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Why DK's are OP and a balanced fix.
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Post by
Lightrain
if your seeing 10ks then man, you should seriosly get reislience and that DK should stop bringing raid buffs in to the arena.. O WAIT! he cant....im hitting around 4k!s in full deadly gear with a titansteel destroyer.. please, dont exagerate dmg just to prove your point. 500 muts each hand? i find that odd considering most rouges hit me for about 2k with their mainhand and 1.5k with their offhand..
lesson 1. if you play a rogue.. and you cant drop the enemy healer in seconds you suck.
lesson 2. dont base your point on false information.
Uh, I have 32k hp in bear form, with 8% damage reduction from protector of the pack and frost resist, pushing over 700 resil and I will STILL get crit for 7-8k easily by frost DK's. They are dangerous as hell, and hungering cold needs it's duration in PvP reduced. Other than a feral druid kiting like mad and blowing cooldowns, what can possibly survive that? Maybe a kiting warlock with demo circle? Frost mage? A rogue can vanish it, once....
I've seen frost DK's hit me from full to 1/3 in one burst, and I've also seen unholy DK's kill my 28k hp prot paladin healer in 10 seconds.
You, need to get some more gear or play in the 1700+ brackets where you start seeing boat loads of furious weapons crusing healers and dps alike.
holeofart... actualy give me and argument and stop your qqing.. i cant respond to "DK who facerolls and knows nothing about other classes, or a scrub." in any logical way.but ill try! yes, i do kno about other classes! (bet you %^&*ed your pants when ya read that.) i kno warlocks very well too, and im not bad at shammen (although they are very simple lol).
this is called "Why Dk's are OP and a balanced fix."
the main thing im seeing are random people qqing and only lightrain is even making an arguement.
I'm sorry, but the only way to disprove that is to show an armory with 1700+ rating on any of your teams.... You will see one every now and then in lower brackets, but it's very unlikely.
I think we are talking from experience of over 1850. Personally, I'm wearing furious shoulders, proving I'm a 2k+ rated PvPer, and see how much damage they do. They can hungering cold you and your team mate every minute for 10 seconds and hit for over 30k during that 10 seconds. Their burst is as dangerous as Ret, more so since they can CC chain and use DG to retrieve their enemies should they be smart enough to run away.
Post by
254726
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425628
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Post by
HoleofArt
holeofart... actualy give me and argument and stop your qqing.. i cant respond to "DK who facerolls and knows nothing about other classes, or a scrub." in any logical way.but ill try! yes, i do kno about other classes! (bet you %^&*ed your pants when ya read that.) i kno warlocks very well too, and im not bad at shammen (although they are very simple lol).
this is called "Why Dk's are OP and a balanced fix."
the main thing im seeing are random people qqing and only lightrain is even making an arguement.
I'm not QQing, and when I was, dumbass, I did back it up. I clearly stated that NO class should be able to have the survivability of a tank, the dps of a retadin, and the heals of a priest.
No, I didn't !@#$ my pants.
The simple fact of you saying a huge wall of text that sums up about nothing just shows how much of a scrub you are. You're defending a class that shouldn't be able to do what it does. Ret paladins are getting re-worked too, did you know that? Did you ALSO know, that they aren't #$%^&ing 24/7 about it? And they AGREE that their burst is too high? So why the hell can't you million DKs just shut up and face the facts? Your class is BROKEN compared to everyone else's. It needs to be re-worked.
Saying otherwise just shows your inferiority and your childishness. Me having to lay it out in front of your nose just proves my point.
Seriously, I wrote all of that for
deaf ears
... Blind eyes.
People like you irratate me.
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283244
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192338
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Post by
meowliekacat
dk's are perfectly fine where they are, if you know how to play them correctly they are good. However about 75% of them are retarded and you can destroy them. Any class can be overpowered if they are played correctly, except for pvp retadins, who are always over powered if they remember to use vindication. 20% reduced stats is extremely op.
No.
And vindication has been nerfed. It no longer effects stam.
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368668
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361455
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Post by
cloudp
Seriously, this thread got completely out of the point. Reasoned, maybe some prone to be discussed, points, blackened by the typical L2P lol nub comments. Then, a cycle of anti-DK pro-DK, with some reasoned argument every now and then, once again obscured by the typical anti/proDK QQer. I see this going anywhere.
Post by
HoleofArt
dk's are perfectly fine where they are, if you know how to play them correctly they are good. However about 75% of them are retarded and you can destroy them. Any class can be overpowered if they are played correctly, except for pvp retadins, who are always over powered if they remember to use vindication. 20% reduced stats is extremely op.
No. DKs are better than most classes naturally. Its why they're a "hero".
DK's are fine... stop QQ'ing about them, just because a Retardin can't beat us that doesn't mean we need to be nerfed.. do your homework and read strats on how to handle them
Maybe you should do your homework, and try playing another class against a DK. You'll find they aren't very fun.
Most people don't even need to play PvP to know DKs are broken. You can take a look at their ability list, watch a video or two, and bam. Loathing for DKs. Face it. Most people consider DKs the worst thing that's ever happened to this game.
I, myself, agree. I don't see the reason for making them a class.
We didn't get a demon-hunter class in TBC because Illidan was in it. Why should we have DKs because we're fighting the Lich King?
Seriously, this thread got completely out of the point. Reasoned, maybe some prone to be discussed, points, blackened by the typical L2P lol nub comments. Then, a cycle of anti-DK pro-DK, with some reasoned argument every now and then, once again obscured by the typical anti/proDK QQer. I see this going anywhere.
You're right. This isn't going anywhere. DKs are too stubborn to just accept that they need to be re-worked, and us anti-DK people I guess just aren't getting our point across clear enough.
Although, "L2P REAL CLASS NUB, WE HATE YOU!" could probably sum it up.
Not that we'd ever say that.
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283244
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255458
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Post by
Badguy
There is so much cream and sugar in my coffee, it tastes like a block of caramel.
Post by
HoleofArt
yes, because you fail to give us any reason why dks are overpoweres. although i think your right about how most of the anti dk people are just qqing and saying insults without offering an arguement.
/facepalm
Really?
Open your eyes a bit there. Its everywhere.
Fine, I'll spell it out as simple as I can for you, seeing as how you must be dyslexic not to see all the arguements.
1) A Death Knight can tank in all trees, and also dps. This causes abilities for tanks to be mixed in with abilities for dps. DK's tank abilities are very good. Too good. Hence, the increased cooldowns on most of them. This is OP
2)Have you never heard of Frost Presence? Extra 60% armor and 10% hp? Doesn't cost you a thing to keep it that way? Hmm... Kind of OP
3) If a DK really wanted to, he could heal himself to full, no problem. This is even easier if he's deep in the Blood tree. Death Strike is/was crazy OP. It does a decent amount of damage, and heals the Death Knight. That, plus your ghoul sacrifice for 40% hp, AND possibly a Rune Tap? You're full health all over again. You can continue doing this the entire fight and not die. That is OP.
4)This leads me to the ghouls. Most classes that have pets rely on their pets tremendously. A Death Knight, on the other hand, if specced properly, can resummon one every.. what.. 30 seconds? 45 seconds? I don't recall. That is OP . Either way, it doesn't even require a cast time. Plus it has a stun, and if specced properly, does WAY more damage than a Warlock, Hunter, SPriest or Mage pet. Also, it will have much more survivability. AND even if you do somehow lose your ghoul, no harm to you, if a Hunter or Warlock was to lose their pet? They're basically screwed. That is OP.
5) This leads me to a DKs stuns/snares. Have you never heard of CoI? Now, a rune regenerates every 8 seconds, yes? So, going off of that, at the sacrifice of one frost rune, you can keep someone below average speed, the entire time. Sure, this gimps your damage, but at the same time, you won't be able to hit them unless you can keep up with them. It has no cooldown except the GCD and no diminishing returns. OP much?
6) Death Knights have Death Grip. Every 35 (25 sepcced) seconds, you can rip somebody from 30 (35?) yards away, and pull them straight to you. No counter attacks to it. They're stuck right in your face. No other class has an ability like this. The closest is a Warrior, but he still has to run to you, no the other way around. This ability is OP.
Now these are just what I can think of off the top of my head, and you still see nothing wrong?
Post by
cloudp
6) Death Knights have Death Grip. Every 35 (25 sepcced) seconds, you can rip somebody from 30 (35?) yards away, and pull them straight to you. No counter attacks to it. They're stuck right in your face. No other class has an ability like this.
I admit, there is a counter. Spell Reflect. My warrior 2s former partner went protection for the very last game of ours for the fun, versus holydin dk. Instead of my partner flying, it was the DK with a whooooosh to my warrior... pretty much epic. We lost, none of us was really playing it (i was using MC while under 50% hp on the dk, and throwing him down (BE arena)...) Stupid match, but one of our funniest. :)
Seriously speaking, no one in their right minds can do this premeditatedly. Specially because no one arenas as protection...
needed to do a fun moment. This is one of the "heaviest" threads.
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299926
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