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Classic WoW Weapon Skill
2019/06/08 시간 21:10
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In the World of Warcraft: Classic Beta, players are experiencing the joys of weapon skill once again (as they were removed in the Cataclysm pre-patch). Today we will highlight our Classic WoW Weapon Skill guide, which outlines which weapon skills a class can learn, where they can learn them, and much more.
Check out the Classic WoW Weapon Skill Guide!
What is Weapon Skill?
Weapon skill represents your proficiency with a type of weapon, and increasing your weapon skill reduces your chance to miss when attacking a target. All characters start out with a few weapon skills depending on their chosen class and race, and can train additional weapon skills from Weapon Masters in each major city.
While spells in Classic WoW can be resisted (comparable to missing with a melee weapon), weapon skill is not taken into consideration when determining if a spell will hit. Weapon skill is only a factor for melee attacks.
Characters at level 1 start with a weapon skill cap of 5, and the weapon skill cap value increases by 5 based on your level. At level 60, a character's weapon skill cap will be 300.
Some items and racial abilities grant additional weapon skill, which can exceed the skill cap of 300. For example, the Orc racial ability
and the epic world drop item
Players must reach
before they can train additional weapon skills with the exception of
, which requires
While players must train to learn how to equip
do not teach a separate weapon skill and instead utilize the
skill. In which case, players can level up their
skill by unequipping their weapon and punching enemy monsters before they learn how to use
About the Author
has been playing World of Warcraft since December of 2004, with a majority of their time being from the Classic, Burning Crusade, and Wrath of the Lich King expansions as an Orc Rogue on the US Gilneas realm. Over time they have become more attracted to the tanking role and PvE content, and now thheir focus has shifted to all aspects of World of Warcraft: Classic.
They had previously worked at Blizzard Entertainment as a Game Master from April 2015 to December 2018, where they often created internal articles for their coworkers to use (some of which became external articles for players to use). As a result, they figured this skillset would be useful for creating guides about the game that they grew up with and love.
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