Halondrus the Reclaimer
Great change for Halondrus <3
damn i kinda wanted to kill crab in its current state. fun boss
Pretty disappointed at the severity of the nerfs. We were enjoying progressing on this boss, and these changes will almost completely trivialize the encounter for most CE teams. An extra few seconds to pass bombs + perhaps an earthbreaker missile dmg nerf would've been enough to get guilds over the hump faster without essentially removing the bomb management portion of the fight.
WHY, THESE NERFS ARE TO MUCH
ok then , let's kill M halondrus with 5 ppl now xD
Dirt. Population: Halondrus
Finally some more nerfs. Keep them coming. Raid is still very overtuned. Why is earlier bosses are left untouched?I want to be able to do quick refarm and spend more time progressing. With current tuning on early bosses this is next to impossible.The only somewhat decently tuned boss is Skolex, rest could use some massive nerfs...
Uh, what the *!@#?These completely remove the difficulty of the fight. Not only are there nerfing the mechanics down to heroic-levels of damage, but the entire Mythic mechanic is being utterly deleted by nerfs. We're about to clear Halondrus this upcoming week (real life setbacks set us back a reset), and these nerfs completely erase any challenge it had whatsoever.So many GIGANTIC nerfs. What happened to incrementally nerfing over time? They didn't do nerfs to Mythic bosses like this in CN and SoD, and the biggest nerfs didn't occur until far later into the tier.
Trivialised the crab. RIP big guy.
Oh no crab got nerfed how ever will I be able to parasocially communicate with world first raiders in twitch chats killing a nerfed boss. How dreadful.