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Frost Death Knight DPS Talent Builds and Glyphs - Cataclysm Classic
来自 Altecks
[Last Updated]:
2024/06/07
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补丁:4.4.0
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Welcome to Wowhead's Class Talent Builds and Glyphs Guide for Frost Death Knight DPS in Cataclysm Classic! This guide will provide a list of recommended talent builds and Glyphs for your class and role, as well as general advice for the best builds in PvE for dungeons and Raids.
Best Talent Builds for Frost Death Knight DPS
In Cataclysm, the talent trees are highly condensed, but every talent point spent will feel more impactful than in previous expansions. Note that we cannot pick talents from the other trees, until we have reached the final talent of our initial tree - for Frost, that is
凛风冲击
.
Since we have the option to either dual-wield or use a two-handed weapon, there is a talent build for either version of the spec below. Luckily, they use the exact same glyphs, only swapping a few talent points to drop
for
冰冻废土之力
. Both versions of the spec grab the same talents in the Blood and Unholy trees, such as
, which gives a neat bonus to our attack power based on the amount of armor we have.
Bear in mind, that two-handed Frost is weaker than dual-wield, which may affect your chances of being invited into a raid group. In addition, you will have to fight more classes and specs for weapons, instead of being the first choice for the strength-based one-handed weapons. Make sure to properly communicate with your group which version of the spec you are planning to play, so you are all on the same page and avoid unwanted drama issues.
By picking the Frost tree, we get access to a handful of extremely powerful passive abilities.
- Permanently turning our Blood Runes into Death Runes
精通:冰冷之心
- Our Mastery-skill, increasing our Frost Damage, furtherly scaling with additional Mastery
冰霜打击
- Now granted when selecting the Frost tree, instead of being an individual talent
- Permanently increasing our attack speed by 20%
Dual-wield talent build
Here, we make sure to grab the extremely powerful talent
. It cannot be understated how good this talent is.
While dual-wielding, it makes all of your abilities hit with both weapons. In addition, the off-hand portion of your attacks can never miss. If your
湮灭
gets dodged, the off-hand part of the attack will still hit and do damage, while your runes also get refunded - basically giving you half an Obliterate for free!
Masterfrost talent build
For the Masterfrost build, we make sure to grab
to amplify our already impressive disease damage even further.
We still make sure to grab
for the reduced cooldown.
Two-handed talent build
When opting for the two-handed version of Frost Death Knight,
and
become useless as we no longer use an off-hand weapon. The replacement talent is
冰冻废土之力
, which greatly increases our Runic Power generation, which is why we simultaneously get
, to help us avoid overcapping.
In both the prepatch and Cataclysm Classic, we really don't have many options - both for talents and glyphs. We can skip points in
to grab
instead. This reduces the timers on our diseases, which means you get punished harder for making mistakes by dropping diseases, but you have more runes per fight to do additional
湮灭
s and
凛风冲击
s. This is a noticable DPS increase when pulled off successfully, but an even bigger DPS-loss when not.
凛风冲击
should be reached as soon as possible, as it will be our main source of spreading
.
杀戮机器
is what most people think of, when they think of a Frost Death Knight. Giving guaranteed crits to our main sources of damage, this talent is in a league of its own.
gives us yet another sought-after buff for our raid, which is applied with
is vital to both our DPS, as it gives us an "execute", where we deal increased damage against injured enemies.
makes all physical DPS drool, as it increases their haste drastically. To make things even better, it has an increased effect on us.
Best Glyphs for Frost Death Knight DPS
We do not have a large number of great glyphs to choose from - in fact, we are actually locked into a specific set with no real alternative options. Luckily the ones we do have are very strong.
I want to mention
被烧毁的雕文
, even if it's not included in the build. On some fights, and possibly larger trash pulls, this can be better than
被烧毁的雕文
, due to
s high sustained damage and us being able to spread it with a simple
凛风冲击
. Make sure to learn this glyph and apply it into your gameplay, where it makes sense for you and your raid.
Prime Glyphs
被烧毁的雕文
- A flat 20% damage increase to our main source of damage is just too good to pass up
被烧毁的雕文
- This glyph lets us spread
with
凛风冲击
, thus making it our preferred way of applying it in all scenarios
被烧毁的雕文
- This just reduces the Runic Power needed for
冰霜打击
, which makes the rotation much smoother, letting us do more Frost Strikes overall
Major Glyphs
被烧毁的雕文
- This makes our
cost no Runic Power, making kiting mobs on certain encounters much easier
被烧毁的雕文
- This is picked due to the lack of good alternatives. It can save you in a sticky situation, giving you a better self heal
被烧毁的雕文
- Increasing the duration of AMS gives us a little more leeway when soaking up big hits of magic damage
Minor Glyphs
被烧毁的雕文
- Yet another "quality-of-life-glyph", that just means we have to use Horn less often
恶鬼雕文
- We are short on good Minor Glyphs, but removing the HP-cost of Blood Tap is very handy - especially when we take the cooldown reducing talent as well
被烧毁的雕文
- This makes you less likely to accidentally kill yourself or teammates, when you forget to run off
冰霜之路
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