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Rotation
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Post by
774696
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Post by
Nathanyal
Try this
or look at one of the other threads on here about a good fire rotation.
Post by
777347
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Post by
625414
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Post by
greywolfsage
I personally feel the most important thing is having ignite, living bomb, and a pyroblast dot on your target before you use combustion.
Once you do, follow up with fireballs and keep living bomb up. Also use your orb. If i know the target wont live very long like a boss does, i cast in this order: orb, living bomb, pyroblast ( without proc ), then combustion. Now if your target has adds near him and you get a impact proc and use it, all that dot will spread and you can get huge numbers.
If the target is a boss and you have time to do alot of casts: fire orb, living bomb, mirror image, scorch ( to get critical mass), spam fireball while keeping living bomb up, wait for the pyroblast proc then use combustion.
This way is preferable to my first rotation, because you do not have to slowly cast a pyroblast, so it will help your numbers.
mNow if you have a trash mob that will die quickly: just worry about getting a livingbomb up and using impact proc, which can be triggered easily if you use living bomb, orb, blast wave, and the dragon head ability which i forgot the name of. If you are lucky enough to get a pyroblast ontop of your living bomb before your impact procs, your numbers will be significantly better, but if you force the pyroblast in there without it proc'ing, the target may die before you get a chance to use impact. Well thats what I've been doing. I should note I have 12.5% haste. My crit is 20 something percent.
To the first point, its best but not necessary. You don't always get hotstreaks and we try to avoid true casts of Pyro.
Good advice in tossing the orb in. I always seem to forget it.
If you're going to scorch for the debuff, YOU ALWAYS DO IT FIRST. Can't stress that enough. Not exactly sure how it would interact with orb in that rotation, but Living Bomb wouldn't gain the benefit of extra crit. And its worth noting to be sure to let Living Bomb fall off so it detonates, and that you should be throwing a Fireball with a few scorches in between to keep your mana up.
So rotation ends up looking something like: Scorch, Living Bomb, Fire Orb, Fireball (scorch x? as you like). Hotstreaks when you get them, but DON'T stop whatever you're casting to use it.
AoE's, just drop Living Bomb, Blast Wave, Flamestrike, Dragon's Breath if you're close enough. When Impact procs, spread Living Bomb. It's pretty straight forward.
Post by
Nathanyal
If i know the target wont live very long like a boss does, i cast in this order: orb, living bomb, pyroblast ( without proc ), then combustion.
A lot of people would say not to do this. They would say its better to cast a Fireball, since it costs less mana and it doesn't take as long to cast.
There have been few times I cast a hard pyroblast, but that's only on a few NPC's like
Altairus
or if I have Time Warp up.
Post by
delani
I usually only hard cast a pyro on trash mobs with over a set amount of HP. say, 1 million for heroic trash, or anything above 4 million in raid trash. Even with 15+k DPS numbers those guys are gonna take awhile to down, so a hard casted pyroblast to get up critical mass is the best bet. Follow it up with a LB, then a fire orb and your golden. Blast wave if there are more then 2 mobs in a pull, and 9 times outta 10 you'll get your impact proc.
Then just spread your DoTs, and scorch anything left alive. If the mobs really have a ton of HP, then throw combustion before you toss your impact and watch your damage meter peak. Problem is all the threat you get from that can overwhelm some tanks, so keep your mirror image macro handy...
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