Legion Survival Hunter Spell Animations and Artifact Preview, Method's Darkheart Thicket Guide
16.03.2016 um 14:03
For today's Legion news, we have a look at the Survival Hunter melee animations and their artifact,
, as well as Darkheart Thicket!
Darkheart Thicket Guide
Next up in Method's series of Legion Dungeon Video Guides is
. The encounters are
Schemen von Xavius
. Method has been creating a series of guides to all Legion Dungeons; check out more of their video guides
Method is one of the most famous World of Warcraft guilds, with numerous world firsts including Mythic Blackhand and Archimonde. We have frequently partnered with Method in Warlords of Draenor; they have created Mythic
video and written strategy guides.
Survival Hunter Spell Animations
Survival Hunters are massively reworked in Legion--they are a melee class and use a spear. This is our 12th Legion spell animation video; we have a
if you want to catch up on the other specs.
Below are some of the animations in the video -
Zorn des Adlers
Survival Hunter Artifact Acquisition
Below is the questline for Survival Hunters to acquire
. More artifact videos can be found on our
YouTube Artifact Acquisition Playlist
The Highmountain tribe lost their greatest weapon, the ancient spear of Huln Highmountain, long ago to a magically corrupted monstrosity.
They ask you to travel to Stormheim, kill their nemesis, and reclaim the spear for the fight against the Legion.
Hit the spoiler button to read the quest dialogue.
Der Speer im Schatten
You are asked to meet up with Apata of the Highmountain tribe. Once doing so she tells you how it will be an honor that you would help her and her brother Wuho in retrieving their most sacred treasure. She tells you what has happened to the spear, that many years ago a corrupted nightsaber used to torment their people. The Chieftain, Dorro took Talonclaw and pursued the beast, but never returned. Now the fearsome nightsaber stalks the mists of Stormheim. She believes that is where you can find it. You both head off to Stormheim.
As you arrive, Apata shouts to you from her hippogryph.
Apata yells: I hope my brother didn't go after the beast himself. He can be... impulsive.
There is his signal! Let us land and see what he learned.
Apata says: Wuho! Have you found the monster?
Wuho says: Not yet, but it is indeed the foe we seek. The kvaldir here speak of a giant cat that made its lair in the deep swamps. They raided a wall of magic wards to keep it at bay.
Apata says: We must find a way through! Wuho, you and I should examine the wards while our friend searches the harbor.
You fight off some kvaldir and help deactivate the wards around the harbor. You then make your way back to Apata and Wuho.
Apata says: Calm yourself, Wuho!
Patience, brother. To gaze upon Talonclaw will be a sight to remember. Look! Our friend returns!
Wuho says: Our tribe's greatest weapon and its ancient enemy are but a few strides away! I will not be stopped by some foul fog and magic!
Apata says: Wonderful! I can just attach them here and... It is done. Let us go across!
Harpoons and runes in hand, the fog barrier can be breached. You use the harpoons to cross the wards and make your way through the fog.
Apata says: It is... eerily quiet.
I cannot sense any beasts at all!
And yet, I am certain we are being watched...
Apata yells: The beast is there! An'she protect us!
Suddenly you all see it, a large monster nightsaber known as Dakarr, and your team are attacked by what seems to be nightsabers but illusions of them. They can stealth unlike any other beast. As you battle them, as you attempt to close the gap between you and Dakarr.
Apata says: It went into that deep patch of mist. It could be hiding anywhere! Do your have a trap strong enough to hold the beast?
It claws at us from the mist! Hurry! Hold off these lesser beasts until the trap is sprung!
It worked! Slay the monster!
Dakarr caught by the trap, the mists surrounding it dissipates and Wuho, Apata, and you begin to attack the beast and it claws the air around you. It trashes around and escapes.
Apata yells: Wuho! No!
Apata says: Beloved brother... I should never have brought you!
You shall be avenged! We must finish this, Dakarr,. Follow the monster!
You begin your chase once again for Dakarr, but from the last battle you and the your team are a little worse for wear, bloodied and bruised. To make matters worse, the wounds inflicted on you before will not heal. You must hurry.
You place another trap and begin to fight Dakarr once he is trapped once again!
Apata yells: Not again, beast! I will-- AAARGHH!!
It is... over for me... you must... finish this.
Slay... the monster. Find... Talonclaw...
You finally corner Dakarr in it's lair. You begin the battle to finally end the beast.
Finally he falls, and in the back of it's cave, you see it, Talonclaw, among a pile of bones from it's prey long past.
You take Talonclaw and then the spirit of Dorro, the chieftain who first brought it here appears.
Dorro says: At long last the monster is dead and our relic reclaimed. My spirit can finally move on from this place...
Hero, I sense your destiny lies with the ancient night elf who started you on this journey. Before I depart, I can send you back to the city in the sky.
May Talonclaw serve you well.
Survival Hunter Weapon Models
This model video covers all the styles and colors for
. More model videos can be found on our
YouTube Artifact Models Playlist
All weapon styles can be added to the
Legion Dressing Room
and can be browsed on the "Appearances" tab in the
. You can also
save and share an Outfit with this artifact
- a custom transmog set!
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