To clarify a few things:
--This build caught the middle of a few changes. Next build, Waffe des Mahlstroms
will affect autoattacks and Waffe des Windzorns
attacks. That should keep Waffe des Windzorns
relevant to the rotation, but still leave Maelstrom generation lower than before (which we found to be too high). In addition, there is no longer the confusing and unnecessary fact that Sturmschlag
both spent and generated Maelstrom.
--There's no intended change to Feral Spirits; that's a tooltip bug.
--The rotation with
is meant to be Maelstrom-limited (i.e., it should have open GCD's, unlike the usual rotation). After Waffe des Mahlstroms
is working properly, we'll see if the
rotation is correct as far as pacing, and can tune the damage from there.