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Nowhere to Run {Q&A}
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Post by
355559
This post was from a user who has deleted their account.
Post by
Morec0
Speaking about actual gaming, do not, I repeat, do NOT use MMM in TvT... My adversary learnt it the hard way when two siege tanks dispatched his infantry-ball and made him rage-quit. Mind you, he was on the 12th place, while I was on the 56th in our league.
Nice. What would you advise to counter MMM with zerg units?
I would use large numbers, if possible, of Brutalisks. If you burrow them, then pop up int he middle of the Terran army, your cleaves can wreak massive havoc.
Brutalisks aren't in multiplayer, try Ultralisks.
But I mean in mid-game, when that combo is the most effective. I'm thinking banelings.
Post by
Monday
Er... that's what I meant, was Ultralisks. All zerg stuff sounds the same >_<
Anyways: Banelings could work, especially if you sneak up on them. Do mutalisk shots still bounce?
Post by
Behelich
Hydras should do the trick, I think, with a couple of Infestors for the AoE.
Post by
Monday
Infester's die too fast when I play. Marines cut through them easily.
Post by
355559
This post was from a user who has deleted their account.
Post by
Morec0
Er... that's what I meant, was Ultralisks. All zerg stuff sounds the same >_<
Anyways: Banelings could work, especially if you sneak up on them. Do mutalisk shots still bounce?
Yeah, they do, but they're very, very soft.
I tried banelings, not enough bang for your buck.
and yes mutas got the glaive wurms still
Dude, Banelings ROCK! I've cut a swath of death through a terran deffense because I set destroy structure to autocast!
Post by
355559
This post was from a user who has deleted their account.
Post by
Monday
Nice Morec =P
But I've fought off too many Baneling attacks with Marines/Siege Tanks for me to really take them seriously.
Post by
Morec0
I rolled over fifty banelings into a toss base, lost none, destroyed about three buildings...
I never said they were good at base deconstruction, I'm just claiming they're PERFECT for taking out those damn ramp walls the terran make.
Besides, toss sheilds are OP.
Nice Morec =P
But I've fought off too many Baneling attacks with Marines/Siege Tanks for me to really take them seriously.
They're a very early-game strat. But upgrade their speed, send them in. GG Terran wall.
Post by
355559
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Post by
470415
This post was from a user who has deleted their account.
Post by
Morec0
I've come to like the roaches, they're pretty fun. I do miss the lurkers though...
Yeah. Moving underground is cool, but the roach regeneration dosn't mean @#$% if they're not burrowed, and that dosn't mean %^&* if the enemy has a detector.
I fail at multi, anyway you put it... Morec can attest to that...
Me likes easy victory ^.^
Which reminds me: if anyone wants to challenge me to a SC2 match, look up Deadpool. I'm always up for a new challenge.
Post by
355559
This post was from a user who has deleted their account.
Post by
Morec0
They also hit pretty hard though, I don't even know where hydras fit into the mix anymore...
Quick anti-air. But they arn't work the creep they walk on against Banshees. Hydras should be moved back to teir one, if you ask me, and roaches should be beefed up and moved to teir two.
Post by
355559
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Post by
Monday
Me likes easy victory ^.^
Ouch =P
I fail at Zerg, very bad. I like Terrans because I can turtle, really the only race that can do so.
Very defensive minded player --->
Banshees?
Terran air to ground helicopters.
Post by
355559
This post was from a user who has deleted their account.
Post by
Behelich
Ouch =P
I fail at Zerg, very bad. I like Terrans because I can turtle, really the only race that can do so.
Very defensive minded player --->
QFT. And how.
Although my turtling ends once I have four medivacs packed up with marines and marauders (if I'm against a protoss), or something equivalent to that in time and resources.
Post by
Morec0
Me likes easy victory ^.^
Ouch =P
I fail at Zerg, very bad. I like Terrans because I can turtle, really the only race that can do so.
Very defensive minded player --->
I once was, back in SC1, but because of the zerg's greater deffense capabilities back then (sunken/spore colonies). Now... well, the crawlers just arn't the same.
--> Swarm player
Love zerglings, and how adrenal glands gives them wings. XD
LIVE FOR THE SWARM!
And it's metabolic boost that gives them wings. You know they'll occasionally hover, flapping their wings, when they run with that upgrade?
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