Blizzard
We're working on the following changes to several specs, which will go live with scheduled weekly maintenance in each region.Please note that these adjustments are in testing, and we may add, edit, or strike them between now and maintenance. As always, we'll let you know here if we make changes to the changes, and we'll post the final numbers in our hotfixes update immediately after maintenance.
Classes- 死亡骑士
Frost
Damage of all abilities increased by 5%.
Unholy - Damage of all abilities increased by 5%.
术士 - Destruction
Damage of all abilities increased by 5%.
战士 - Arms
Damage of all abilities increased by 5%.
Developers' notes: Arms Warrior, Destruction Warlock, Frost Death Knight and Unholy Death Knight are generally underperforming and could use a damage increase. 潜行者 - 狂徒
剑刃乱舞 now strikes nearby enemies for 30% of normal damage (was 45%). - Keep Your Wits About You (Azerite Trait) now increases the chance for Sinister Strike to strike again by 3% (was 5%), and the maximum number of stacks has been increased to 33.
Developers' notes: While multi-target cleave is an iconic strength for Outlaw Rogue, we feel that 剑刃乱舞 is currently too strong, particularly in 史诗钥石 dungeons. Likewise, the Azerite Trait Keep Your Wits About You provides too much added value to their AOE rotation at only a single instance of the trait. These changes should keep Outlaw Rogues very strong at multi-target cleave, but no longer significantly ahead of other specs. 萨满祭司 - Restoration
and 治疗波 healing increased by 10%, and mana cost reduced by 5%. - 治疗之雨 healing increased by 20%
- 激流 heal-over-time increased by 15%.
- 奔涌之流 healing increased by 15%.
Developers' notes: In general, Restoration Shamans are struggling with single target healing environments like Mythic Keystone Dungeons and Arenas, so we're buffing some spells from their single target kit. At the same time, we also feel like they aren't doing as well in a particular area where they should excel: healing a large number of targets in a small area, so we're increasing the strength of 治疗之雨. Finally, Wellspring is an underperforming talent we feel could benefit from an increase to be competitive.Player versus Player- 艾泽拉斯之心
All Tier 3 Azerite Traits (such as Resounding Protection and Impassive Visage) are now reduced to 20% effectiveness in PvP (was 50%).
Developers' notes: We'd like to see sustained damage become a greater source of pressure in Arena and Battlegrounds, but the passive healing providing by these Azerite Traits offsets much of that damage. We think that by decreasing their impact, we'll see greater pressure on health and mana pools going forward.
死亡骑士 - Necrotic Strike's Necrotic Wound now absorbs 5% of the target's maximum health in healing received (was 7%).
- The melee attack damage and attack speed of the 培育憎恶 guardian has been decreased by 30%.
Developers' notes: While Death Knight damage is underperforming in raid environments, they are very strong in PvP. To offset the increases to their base damage, we're reducing the effectiveness of two very strong Honor Talents.
法师 - 时光护盾 now has a 4 second duration (was 6 seconds).
Developers' notes: While we like the predictive gameplay of 时光护盾 in response to offensive pressure, we think the duration provides too much protection for a class that should be focused on control and mobility for defense.