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评论来自
Thottbot
This is the 5th boss in Zul'Aman. You have to kill all 4 animal bosses, then his door opens up.
Bring some kind of shadow resistance gear and buff everyone with a Priest's Shadow Protection. He's harder than the Dragonhawk boss.
评论来自
Thottbot
This guy is straight down the middle of ZA. Once all 4 animal bosses are down, the path to him opens. Before him are 3 pulls, two of which are 2 berserkers. They enrage at 20% and will slaughter your tank. Have healers ready. The other pull is a Tempest + 3 others.
Hex Lord Malacrass himself is very hard. I don't see a Kara outfitted team taking him down as is. He has 4 adds with them. They should be all CC'd except for one (typically the one you are not set to CC if that is applicable).
They are:
Imp: Banish
BE Healer: Sheep
Serpent: Frost trap
Wraith: Shackle
Ogre: Sheep
Dragonkin: Sleep
I would burn either the wraith or the dragonkin because a healer can't be responsible for CC this fight.
What makes this guy really hard is soul drain. Basically, everyone in the group will get hit with spirit bolts and take upwards of 4-9k damage as he drains. I don't know the exact figure but it is hefty. On top of that, he takes the abilities of the class he was directly draining. Here are some of the possible abilities he can get:
Druid Lifebloom, Thorns
Hunter Various Traps
Mage Fireball, Frostbolt, Frost Nova
Paladin Consecration, Holy Light
Priest (Holy) Heal, Mind Control
Priest (Shadow) Mind Blast, Shadow Word: Death
Rogue Blind, Slice and Dice
Shaman Fire Nova Totem, Healing Wave
Warlock Curse of Doom, Rain of Fire
Warrior Spell Reflection, Whirlwind
My guild only tried him twice and he soul drained our rogue twice. From the drain alone, the healers were eating mana like crazy. There are so many abilities to worry about too. It's a chaotic fight.
From what I've read, these are things that can help:
1. Shadow Resistance. 150+!
2. 9000+ HP for the whole raid.
3. Dampen magic for everyone.
4. Rogues can vanish out of the drain, Pallies can bubble.
5. Circle of Healing/Chain Heals
6. Everyone needs to be topped off before the spirit bolts.
7. Everyone needs to bandage themselves after spirit bolts besides the MT and healers.
评论来自
Thottbot
This fight is more about mana for healers than anything. we have downed him now a few times and 1 shotted last night. heres a few tips for the healers. make sure shadow protection is on everyone, if u battle rez this buff MUST be redone INSTANTLY. hots for mt and melle during bolts is a life saver. Keep your POM active at all times. 1 priest should focus on your MT and the other healers support the raid. DO NOT dispell a mages frost nova its a waste of time and mana. if the priest is taken by him make sure you drop fear ward on your tank instantly and dispell his fears on the raid. this fight requires alot of movement from everyone but during the bolts have your raid group up so group heals can be more effective. be sure to drink your mana pots the SECOND they are available. I have always popped my first pot, drop my mana to around 5k send out my fiend and drink another pot...this puts me back to 12k mana at 1/2 fight. spirit bolts are a pain for healers because you see everyone taking considerable damage at the same time...dont panic! focus on your mt and throw hots on the healers wait a few seconds and drop a group heal. the bolts are done, the hots are still ticking on your healers and the raid is st looking good. Heres the best tip of all. HAVE FUN:)
评论来自
Thottbot
what he looks like
评论来自
Thottbot
For groups struggling, try using a COH priest or other good AOE healer on each group during the bolts. COH priests are the best healer here because the bolts will interrupt casting, but COH has no cast bar. The only thing you need to make clear is that people must group up close during bolts if you are going to mass AOE heal for this. COH has a fairly small range. Spread away from him once healing is taken care of, though!
评论来自
Thottbot
Downed him, but seriously... not nicely.
I am not even sure if you can down him "nicely". We got extremely lucky that he mostly soul drained our hunter and the abilities there are a joke. Killed all Adds except the banish and seriously had to work hard to keep the group up. Those Spirit Bolts is really what you grow to hate as well as the Paladin soul drain. I also want a consecration that ticks for 3k...
评论来自
Thottbot
Now this is where it gets serious. There is no doubt that the hexlord is the hardest boss in here so far and some even say the hardest boss(and i agree with them).
There will be 4 elite mobs standing beside the hexlord. They are all cc-able. So...have your MT engage the hexlord cc the 3 mobs(shackle,sleep,sheep etc) and have your OT tank the 4th mob. Now, just finish them all off 1 by 1 since there is no enrage and the boss doesnt grow stronger untill his hp reaches 90%. Sound easy so far, only problem is he does this AoE thing which WILL dmg the whole raid and interupt spellcasting cause it's channeled. So have your pala's use their aura to prefend too much interupttion(this is a must!). This ability is one of the main things you should get under controll in this fight cause it can easily wipe a raid. Doing this fight with 3 pala's is nearly impossible, you really need a priest or a druid to keep the raid up during the AoE.
Ok,after all the mobs surounding the hexlord are cleared, start on him. After you get him below 90% he will keep growing stronger in the fight, so you need to have good dps on him otherwise the AoE will grow much too strong. At this point a new ability kicks in, soul siphon. This will alow the hexlord to steal ability's from certain classes in your raid(Mind controll from priests, whirlwind from warriors etc etc) So lots of dispelling in this phase and a lot of moving if he steals a AoE ability from a class(like rain of fire from locks). Specialy concencration aura is very very dangerious, move away from this or it's gonna be a wipe.
-Make sure you controll your cc'd target untill the ot picks him up
-Have at least 1 druid or priest in your party to heal on the AoE.
-Dont try to avoid the AoE by standing behind pilars, you cant and will only go out of LOS from the healers.
-When you engage the hexlord make sure to hit him hard(ofc watch omen), you really dont want him to live too long.
-Always be ready to move in case the hexlord uses Soul siphon and grabs a AoE ability.
- healers need to dispell a lot.
评论来自
Thottbot
here are the adds and their abilities
Thurg uses Heroic Strike
Ayson Annitle uses priest heals and Smite
Lord Raadan uses Flame Breath and Thunder Clap
Slither uses Poison Bolt
Gazakroth uses Firebolt
Fenstalker uses Volatile Infliction
Darkheart uses Physic Scream
Koragg uses Slam
评论来自
Thottbot
Just few tips to kill Hex without problems.
You should kill all adds first. Hex is not increasing his damage before his HP will go below 80%. Adds are often very problematic - they need always special atention of dps CC or healers CC.
Shadow res gear - if you have any. Don't play with greens, but if you can manage some more shadow res than just simple aura or shadow ward, then you will resist a lot of damage from his spirit bolts what makes healing a lot easier.
When he is casting consecration a tank should change his position immediatelly. All melee dps can avoid partially DMG from consecration by jumping all the time while running out of its range.
One AoE healer makes healing job a lot easier (shaman highly recommended)
评论来自
Thottbot
This is a little random but he looks like an orc
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妖术领主玛拉卡斯
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