Hotfixes for Feb 17, Downtime Tuesday, Slagworks LFR Live Today, Patch 6.1 Interview with Mamytwink
This Tuesday we have the latest Downtime Tuesday video, information on Slagworks LFR opening, and a summary of a Patch 6.1 interview by French fansite Mamytwink.
Want the TLDR on recent news? Check out Downtime Tuesday with
Topics covered include:
Challenge Mode Guides
Raiding with Leashes III in Patch 6.1
Argi Raises $1.9M
Latest 6.1 PTR Patch Notes
Slagworks LFR Live
The first wing of Blackrock Foundry LFR--
, open on February 17th. The gear requirement is ilvl 635--learn how to hit this ilvl easily with our
Foundry gearing guide
Loot from Blackrock Foundry LFR is ilvl 650, and can be Warforged, have an extra socket, and/or a tertiary stat. Players can also work towards
ilvl 710 rings for the legendary questline
from bosses and
Blast Furnace encounter
drops LFR tier legs, which are ilvl 655:
If you're not sure what bosses have upgrades for you, check out recommendations in our
We have detailed strategy guides for all Blackrock Foundry bosses, but if you want the tl;dr, we also have short overviews on database pages:
Patch 6.1 Interview with Mamytwink
conducted a recent interview with Lead Game Designer Ion Hazzikostas.
Topics covered include:
6.1 Garrison dailies, invasions, and summonable bosses.
The lack of major new 6.1 content and what updates players get instead.
Why Twitter integration is coming in 6.1.
The state of Blackrock Foundry and how 6.1 class changes will affect it.
Heirloom collections and how Blizzard wants to avoid making an heirloom for every slot.
Augmentation Runes--these are difficult to get, but are highly sought-after by raiders as their stat gain stacks with flasks.
Flying in Draenor--it may be possible that in 6.2, you can't fly in Tanaan but can fly in other Draenor areas.
Character models have room for improvement beyond 6.1.
Hotfixes for February 17
Refreshing or expiring Ruptures, Garrotes, Crimson Tempest, and Hemorrhages should no longer incorrectly remove other Rogues' Sanguinary Veins.
Raids, Dungeons, and Scenarios
's health has been reduced by 10% on Normal difficulty.
ability now deals less damage on Normal difficulty (135,000 damage) and on Heroic difficulty (200,000 damage).
The Blast Furnace
should no longer spam raid warnings for
whenever it reaches 100 Energy.
Mind Controlled Firecallers should no longer be able to cast Reactive Earth Shield on injured
should now be easier to dodge with a 3-second delay before the ability starts dealing damage (up from 1.75 seconds) and the effect's radius has been decreased.
now has an increased cooldown of 40 seconds (up from 30 seconds) on Normal difficulty.
Fixed an issue where the doors to
may not always reopen after the encounter has been reset.
mechanic for the encounter is now more lethal.
no longer deals damage to player pets, minions or guardians.
's Convulsive and Lingering Shadows are no longer incorrectly removed when the targeted player dies.
still only targets a player within 45 yards but the damage cone now has a range of 100 yards.
Fixed an issue where Iron Maidens not on the Dreadnaught may instantly cast their spells and abilities at the end of the boat phase.
Fixed an issue where
was incorrectly gaining
at 75 Iron Fury on Mythic difficulty.
s should no longer appear after the transition to stage two.
Fixed an issue where a player may not be correctly protected from
when multiple players were taking cover behind the same
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