Blizzard is going to bleed what little talent is left with this move.
Since I did all my career remote, I find all arguments about collaboration difficulties absolutely idiotic. The true reason management usually wants people to get into offices again is that they feel in less control when people are remote, aka. they don't trust their employees. That means either the problem is them, or they hired wrong people. Brutal, but it is what it is.Decision which greatly benefits extroverts (so usually mid-level management folks) and hinders introverts. Having brutal, 100% remote policies actually makes your communication & processes in companies better - by nature of media you use to facilitate communication, it makes it persistent, avoiding many 'Chinese whispers' situations that usually arise in non-persistent media promoted by office work. But as a manager you need to actually put some effort, and that doesn't bode well with these fellas, usually.To summarize: I'm not surprised actual DOERS are angry. And they have right to do so.For all 'kekw is driving to the office too hard for you people' - I see you enjoy wasting your time, money & adjusting to $%^&ty policies made by people reading 40-years-old management books :). Unless you are working in commerce/services, there is absolutely no reason to be non-remote - especially when building products. And if you work less in WFH - well, that's your problem and it'll definitely get noticed during performance review.
If good developers needed anymore reason to stay away from Blizzard. Lost the plot over at Blizz HQ.
BFA and Shadowlands were mostly developed by people working in the office. All of Blizzard’s sexual harassment culture issues arose while people were working in the office. Dragonflight, the best expansion in years, was developed while at least 75% of people worked from home according to Preach’s video. I’ll take Blizzard working from home please.
By companies selling offices and people working from home millions of people across the globe have lost jobs. (Engineers, maintenance teams etc) working from home may be nice and feel more productive for some however it can also make people reclusive and miserable. Get back to normal and go to work. Just because office staff like waking up at the last second to log into work doesn’t make it fair for the tradesman out there who have to get up everyday and go in to lose their bread and butter.
Blizzard " You must all come back to the office to work, we need the collaboration " Also Blizzard " We have scheduled Teams & Zoom Meetings so you do not need to leave your desk, Please have your MIC and Webcam ready " If you're not working remotely... You not truly working! :)
Hybrid working is pretty normal nowadays, don't see how this is a big deal really
Booterang them lazy peons!Work work.
I think that's pretty normal for creative professions.
keep in mind guys that SL was the expansion that was finalised before they started WFH, DF is the WFR expansion, the next expansion should be half done, and the next should start work summer.
@Itcolomi....How is that even relivent? Like WoD is generally negative isnt a debate, it is a concensus across the community, same with SL. Not a debate. YOU might have had fun but expansions are not rated overall on YOUR experience. You can comment it was good and I can comment the sky is red.
Damn, I hope they can find new developers that are willing to work @ office 😰
Does this new policy come with pay increases to employees that were likely lowballed on their salaries due to working from home?
I think this is going to happen all over, my company also has been remote for 3 years but we can already see that there is a lot of pressure across Corporate America to get rid of it. I'm not sure why we are seeing the tide turning on how people view working remotely - it's starting to lean towards the pre-2020 attitudes. At least I don't think it will be 5 days a week again, I think what Blizz is doing with 3 days in the office and 2 remote will become pretty standard as that is what we will most likely do as well.