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评论来自
37840
This is faster off-hand only version of
https://www.wowhead.com/cata/item=28308#z0z
.
评论来自
39110
Can you duel wield both? Or two of the same? Neither say unique....
评论来自
norksman
This weapon states it is "Off-Hand" so you are unable to dual wield them.
评论来自
58496
look like something off ratchet and clank
评论来自
25329
norskman...why would you whant to DW theese? its to fast for a MH and a bit (a tiny, bit) to slow for an OH...though theese r cheaper, i will get double
https://www.wowhead.com/cata/item=28308#z0z
. as it is alot slower
评论来自
norksman
this is a reply only to boo9ni, so feel free to rate it down.
Was a response to a deleted comment.
评论来自
11030
In 2.3 this item is sold by the honor vendors for 9,000 Honor Points and 20x
Eye of the Storm Mark of Honor
.
The Horde vendor is
Sergeant Thunderhorn
.
I can only assume that the Alliance vendor is
Captain O'Neal
.
评论来自
29281
Make sure to pay attention on this one, it is OFF-HAND ONLY.
评论来自
Allakhazam
Great for fury shammies and as a warrior offhand, same stats as the 2.6 speed weapons.
评论来自
Allakhazam
and its not unique so its Sweeet!
评论来自
Allakhazam
Shaman dont have any fury specc, but your right its great for ENHANCEMENT shaman
评论来自
Thottbot
So why can't this be a Fury Warrior's weapon? This would be amazing for me as well.
评论来自
Thottbot
Having a slow weapon in your main hand for bigger crits and a fast weapon in your off-hand for rage generation and as backup dps is a good idea. Actually most standard Fury Warrior builds and guides suggest this, as having 2 slow weps may make better crits but if they miss well...any warrior knows that when we miss were screwed. Missing = no rage, damage, and with a slow weapon a long ass wait, just ask any arm warriors missing equals getting pwned. Having a quick weapon in your off-hand helps keep up dps and helps build rage.
评论来自
Thottbot
Every time I watch this fury warrior video.
http://video.google.com/videoplay?docid=2551158663078164713&q;=thunderfury+eoc
This video inspired me to try using a fast weapon for main hand and I found it beneficial for myself. People with slow main hand rely on 1 major crit. I just don't like waiting on my mainhand weapon to swing when I need my rage to go faster and to utilize my moves fast. The little jabs that my off-hand does doesn't feel right. (shrug) People should try it out and get a sense of what feels right to them. Having a slow weapon for offhand I get to land some decent dmg and my WW seems to effected by my offhand than main hand. I took off my main hand weapon to see what moves were effected and noticed BS and HS could not be used, but WW can be. That was interesting, so does that mean slower the better for whirlwind? I don't know this answer. Anyways. I'd def. use this axe for main hand and something slow for off-hand being that i'm Orc warrior pole/axe spec + 41 Fury build. All I have to say is amazing. (When flurry procs it not only speeds weapon by 30% but also raises AP by 30% as well, so I'd like to dump it on BS followed by an immediate HS, rather than my fast offhand weapon jab it away.) Anyone try the MS build + Death Wish and flurry? 31/30
评论来自
Thottbot
how can the guy on the screenshot have a offhand weapon in his main hand? wtf
评论来自
Thottbot
he's a lefty lol
Gregore Skywall
评论来自
Thottbot
I'm a 31/30/0 hybrid build. Occasonally use my Lunar Cresent 2h mostly for pvp MS + flury kills! Now I'm gonna pick this up in OH and use my Planar Edge in my mainhand. Slower main + fast offhand=dead opponents. Heavy rage building + high crit rate (currently run 33% in zerker stance) is the way to go! Any thoughts or comments?
Gregore Skywall
评论来自
Thottbot
WF 3 secs CD 2.1
The cooldown on Windfury Weapon means that an OH that is faster than the MH is extremely detrimental to shaman DPS. The fast OH is more likely to hit again after a WF cooldown and therefore has the first opportunity to proc a new WF and trigger the cooldown again. OH interference prevents MH WF procs and thus reduces your DPS. It has been shown that this cooldown interference is so severe that replacing an epic dagger OH with a green or blue 2.6 speed OH will actually increase your DPS. (Again, despite this problem, it is still preferrable to have WF on the OH. Any WF proc, even on the OH, will result in more DPS over time than FlameTongue or Rockbiter on the OH.)
Worst case scenario of Windfury with a fast OH, assuming that the first weapon to hit will always trigger Windfury when able to do so:
This image has been resized. Click this bar to view the full image. The original image is sized 800x180.
Windfury Proc Rate: When you are wielding a two handed weapon, or are using a sword and shield, your chance to proc windfury on any landed attack outside the 3-second cooldown is 20%. When you dual wield weapons, the chance on each landed attack outside the 3-second cooldown is approximatedly 36%, if and only if both weapons are imbued with Windfury.
Original findings posted by Disquette
Analysis of the combat log shows that if you sum all hits, the proc rate while DWing is 20%, but that includes hits you make while inside the 3 second cooldown, which cannot actually proc WF. When you remove the ineligible hits the observed proc rate from the eligible hits becomes 36%.
The attack power bonus from Windfury is not reduced by the 50% OH damage penalty from Dual Wielding.
StormStrike and Windfury are not normalized - their damage will increase with slower weapons.
Modeling indicates weapons hasted between 1.50 and 1.41 speed will actually experience a sharp decrease in potential Windfury DPS. This is believed to occur when more weapon swings take place inside the cooldown, which throws your MH out of sync with the end of the WF cooldown period - making you wait longer for the next eligible swing that can proc WF. If hasted in this period for a long duration, you could expect WF DPS contribution to decrease. However, you'll also be experience many more white swings during that time, and so the loss of potential WF procs might be offset by the increased white DPS. In practice it is difficult to maintain hasted speeds that low for long periods of time, so it is not advised that you structure your gear choices to avoid this.
Do not use WF Totem instead of WF Weapon on your MH. While you may ~think~ it will help you avoid the WF cooldown problem, the totem isn't providing anywhere near the benefit you'll get from the weapon imbue.
WF Totem has the following issues: no elemental weapons bonus (40% multiple), only one extra attack (200% multiple), lesser AP bonus (scalar). Each MH WF Totem hit would be 100% extra damage or so compared to a normal attack, and has only one chance of proc'ing flurry, any weapon procs, and UR. Each MH WF imbue hit would be 280% extra damage or so compare to a normal attack, and has 2 chances of proc'ing those things.
In a very very simplified way of looking at it, you'd have to proc MH WF 2.8 as many times using the totem as you do using the imbue, for it to be worth it.
Calculating Windfury Damage
Courtesy of Hedin - Enhance Shaman: The Collected Works of Theorycraft, Vol I
Assuming that you have Weapon Mastery and Elemental Weapons:
* MainHand Damage
(<Weapon Damage> + <Fully buffed AP>/14 * <Weapon Speed>) * 1.10
* MainHand Windfury
(<Weapon Damage>+(<Fully buffed AP> + WindfuryAP + <Totem of the Astral Winds AP>)/14 * <Weapon Speed>) * 1.10 * 1.40
* OffHand Damage
(<Weapon Damage> + <Fully buffed AP>/14 * <Weapon Speed>)/2 * 1.10
* OffHand Windfury (2.1 patch mechanic)
((<Weapon Damage>+AP/14*<Weapon Speed>)/2+(WindfuryAP + <Totem of the Astral Winds>)/14 * <Weapon Speed>)) * 1.10 * 1.40
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角斗士的利斧
物品等级:123
拾取后绑定
副手
斧
95 - 178伤害
速度 1.50
(每秒伤害91.00)
+21 耐力
耐久: 110 / 110
需要等级 70
装备:爆击等级提高15点。
装备:命中等级提高9点。
装备:使你的韧性等级提高10点。
装备:攻击强度提高28点。
售价:
11
98
90
[Vendor Locations]
[This item can be purchased in]
奥格瑞玛
(4),
沙塔斯城
(3),
黑石深渊
,
刀锋山
,
塔纳利斯
,
奥特兰克山谷
,
战歌峡谷
,
暴风城
,
纳格兰
,
虚空风暴
,
阿拉希盆地
,和
风暴之眼
.
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