when something not work intented and we didnt get enough benefit and fix come so much time later blizard totally not care i nbever benned never exploid anything but some user event maybe didnt notice this or didnt think its bug.how can be this hard if u see problem fix not come right away.party blizard faultlike if i go raid can do something without do anything i dont see as exploit but if u use something some crash corse broke something abuse something .like go gm island ok that bad.but i killed last week after dc second time same boss i cant do otherwise .i killed first rtwo boss then dc loged back 20m later i was at entrance but only only first boss dead .second boss alive.loot was still in bag.and raid info show is 2 dead progress i go kill again becouse cant pass without kill .i killed and droped agağin loot .i contieofc no one can banned for this.its not big issue .but whats the reaspon i dunno if happen again without my fault top player msg said lvled low lvl caracter some lvl well lvling pretty easy specilly low lvl.like 2 dungeon 3 lvl with rested xp.geting 14 lvl even use several pot etc even he said deserved well at 2 day u can lvl more then 14 lvlhe said deserved but i upset about thosereason is at past i report lot bots.result they not banned more then 6-7 month then they get some punishment they moslty use extra accounts too so they get super benefit and temparary or even perma ban wasnt even punishment all harm done they gert super benefit and almost geting no harm compare their gainingor pvp bots omg they were in game so longs tooif some unintetned xp ğroblem fix 1-2 day in .not weeks slow poke action from blizzard more trouble for meand compare those all bots at past they can revent do action agaist slow poke thier movment agaist this isnt even milion to one wow servers economies players etc
Unless they also got rolled back, there is no point in banning them.
Amen! No rewards for bad behavior. You have to work to level up. Ummm, that is all part of a game and why you play it in the first place..."it is soooo hard..." *rolls eyes.*
You've gotta love how desperately so many are trying to justify the reasons for exploiting/cheating and are blaming Blizzard for pretty much everything! Yes, Blizzard are responsible for the bug but No, Blizzard are not responsible for players making their own choice/decision to deliberately abuse the bug and exploit/cheat for their own benefit and gain. YOU made that decision, nobody forced you to do it, trying to claim ignorance and/or blaming Blizzard for the levelling process and for not creating a tooltip that provided detailed information on the how, why, when, where and/or who usage instructions isn't going to hide the fact that you exploited/cheated! The way this exploit worked was very specific so please just stop trying to hide behind these poorly thought out excuses!The rules are very clear, we each agree to abide by the rules the moment we click on the button. Blizzard owns the game with no exceptions, players simply pay to access the game on Blizzards servers.Should Blizzard have done more to clarify things the moment this bug appeared? Absolutely, but then we all know that Blizzard fails on so many levels when it comes to communication. Will these bans help to deter anyone? Probably not if Blizzard stops at the ban. Blizzard must also remove anything and everything that was gained from use of any exploit. Players have to understand there's nothing to be gained from exploiting but everything to lose and only Blizzard can make that happen!
the problem from what i see it is the fact that the same type of potion from legion did the same thing and they didn't bother to fix it then(something from mage tower)
Don't think it's a fair ban, when the Dev team on twitter was tweeted about this bug by players. They didn't send a response or communicate at all with the community. If they were aware of the bug why didn't they communicate saying it's not intended and its an exploit.
Like previously issues with the same type of thing, the question remains: How can the playerbase judge something as exploit when they don't have a baseline information on that regard?Lemme be a bit clearer:Back in legion, there were a news showing that mob's HP would be scaled to your character in a way that would make the combat feel less "boring" giving other players the capability to tag a mob for the quest they wanted. Some ppl found out that removing 1 item from your equipped gear would make the mob's HP lower, allowing you to do quests faster.That was an bannable exploit situation that ppl DID get punished for. Now the question is: How you will know that is bugged to the point of exploit? Same thing as getting the potion on more than one slot and using it to stack a buff. Its a new thing on the game, how we know its not working as intended? How will I know that using this new potion alongside the other potions, finding out they stack, is a bannable offense where there's literally NOTHING pointing that out except: "if you find some game mechanic that feels wrong or feels different in a way that its considered exploitable, do not use it, report it immediately or you'll be punished for it". Oh that makes A LOT of sense doesn't it?
Weird - the potions cost a LOT, Bliz should be happy they drained down player resources.../shrug
It's crazy how people expect Blizzard or any MMO developer to be perfect and catch these issues before hand. Also it's not like an exploiter would report the issue to Blizzard. No an honest player would. A dishonest would just keep using it with the hope of not getting caught.For those upset at Blizzard for issuing bans, read their ToS, it states anything done that isn't intended can be viewed as an exploit. You agreed to these terms when you play the game. When you develop, run and maintain your own MMO, you can set the rules.This is Blizzard's game, their rules. You don't own anything in the game, you agree to follow their rules when you play.It's like stealing a pack of gum from a convenience store, getting caught, then getting mad that your getting arrested over it. It's just a pack of gum, no it's the principle of the thing.
It would be one thing if the potions stacked automatically, but the fact you had to split the stacks to circumvent the anti-stack mechanism changes it from a random occurrence to an intentional abuse of a bug.