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Post by
Sagramor
Yeah, don't play Civ if you're not willing to wait at least a bit.
I think that yeah, you will be able to transform a tile improvement into a dig-site, much in the same way you can replace one improvement for another. If the battle happens on it, I think the game will be programmed in such a way that the possibility to open the dig-site in that tile won't be overwritten, but if you do, the original improvement will. Did I make sense?
No I had not seen that. Is it true? Will there finally be something capable of standing against the Giant Death Robot (awesome unit name, by the way)? The first time I built one of those, I was like "Oh, so
this
is how you win the game..."
Post by
Skreeran
I'm willing to wait for Civ, as evidence for my continued playing of it, but 2+ second of lag on a button (like an order to start building a new building in a city) is just not great.
My computer is decent, even. I can play Half-Life 2 on its highest settings with 40 fps.
Post by
Thror
Strange. My Civ does not run that slow. Do you still have it so laggy when you switch the map to "
strategic
" view?
(It is less graphic intensive, and makes the game run quite a lot smoother.)
(In case you don't know how to turn it on, the lower button on the left side of the mini map. In the screenshot above, it looks like a little globe. When you are in the other display mode, the button looks like a piece of a hex grid.)
Post by
Azazel
I think I'm gonna get Cubeworld when the server gets back up again.
Post by
Skreeran
Been playing World of Tanks recently. Really been having a good time, because as a major student of World War II history (as well as World War I and the Korean War to a lesser extent), my main attraction to it is not just fighting in a tank, but fighting in a historical tank against other historical tanks. German and Soviet tanks I know especially well.
I'm really excited for World of Warplanes too. I can't wait to take an Ilyushin Il-2 out for a spin.
Post by
Thror
Anyone got any good experiences with
Brave New World
? I am currently playing France, cause they have been changed in a pretty nice way in this expansion. I kinda feel like writing a bullet point list of events that I have gone through in the game.
So the map type is Continents, and I spawned on a continent shared with the Mongols, Spain, Indonesia and Netherlands.
I set up Paris in a perfect spot. By the sea, by a river, on a hill, and with a mountain tile next to it, but without too many mountain tiles blocking hexes. Good amount of luxuries within reach (2xsilk, gold).
Soon enough I build Orleans to the east and Lyon to the north. Barbarians are being a giant PITA, but I manage to fend them off with just a few units.
As always, I focus on Wonders in Paris, and I manage to get most of the significant early game ones (I only lose out on the Stonehenge, Great Wall, Hagia Sophia and Colossus).
I form a religion and name it "Atheism". Spread it into all of my cities. Using ma favourite beliefs, Fertility Rites and the one that gives +1% production for the first 15 followers. Seriously, +15% hammers from religion is OP. No better belief than that.
Mongolia wants to become friends, which I accept cause I don't want them on my back, but this causes trouble later when Mongolia goes all-out and starts a war with Spain and Netherlands. As a result, I get to steal one town from Netherlands though.
Indonesia gets on my nerves by constantly converting my towns to their religion. I make sure to abuse the ability to build a Pagoda in the towns that are converted, but then promptly convert them back to Atheism. At some point I get annoyed by Indonesia to the point that I start a war with them, and capture their Great Prophet. I rush Musketeers, the special unit of France, and build a few stacks of them (the production in Paris is so high that I was able to pump out a Musketeer each 1-2 turns, also from my gold reserves, I was able to buy quite a few stacks too). In a matter of few turns, I amass an army vastly superior to whatever Indonesia has, I wipe the floor with their attempt to attack Orleans, and in their weakened state, I take two of their cities, and their capital (they beat me to the Colossus wonder, so I just took theirs). I leave them with two small cities and with no real space for expansion, effectively neutralising them for the rest of the game. The smaller city gets taken by Mongolia. They still keep sending Prophets my way, but they always get captured immediately by my garrisons. I never accept a peace treaty with them. I discover a world wonder in a perfect spot for a new city, north-east of Paris, and manage to build a city next to it. Other than the wonder, the area is pretty bland, with only normal forest tiles and a river, but whatevs, I rarely get to play a game where I actually get a world wonder.
I build one more town in a rather good spot with 2 stone hexes, 1 silver hex, 1 whale hex and 2 fish hexes, just south of Paris. It is otherwise set in Tundra, but I don't mind. It generates enough food to get a decent pop from the fish hexes, and it gets a pretty boss production from the other ones.
At that point I stop expanding (with a total of 5 cities built by me, 3 cities stolen from Indonesia, and 1 from Netherlands), focus on cultivating the cities I have, and try to improve relationships with city states.
I research archaeology, and woo, archaeological digsites appear everywhere on the map. I start pumping out archaeologists and wipe the area around my empire of all archeological digsites quite fast, and I still keep sending archaeological expeditions into far away lands.
Managing your art stuffs and artifacts in museums is actually a lot of fun, and a good challenge, if you want to reap the "theming" bonuses. For instance, to get the theming bonus from Louvre, you have to put 2 archaeological finds and 2 works of art into it, and they all have to be from different civs and from different ages. To get a theming bonus in the Museum, you just have to put in two works of art with the same age and same country of origin. The moment I figure out how the Theming bonuses work, my Tourism generation jumped up tremendously.
I manage to be the first to discover all the civilizations, so I get to host the congress. First proposition is, obviously, +3 culture from each world wonder. That would boost my culture generation by a metric ton. Brazil also suggested extra culture from Archaeology sites, which I am okay with, except I find it a bit strange because they do not even have Archaeology researched yet. There also was a voting on who will the host of the next congress be, which I have won (got the most delegates at the moment, with 4 allied city states).
And that's roughly where I am now. I am just researching tech which will allow me to build Hotels and Broadway, which are major tourism improvements. I didn't get to choose an ideology yet, but I will pick whatever I find best for cultural victory. It will probably be Freedom.
By the way, for social policies, I have completely filled up Tradition, Liberty and Aesthetics and spent 1 point in Commerce and Exploration to unlock Big Ben and Louvre.
Not sure if anyone is really gonna read what I just wrote but meh. It was fun to write.
(And sorry for the grammar, past/present tense used completely randomly and stuffs. I wasn't sure what tense to write it in at all.)
Post by
Fwibbles
Thinking about getting Fire Emblem for the 3ds, I've heard a lot of good things about it and I've been needing something new to play besides shooters.
From what I've seen, there's permadeath and strategy, but it doesn't seem like anything I've played before.
Anyone have some pointers or recommendations? It seems like I'd like it, but it would be nice to know a little more about it before I commit to it.
Post by
Nathanyal
It seems like a regular FE game, but with lots of extras. There is the
Seren Forest
where it has a lot of info about the game. I know Interest is a regular on their forums and knows a lot about it.
And something else they added is the ability for characters to have kids.
Post by
EdantheDwarf
Get BNW...
I wish I had money. All well sounds fun, what type of victory are you going for?
Post by
Thror
Get BNW...
I wish I had money. All well sounds fun, what type of victory are you going for?
Cultural. In BNW terms, that means I need to become "influential" over all the civs that are in the game. You become influential when you give them more tourism than they have culture. I am not exactly sure how it works, (how can I overcome the culture in a country when my tourism is only, say, +300 per turn. Do they actually have less? I don't believe they do.) but there is a neat graph thingy in the game and it is obvious from it how far you are from the victory.
It is pretty fun when you become influential over someone. The leader approaches you and says "my poeple are only wearing your jeans and listening to your pop music now, I hope this doesn't happen to all the civilizations", or something like that. Seeing the Doge of Venice talking about pop music was fun.
So, In my game, I have just maxed up the Exploration policy tree, and holy crap it's amazing. The tooltip said that when maxed, it reveals all hidden archaeology sites on the map... but I took it as "it reveals all the archaeology sites on your map", similar to how you can locate barbarian encampments when a city state targets them. But no. There is actually a second type of archaeology digsites, that are called "hidden archaeology sites", and holy crap there is tons of them. So once again I can start doing archaeological expeditions all around my town, and gather new artifacts.
Also, I have succesfully voted for and completed the "world fair" in the congress. I was the highest production contributor, so I wan all the trophies for it, and they were some pretty hefty bonuses. +500 points for a Golden Age, 1 free policy and +100% culture generation for a limitted time. I generate such an obscene amount of culture, that I can get a new policy about every 5 turns. I think I am generating over 1k culture per day from just Paris.
Post by
Hyperspacerebel
Oh God. I started playing Civ 5. I can't stop. Someone send me food or something.
Post by
Azazel
Oh God. I started playing Civ 5. I can't stop. Someone send me food or something.
I got bored of it after a few hours of gameplay. Just not my kind of game I guess.
Post by
EdantheDwarf
Oh God. I started playing Civ 5. I can't stop. Someone send me food or something.
Welcome to the time pit of Civ. Also Fallen Enchantress is like Civ but more interesting combat and magic.
Post by
Hyperspacerebel
I played eons worth of Civ 3. Finally got around to getting Civ 5 during the sale.
Post by
Thror
Heh, nice seeing you enjoy Civ 5 too Hyper.
So I just won the Cultural victory. It is definitely an improvement from the previous cultural victory, but I still think it has some flaws. Most of all, the Tourism mechanic is basically in the game for one reason, and that is winning a cultural victory. It does not really interact with other mechanics at all. If I could improve the Tourism, I would do something like...
The fact that your culture becomes "Influential" in some other nation should actually mean something more than "you get +1 civ for cultural victory". If you become influential in a foreign Civ, you should get diplomatic advantages with them (better trading), perhaps more gold yield from trade routes with that Civ. This would make Tourism and influence worthwhile even for playthroughs that do not go strictly for a Cultural victory.
I would really appreciate if Civs that I am influential over were not able to Denounce me too.
Perhaps Civs that I am influential over could also be more tolerable to my "warmongering" (seriously, you declare war on Mongols so you can liberate a city state that they annexed, and you become "a warmongering menace to the world"). FYI, being a "warmongering menace to the world" poses some really hefty diplomatic disadvantages.
There should really be something that would let me generate Gold from Tourism. After all, there are countless countries in the real world whose main earnings come from tourism. A social policy that would convert 20% of Tourism into Gold per turn, or something like that, would really help.
The countries that I actually become influential over should also get some advantage from it, I think. I imagine that if some countries people really loved some foreign country, and went on many trips and stuff into that foreign country, it could potentially generate happiness or even culture or faith for
them
. "If a Civilization X has a Holy City for a Religion, and that Religion gets chosen as the World Religion, all Civilizations that Civ X is Influential over get bonus Faith." Wouldn't that make sense?
Post by
Thror
Anyone got any experience with the "Ys" series? It is on Steam, and looks like a classic jrpg. I have literally never heard a thing about it. Maybe I should check some let's plays.
Post by
Skreeran
http://cheezburger.com/7688230912
Post by
Thror
http://cheezburger.com/7688230912
Hahahah, that's amazing.
Really though, it could work out pretty well. Lots of food from those Crab tiles, and the tile the Warriors are standing on could be used for a farm too. The tundra tiles suck balls, but with great person improvements, the city could still generate respectable production. I can imagine getting that one to at least 28~ish population. It will be one hell of a slow start though. I would love to get a unique game start like that lol.
Also, it is NEVER gonna be converted into a foreign religion, since Great Prophets have nowhere to stand on... lol!
Post by
Hyperspacerebel
Anyone got any experience with the "Ys" series? It is on Steam, and looks like a classic jrpg. I have literally never heard a thing about it. Maybe I should check some let's plays.
I never played the originals, but I played a bit of the new one and it was decent enough. Dialog and story are probably a bit cutesy for some people's tastes, but the action combat felt fluid enough.
Post by
Monday
Anyone got any experience with the "Ys" series? It is on Steam, and looks like a classic jrpg. I have literally never heard a thing about it. Maybe I should check some let's plays.
I never played the originals, but I played a bit of the new one and it was decent enough. Dialog and story are probably a bit cutesy for some people's tastes, but the action combat felt fluid enough.
No dialogue can be worse than Kingdom Hearts II. It's like they didn't care.
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