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Classic Season of Mastery Patch 1.14.2.41959 PTR Datamined New Spells
经典怀旧服
由
Rokman
发表于
2022/01/19,11:30
In the most recent Classic Season of Mastery PTR Build for Patch 1.14.2.41959, some new spells have been datamined. These spells will likely be related to upcoming changes to Blackwing Lair,
which players have been testing as Blizzard rolls out boss updates
.
Reagent removed:
黄色穿孔卡片
.
NEW
Sends out a blast wave of magic, inflicting Arcane damage to nearby enemies.
NEW
Teleports the caster 20 yd. forward unless something is in the way. Also frees the caster from any bonds.
Blinking...
NEW
Effect #1 Trigger Missile
(Trigger Spell: Bouncing Bolt
弹跳闪电
)
NEW
Effect #1 School Damage
Value: 211
NEW
Charges an enemy, inflicting normal damage plus 0 and stuns the opponent for until cancelled.
NEW
Consecrates the land beneath Paladin, doing 3816 to 5184 Holy damage over 1.50 min to enemies who enter the area.
212 to 288 damage every 5 seconds.
NEW
Consecrates the land beneath Paladin, doing 0.2 to 0.3 Holy damage over until cancelled to enemies who enter the area.
212 to 288 damage every 1 second.
NEW
Effect #1 Create Area Trigger
NEW
Effect #1 Dummy
NEW
Effect #1 School Damage
Value: 424
NEW
Effect #1 Script Effect
NEW
Effect #1 Create Area Trigger
Value: 50
NEW Effect #2 Apply Aura: Stun Modifies Damage/Healing Done
Value: 100
Duration changed from 0 ms to 3 sec
NEW
Destroys a nearby Suppression Device.
NEW
Entangles an enemy in roots, inflicting Nature damage every 3 sec. and immobilizing it for up to 10 sec.
Immobilized.
219 to 281 Nature damage inflicted every 3 sec.
Deals 100 Nature damage every 1 sec.
REMOVED Effect #1 Apply Aura: Periodic Damage Modifies Damage/Healing Done
Value: 100
NEW Effect #1 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 0
NEW
Effect #1 Apply Aura: Periodic Dummy
NEW
Effect #1 Dummy
NEW
Effect #1 Dummy
NEW
Effect #1 School Damage
Value: 461
Inflicts 139 to 161 Fire damage to an enemy and increases the Fire damage it takes by 150 for 2010 sec.
NEW Effect #1 School Damage
Value: 150 (SP mod: 1) Difficulty: 40 Player
NEW Effect #2 Apply Aura: Mod Damage Taken Modifies Charges
Value: 150 Difficulty: 40 Player
Duration changed from 20 sec to 10 sec
NEW
Effect #1 Apply Aura: Periodically trigger spell
(Trigger Spell: Mind Flay
精神鞭笞
)
NEW
Inflicts Shadow damage to an enemy and reduces its movement speed for until cancelled.
10 Shadow damage inflicted every second.
Movement speed reduced by 1%.
NEW
Effect #1 Dummy
NEW
Effect #1 Summon
NEW
Effect #1 Apply Aura: Dummy
Value: -1
Effect #2 Apply Aura: Stun
Effect #3 Apply Aura: Untrackable
NEW
Effect #1 Apply Aura: Area Trigger
Effect #2 Charge to Object
NEW
Effect #1 School Damage
Value: 424
REMOVED Effect #1 Apply Aura: Area Trigger
Value: 50
Duration changed from -1 ms to 250 ms
龙蛋冷冻器
One of the most interesting changes in the new PTR Build is the change to the
龙蛋冷冻器
. This item is a quest reward from a chain that starts in Burning Steppes from
丁奇·斯迪波尔
, called
雏龙精华
. Below is a list of the quests --
雏龙精华
菲诺克
冰风奇美拉角
返回丁奇身边
丁奇·斯迪波尔
冷冻龙蛋
At the tail end of this quest chain, you'll get an item called
龙蛋冷冻器
, which allows you to freeze eggs inside Blackrock Spire, allowing players to walk over the egg without it breaking and spawning Whelplings. In the unfortunate event that you destroyed this quest item, you can return to
丁奇·斯迪波尔
and trade in a
黄色穿孔卡片
(From Gnomeregan) and get a replacement Eggscilliscope.
What a frozen egg looks like after using the Eggscilliscope
On the new PTR Build, Blizzard has changed this, removing the need for the Yellow Punch Card for a replacement. This is quite a peculiar change, as this extremely unique and often forgotten item is mostly useless. Players can avoid the eggs by just... not walking on them, so nobody really uses the Eggscilliscope for anything.
Unless Blizzard made this change to possibly give players a clue about an item they'll need in the upcoming Blackwing Lair changes? Could it be possible that Rookery Eggs will now be inside Blackwing Lair and you can use this item to freeze the eggs? If I were to guess, that sounds like an interesting mechanic for maybe the
Suppression Room
?
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