Post by Capnboomkin
Very interesting concept. Just skimming through the build, I find a few general "no-go" talents.
- If you're tanking and healing, why take Starlight Wrath?
- I'd drop a couple points in Feral Aggression to take more in Feral Instinct, Thick Hide, and another point in sharp claws.
This is all I can really think of at the moment, as I'm no expert. I'd like to see how this build turns out though!
Post by Bigbreath
Guys, I think you are missing my point. I intend to tank and heal the same instance. Not have the ability to do either!
It takes me nearly 3 hours to find a tank or healer for a heroic, and I am tired of waiting! This spec should (according to
www.elitistjerks.com) work well and allow me to tank and heal myself with 4 dps tearing through stuff.
I have tinkered with it a few, but it is still the same basic layout. I tried my best to get feral charge, but couldn't justify losing any of my current talents for it.
Let me know what you guys think! Thanks for the comments so far!
this is surely a joke? :S
if not (then i genuinely apologise!), then abandon this whole idea! im sorry if its not what you wanted to hear, but we're talking about you getting 1/2 shotted in nelf/tauren form before a HOT will even be able to tick :p there is no way of pulling off what you're talking about even in full epics.
Post by Bazar
Guys, I think you are missing my point. I intend to tank and heal the same instance. Not have the ability to do either!
...
I have tinkered with it a few, but it is still the same basic layout. I tried my best to get feral charge, but couldn't justify losing any of my current talents for it.
Let me know what you guys think! Thanks for the comments so far!
I'm not sure if this is a troll or not, but i'll fed the thread anyway.
I'd say its possible to be both a tank and healer for a heroic.
I'm going to say you should prioritise tanking, as if you deal poor threat, or take too much damage you'll just end up $%^&ing off the dps and healer.
Most tanks in heroics i find are usually over geared with nax10+ gear. So you can usually get by with minimal healing. My holy paladin recently did a timed CoT run in his tux setup. 800 spellpower, 11k mana unbuffed.
You'll never be able to pug tank an instance with similar tanking levels.
You've picked up vengeance, that's a balance dps talent and nothing more, drop it, pick up natures swiftness.
If you intend on healing with minimal healing, you'll need to have at the very least an oh-crap button.
Further going over your talent tree, you've spent so many points into balance, for such minimal return on healing, and zero return on tanking.
IF, and thats IF, i was going to build a tank/healing tree, this would be that tree.
http://www.wowhead.com/?talent#0ZxGGscr0fxocczZcAcuwz0b:LqzzMTanking wise it has nearly all the mitigation of full feral tank. It also increases your mana pool by 20% which is going to be important as you'll have mana issues when you try healing.
The key aspects of this build is that you'll be able to take the damage as a tank, which is important, and that you'll be able to generate resonable threat based on your gear. ~80% of a full tank.
As long as you hold aggro, you'll be able to tank.
Healing is where things get tricky. I've never seriously tried healing as a druid, i have my paladin for that, so my method is going to mirror a healadin...
You'll be paying full price for all of your hots, and your hots will heal for far less, this means that you'll only be using hots to smooth over the damage. nourish will be your key healing tool, with healing touch for when you need bigger heals.
spend your mana wisely, and drink between pulls when you need to, and with experience and a lot of skill, you'll be able to keep your group up.
Saying that, if your planning on actually using 1 spec with 1 armor set, this is all a terrible joke.
Its only doable with 1 spec and 2 armour sets, and a lot of practice