Spiked Balls Mechanic Hotfixed Into Intermission of Mythic Painsmith Raznal Dungeon Journal
The Spiked Balls mechanic has been hotfixed into the intermission section of the Mythic Painsmith Raznal dungeon journal. If this means that Spiked Balls are present in all phases of the encounter, could this make this boss very difficult for Mythic guilds?
Mythic Painsmith Raznal Dungeon Journal
mechanic has been hotfixed into the intermission section of the Mythic Painsmith Raznal dungeon journal!
On Heroic, this phase just has spikes for players to dodge, as well as the
orange swirlies. However, on Mythic there are also
adds that spawn from the
that must be killed before they finish their 15 second cast,
which is a raid wipe. Also, the spikes are basically a 1 shot on Mythic difficulty as well.
has also been added into the phase in the dungeon journal. It'll be interesting to see if the
will spawn perpendicular or parallel to the spikes in the phase, as that can change the difficulty of the intermission. You'll need to make sure that you're dodging the spikes, killing the adds, and making your way through the Spiked Balls! There will probably be a lot going on Mythic in the intermission!
I can't wait to watch this boss and see how challenging this fight is going to be!
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