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Post by
mctennisd
I was wondering, when doing heroic content, is it better to use unleashed lightning glyph for the heavy movement? I am currently switching back and forth between it and lava blast glyph.
Post by
Zakkhar
Lava burst is you best damage per glyph. Why would you waste it for unleashed lightining?
If you have to move more than one gcd or Spiritwalker grace - you are positioning yourself wrong.*
Unleashed lightining is only good for pvp, where you have to be in constant movement regardless of whats going on.
Also noticed you got glyph of fire nova (the spell is purely for enhance aoe, not for ele).
*) There is no way you have so much movement that it lets you do more damage than 10% of your lava burst - no way.
Post by
mctennisd
Zakkhar, I hadn't realized I never changed my major glyph since the change to fire nova. The way my guild does h-hagara, we run around and have to attack the ice phase. I don't see how you could possibly move less than 2 gcd's on that fight. In addition, on h-morchok, I was on morchok. I had to soak crystals, and everytime they blew up, my cast would be stopped.
Second, how do ele shaman handle the constant mana voids on h-skittles?
Post by
976351
This post was from a user who has deleted their account.
Post by
mctennisd
elzrith, any idea how I should deal with constantly being oom due to mana voids on h-yorsahj
Post by
sky3union
elzrith, any idea how I should deal with constantly being oom due to mana voids on h-yorsahjI only raided DS as Ele shaman(my brother's char) couple of times and on normal difficulty, so I'm not certain how it will turn out in heroic difficulty but shouldn't
Thunderstorm
(glyphed the better) enough to solve your mana problem?
I had no mana problem in normal mode and I don't see any reason I should have mana problem on heroic mode should I ever continue to gear my brother's char and proceed on doing heroic DS. Ele Shaman is the one and only class/spec that doesn't require any specific out-of-rotation-move to maintain mana. Yor'shaj fight is speical in that it sucks all your mana to 0 but with Thunderstorm and
, I don't see any way you can have mana problem.
I don't raid heroic mode DS as Ele Shaman but I didn't hear any complaints about mana from my raid member Ele Shaman.
And about the glyphs,
Dust of Disappearance
, have at least handful of these in your bag and learn to use it. It comes in handy.
Post by
mctennisd
sky. I have no mana problems in normal mode because, I can thunderstorm, or the void is killed fast enough. Our strategy is to basically almost always have one void up. For a part of the time, we have two voids up at once. The issue is when we killed the first overlapping void, I did not receive full mana back. It was maybe 40%. The second void ate that quickly and I was back to basically using cl when I had mana to do so on the adds. It was only my first time on yorsahj on heroic, so that is why I came here looking for advice. Second issue with thunderstorm is the 45 second cd. Rolling thunder was basically enough to keep me hitting lb, but not eq and cl for adds.
Post by
sky3union
Our strategy is to basically almost always have one void up. For a part of the time, we have two voids up at once. The issue is when we killed the first overlapping void, I did not receive full mana back. It was maybe 40%. The second void ate that quickly and I was back to basically using cl when I had mana to do so on the adds. It was only my first time on yorsahj on heroic, so that is why I came here looking for advice. Second issue with thunderstorm is the 45 second cd. Rolling thunder was basically enough to keep me hitting lb, but not eq and cl for adds.When you say 2nd void, do you mean the 2nd void from the combination of blue+yellow, 1st void then the 2nd void that comes after, or the 1st void from the previous slimes and the 2nd void from the next slimes? Cause if you mean the former, 1st then the 2nd void from the blue+yellow, it means you used Thunderstorm too quickly.
Frankly though, I can't remember on top my head when there were blue+yellow combo I have encountered. In my raid, most of the time it's either yellow or green slime that we kill and I can't remember when we would leave yellow and blue together. According to this,
http://www.wowpedia.org/Yor%27sahj_the_Unsleeping#Heroic_Globule_Combinations
, I think my memeroy seems not that wrong.
Anyway, if your raid's choice is to leave blue+yellow, wait until both the 1st and the 2nd void sucks your mana, then TS and CL the adds to regain mana.
If it's the latter of the two case I wrote above, well, if the cooldown of TS is up you shouldn't have mana problem like in normal mode. If TS is down, then your raid might not be killing the 1st mana void fast enough.
Post by
226992
This post was from a user who has deleted their account.
Post by
Zakkhar
It is a common strat that when you get blue that you leave the first mana void up and whittle it down to like ~10% or so, and you only kill this void after a second void spawns.
For a part of the time, we have two voids up at once. The issue is when we killed the first overlapping void, I did not receive full mana back. It was maybe 40%. The second void ate that quickly....
You may have been killing the first void too quickly if the second is eating away your mana that you gain. My understanding is that the void only drains your mana once.
So if you wait for the second void land and to drain your mana before you kill the first void that you whittled down you will have the mana you need and will return to regenning mana like normal.
After it spawns and sucks all the current mana. It stops sucking when those swirly bolts stop flying towards it.
Also make sure mana users are in range. Mana void is death grippable so if you got a dk in there, use it. If not and its eg. green phase mage sure you stand on the side where the mana void is - if you stand on the other side of the boss you wont get any mana.
But still you dont need any of that as ele shaman, with rolling thunder you regen more mana than you can use.
Zakkhar, I hadn't realized I never changed my major glyph since the change to fire nova. The way my guild does h-hagara, we run around and have to attack the ice phase. I don't see how you could possibly move less than 2 gcd's on that fight.
Position yourself properly - minimise movement. Use spiritwalker grace. Plan ahead. Use all available instants. Refresh totems.
I dont see how one Lightning bolt cast while moving on a 10 minute fight can make up for losing 10% damage of all your Lava Bursts. Its your top damage gain glyph. Flame shock is lowest damage gain (it actually gives you no damage, just saves one gcd every 50ish seconds).
Also, if you have a lot of ranged (or its 25man) it much easier to just stand inside the bubble and heal through it.
In addition, on h-morchok, I was on morchok. I had to soak crystals, and everytime they blew up, my cast would be stopped.
The crystals have timers - kinda. The blow up like 8 seconds after a stomp. You get interrupted, but not locked, just use the instant while flying or time your stuff better (Quartz).
Post by
lankybrit
Why wouldn't you use Unleashed Lightning in movement heavy fights? The extra damage from LB while moving will more that make up for losing the 10% extra on LB. IMHO.
Cheers.
Post by
Meldoron
Why wouldn't you use Unleashed Lightning in movement heavy fights?
Because there aren't any heavy movement fights. Each fight only has you move a little bit, and if you happen to be farther away than normal then that's why we have Spiritwalker's Grace. If you watch your placement, you hardly have to move at all.
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