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Post by
276739
This post was from a user who has deleted their account.
Post by
Deathadder99
Ok, lets give this a go :)
I was in BGs yesterday, and I found Focussed Attacks to be next to useless...
I was thinking of a spec along these lines->
http://www.wowhead.com/?talent=foxfoeMsVrsczZ0xZebbbI0zb
What do you guys think :)
I have imp KS because i usually run 2 DPS i'd switch it to qucik recovery if i had a healer.
Edit: Deadened nerves seems useful now because it affects ALL damage.
Post by
kicklucky
Heightened Senses and Maxed Eviscerate are better than Setup and Blood Splatter.
Post by
159871
This post was from a user who has deleted their account.
Post by
Arideni
Here's a small tidbit I'm curious about. I often find myself using something other than Kidney Shot as Mutilate as well. For example, Death Knights--I often find myself bleeding them with Rupture instead of trying to control them for long periods. This seems to work alright, but it's hard to tell with the explosion of DK players, etc.
I also find myself using Rupture on warriors and paladins since I gain so many combo points and their plate armor dents my Mutilate damage. Is Blood Spatter really so awful in PVP?
As for not having Imp. KS...I can't say I've done this in a PVP build. What do you guys think about that?
Post by
goshadstep2lose
the rupture damage is nice, but the problem is that there are just so many other things to put points into that it is kinda ignored
imp ks is also one of those filler talents, and probably should be passed up for quick recovery (as KS will imo be trinketed anyway)
Post by
Arideni
A smart player will usually trinket out of Kidney Shot, that's right. I've been pveeping with a practical raiding build myself, but that's a constant that one should expect from fellow PVPers. Perhaps I should check out a pure PVP build for Mutilate and see what exactly the differences are. Honestly, I'm not having a hard time in PVP with HFB. The most difficult situations consist of certain breeds of DK, paladins, and protection warriors.
Post by
Cetlysm
http://www.wowhead.com/?talent=f0ecoeMsmroGzZ0xV0xZebf
"I call it kill it or die"
made to nuke.
and this is my "kill it or run, to kill it later"
http://www.wowhead.com/?talent=f0ecoeMsmroGzZ0xZebfbh0db
i used to choose quick recovery, but i noticed irly never missed specials, and that theres a big 50% that they wont trinket cuz they are stupid or because they already used it, and because the horde fails on my server, i never get any heals, so yea, screw it.
Post by
Cetlysm
well i dont recommend using it anywhere else but duels, cuz in arenas and bgs its all about bursting people down seconds, in bgs you dont really wanna be alone if you don't have some kick ass gear, cuz as soon as u find a paladin, or a warrior...uh oh, so then u start making it bleed to death, but u get roflstomped by someone else in the bg, and the warrior heals and problem solved.
so i prefer, try to burst him or don't try, wait for backup
Post by
KidB
and this is my "kill it or run, to kill it later"
http://www.wowhead.com/?talent=f0ecoeMsmroGzZ0xZebfbh0db
This one is almost the same as the cookie-cutter. What I don't get is why you chose to not max out seal fate. Or why you took ruthlesness over imp. evis?
Post by
Arideni
Seal Fate is pretty core to the set, am I correct? I was SF back in the day, and anything less than 5/5 was, well, unheard of.
Post by
dotorion
I also find myself using Rupture on warriors and paladins since I gain so many combo points and their plate armor dents my Mutilate damage. Is Blood Spatter really so awful in PVP?
As for not having Imp. KS...I can't say I've done this in a PVP build. What do you guys think about that?
I don't think the problem is that Blood Spatter is bad, it's probably other things that are more useful.
In this case you are using Rupture on plate wearers, but that's still only a part of the classes, while for example
Puncturing Wounds
increases your Mut crit chance by 15%, thus improving one of your core abilities.
In a similar way, Ruthlessness is probably seen as a more general improvement to all finishers rather than just Rupture alone.
Of course, if you find yourself wearing down plate-wearers a lot with Garotte and Rupture, then sure, why not spec into Blood Spatter IMO.
Imp KS is indeed fairly useless as 50% of the players is in the mindset of "eat the CS, trinket the KS".
These are the ones that get blinded right after trinketing :-P The more disciplined players would wait for the blind to trinket, but I suppose with the current burst damage, that blind may never come and one might not survive through CS+KS.
I would definitly take both Fleet Footed and Quick Recovery over Imp KS though.
@Cetlysm
In your nuke build, why do you take Focused Attacks ? I don't know for sure, because I haven't done 80 PvP on my rogue yet (no subscription at the moment) but don't you think the energy return would be negligible ? I assume the intent is to kill an opponent with a mutilate or two and a CB-Evi ?
In your hit-and-run build, wouldn't you be better off spending the points from Heightened Senses in Quick Recovery ? The quicker you can heal up (e.g. faster than your opponent) the quicker you can go back to finish him off, no ?
Also, with the emphasis on burst damage at the moment, I would take Imp. Evi over Vile Poisons in both of your builds.
Post by
Verelakai
Vile poisons is a necessity of all PvP builds. FA is all about preference IMO.
And Ruthlessness is fail in PvP.
Post by
dotorion
I know Vile Poisons is very good for PvP, but I wouldn't call it a necessity
at this moment
.
Like I said, because burst is so important right now, in my opinion Vile Poisons loses its value.
Resisting dispells is huge of course, but with Deadly Brew your crippling poison is almost guaranteed to stay on your target anyway, and with the burst people are seeing now, dispelling wound and mind-numbering is the least of their worries.
When people gear up and we are back to outlasting battles rather than kill-or-be-killed burstfests, Vile Poisons will rise in value again.
Ruthlessness ... I guess you are right yes, the PvP uses are very limited.
Post by
274220
This post was from a user who has deleted their account.
Post by
KidB
And Ruthlessness is fail in PvP.
Not so much fail, but there are certainly better options. Ruthlessness's primary usage is to smooth-out rotations, for instance if you're unlucky with RNG (seal fate, combat potency), which is not so much needed in pvp.
i Think its
HaT
build Much better
http://www.wowhead.com/?talent=fhg00xZ0gVZebsbhhzdAzVco
trust me)
2/3 ruthlesness is unneeded in a build overflowing with CP's as it is. You'll barely have energy to keep up SnD and rupture while evis-spamming. Ditch ruthlessness in favor of blood spatter (you should try to maximize rupture uptime), and lethality in favor of close quarter combat (and pick up a main-hand fist if you haven't already). Reaching aggression/blade flurry is the goal in the combat tree.
Post by
74467
This post was from a user who has deleted their account.
Post by
kicklucky
I'll give you four different
options
.
Post by
91912
This post was from a user who has deleted their account.
Post by
kicklucky
Got an answer for you in your other thread.
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