WoW. Flashy over the top animations like these are found in Asian MMO's like BDO.
swaping the jump slam into ww animation for warbreaker is such a downgrade
As a warrior main... Seems unnecessary, just more screen clutter. While execute and demolish have looooong ass animations and sometimes they play and don't connect, blizzard should be adjusting those instead,
looks like trash
So the armor breaking visual makes sense for Csmash, the 3 weapons coming down afterwards not so much cause they make it look like an aoe?And the Warbreaker's animation just being the exact same thing but on every target hit is kinda lazy to me.Instead it should've been Csmash just does the armor crumbling animation, and Warbreaker does the 3 weapon animation around the warrior to denote the aoe, and the armor breaking animation on targets hit by it.Overall I find the animation very mid but I don't expect flashy animations when playing Arms, that's usually been given to Fury and sometimes Prot.Also, nitpick I've had since BFA, can we rename Warbreaker to Titan Smash, Warbreaker only made sense when we used THE Warbreaker, and the ability we got in place of it we only take in aoe boss fights and dungeons.
I think warbreaker could do with more weapons flying out of nowhere. A zillion isn't really enough. The entire screen should be covered in spinning axes for, like, ten minutes.
all good but dont forget nerf fury and buff enhance ty
Got all of those disabled either way , too much clutter during raiding and even if enabled , one can barely see them with all the things happening.
This feels like a flavor fail. As a warrior I am not summoning ethereal weapons to smash my target, I'm doing that. I'm not a fan.
Very fort night like. Not sure why the correct spelling of that game is blurred out like a curse word.
I liked the Legion Warbreaker animation, with the earth jutting out, wish they would just make an updated visual of that one.
Why remove the cool jumping animation from Warbreaker and replace with the generic Whirlwind one? Please revert that one!
The animations themselves with the blue streaks are good, especially Warbreaker. Thr cracking armor is fine but could be smaller. The weapons are total overkill. There's just way to much visual clutter going on.
When Consecration will have new animations?Mage frost need attention too
Give us back the jump slam! Generic WW animation + phantom weapons is %^&*
The animations and sound design of this game continue to get worse
Why are they striking everywhere EXCEPT the enemy? This looks awful. Why is it silver? Why is it using TBC models? Why arent the weapons actually hitting the enemy?