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6.2 Patch Notes
In addition, the notes had some updated parts:
Follower Missions
Increased the frequency for missions that award Abrogator Stones or Elemental Runes for the Legendary Ring Quest Line to appear.
Blingtron’s Secret Vault has moved to a new, even more secret location. But, his stash of riches has grown considerably because of the decreased number of raids on his vault.
Reduced the frequency of high-value gold missions appearing across multiple characters.
As Highmaul and Blackrock Foundry are no longer the latest tier of raid content, Mythic garrison missions for each zone no longer award bonus gold.
Death Knight:
Howling Blast now deals 25% more damage and deals full damage to other enemies within range.
Might of the Frozen Wastes now increases Frost Strike's damage by 100% (up from 50%) while dual-wielding.
Hunter:
Barrage now deals only 80% of normal damage against player-controlled targets. Additionally, the ability no longer hits targets that are invisible or in stealth.
Blizzard
Having lured
Grommash Hellscream
's former lieutenants with promises of untold power,
Gul'dan
has delivered the Iron Horde to the Burning Legion. Now, he floods the jungles of Tanaan with energies from the fallen pit lord
Mannoroth
, creating an army of fel orcs brimming with demonic strength and insatiable bloodlust. Even the Iron Horde's mighty war machines have been infused with fel energy, while the Shadow Council recruits fanatical arakkoa to help crush all who oppose the Legion.
Whether Horde or Alliance, as commander of your side's garrison in Draenor you must oversee the construction of war
ships
to assault Tanaan and disrupt the Iron Horde's frenzied preparations -- then stop
Gul'dan
before his fel masters can gain a foothold on Draenor. If you fail, there will be nothing left to prevent the Burning Legion's obliteration of Azeroth.
Zone Unlocked: The Invasion of Tanaan Jungle (
Guide
)
Heroes of the Horde and the Alliance, return to
Tanaan Jungle
and stop
Gul'dan
's plan to drag the whole of Draenor into chaos while plotting to reopen the portal for a massive invasion of Azeroth. Embark on a new series of chapter-based quests putting everything you've learned on Draenor to the test.
One does not merely stroll into
Tanaan Jungle
. You'll progress through a series of quests in which you'll be asked to build a Shipyard and begin an assault on Tanaan by sea, culminating in the creation of a new forward base of operations. From this new outpost, you'll go on the offense and launch assaults to undermine
Gul'dan
's plan to drag all of Draenor into chaos.
Tanaan Jungle
has open-world questing with rare creatures and hidden treasures scattered throughout the zone.
Learn more about the new zone in the
Patch 6.2 Zone Preview: Tanaan Jungle
.
New Garrison Feature: Shipyard and
Naval Missions
(
Guide
)
Take command of your forces in a whole new theater of war, fighting to control the red seas of Draenor and push back the twisted remnants of the Iron Horde.
Check out
'Preview – To the Shipyard
!' for a closer look at the new Shipyard,
ships
, and
Naval Missions
.
Shipyard
Characters with a level 3 garrison can now construct a Shipyard to take the fight to the seas. Report to your Garrison and accept the “War Council” quest.
Command an armada and dispatch your
ships
on new
Naval Missions
.
Build destroyers, submarines, carriers, battle
ships
, and transports at your Shipyard.
Upgrade the Shipyard to increase your maximum fleet size.
Naval Missions
Naval Missions
require
Oil
, a new resource.
Oil
can be found from various sources but scouts report that the Iron Horde has stockpiles of it around Tanaan.
The seas around Draenor are treacherous.
ships
that fail a Naval Mission have a chance to be sunk, lost forever at sea.
New Raid: Hellfire Citadel (
Guides
)
Assault the Hellfire Citadel, mighty fortress of the Iron Horde, torn asunder by fel energies unleashed by
Gul'dan
, and put a stop on his plans to launch a new invasion on Azeroth!
Hellfire Citadel
stands at the heart of
Tanaan Jungle
, where 13 deadly bosses await you, including
Kilrogg Deadeye
, the monstrous
Gorefiend
, a reanimated
Mannoroth
, and
Archimonde
himself. (
Click here for boss guides
.
Players can earn items ranging in power from item level 675-685 in Raid Finder up to item level 735 in Mythic difficulty.
For an in-depth preview of the bosses, check out our blog titled:
Raid Preview: Hellfire Citadel
.
New Dungeon Difficulty: Mythic (
Guides
)
Draenor Dungeons now have a new difficulty level designed to challenge seasoned adventurers with a befitting increase in reward. Mythic difficulty is geared towards players that enjoy working together in smaller groups to overcome challenges, and is designed to provide an alternate progression path to Normal raiding.
Each Mythic Dungeons has a weekly lockout, and drops gear that's item level 685 with a chance for Warforged loot that is item level 705.
All Mythic dungeon bosses offer a chance to use a bonus roll using a
Seal of Inevitable Fate
(the new bonus roll currency).
Bonus Events (
Guides
The Bonus Events system consists of a rotating schedule of seven different activities granting a passive bonus to a particular game activity.
Each Bonus Event offers a once-per-event quest with a noteworthy reward for accomplishing a goal related to the bonus activity.
The in-game calendar (located in the upper right-hand corner of the mini-map) will inform you of the type of Bonus Event and when it takes place
Timewalking - The Burning Crusade and Wrath of the Lich King
There are two Timewalking Bonus Events, each centered around an expansion: The Burning Crusade or Wrath of the Lich King.
Characters can queue up for a randomly selected old-school dungeon with a twist: your character's power and gear scales down to the dungeon's level on Heroic difficulty. However, your character retains all of your skills and talents. Emerge victorious, and you will walk away with old loot that is scaled back up to your character's true level!
Completing several Timewalking dungeons as a part of a quest (
A Burning Path Through Time
) during the event awards a
Seal of Inevitable Fate
for an extra bonus roll, which does not count toward the weekly cap of three Seals.
During The Burning Crusade Timewalking Bonus Event, the following dungeons are available for characters level 71 and up.
The Arcatraz
Black Morass
Mana-Tombs
The Shattered Halls
The Slave Pens
During Wrath of the Lich King Timewalking Bonus Event, the following dungeons are available for characters level 81 and up.
Ahn'kahet: The Old Kingdom
Gundrak
Halls of Lightning
The Nexus
Utgarde Pinnacle
Learn more about this new feature in our blog:
Patch 6.2 Preview – Timewalking
.
Draenor Dungeon Event
While this Bonus Event is active, defeating enemies in any Draenor dungeon will award reputation with an appropriate faction. Completing several Mythic-difficulty Warlords dungeons as a part of a quest ( as a part of the Shipyard.
Pet Battle Bonus Event
During Pet Battle Bonus Events, you'll be able to take your pets out for a little exercise and earn triple pet experience from battles. Winning several PvP Pet Battles as a part of a quest (
The Very Best
) during the event awards the player with an
Ultimate Battle-Training Stone
that instantly levels a pet to 25.
Adventure Guide
An evolution of the Dungeon Journal, the Adventure Guide acts as a landing page for other in-game Journals to make it easier than ever to find content and activities that are relevant to your character.
The Adventure Guide suggests content based on a number of factors, such as character level, item level, quest progress, achievements, and more. The Guide is fully interactive, allowing players to accept relevant quests or search for a group via Group Finder with a single click.
Legendary Ring Quest Line (
Guide
)
Players that have completed
Chapter III: The Foundry Falls
will begin the final chapter to the Legendary Ring Quest Line. Khadgar sends you on a series of quests into Tanaan Jungle to discern the nature of the threat and put an end to
Gul'dan
's nefarious machinations.
A summary of the final chapter (spoiler alert) as well as an overview of the previous three chapters are available in our blog, The Road Ahead: Legendary Ring Quest Line.
Check out
The Road Ahead: Legendary Ring Questline
for a preview of the final chapter and a summary of the quest line so far.
General Changes
Garrisons, Followers, and Outposts
Chroniclers in the Garrison now allow players that have completed
An Inside Job
to watch the cinematic again.
Garrison Buildings
New Garrison Building: Shipyard
See also:
Shipyard
Mine
Mineral nodes should now only be displayed on the mini-map when a character is inside the mine. Characters with Track Minerals active will continue to see mineral nodes from outside the Mine.
Salvage Yard Level 3
Gray items obtained from salvage recovered from Follower missions may now sometimes drop a stackable gray item instead of a range of various gray items taking up lots of inventory space. The average gold value should remain roughly the same.
Big Crate of Salvage
are no longer guaranteed from successfully completing level 100 Follower Missions.
Follower Missions
Increased the frequency for missions that award
Abrogator Stone
or
Elemental Rune
for the Legendary Ring Quest Line to appear.
Blingtron's Secret Vault
has moved to a new, even more secret location. But, his stash of riches has grown considerably because of the decreased number of raids on his vault.
Reduced the frequency of high-value gold missions appearing across multiple characters.
As Highmaul and Blackrock Foundry are no longer the latest tier of raid content, Mythic garrison missions for each zone no longer award bonus gold.
Creatures and NPCs
Spirit of Harmony Vendors no longer offer
Restored Artifact
s for sale.
World Environment and Events
New Zone Available: Tanaan Jungle
See also:
Zone Unlocked: The Invasion of Tanaan Jungle
Darkmoon Faire
New Darkmoon Potions
: A new set of Darkmoon potions can be purchased for one
Darkmoon Prize Ticket
from the Draughts and Tinctures vendor,
Faldar Willowshade
at the refreshments table.
Darkmoon Fishing
: The elusive
Darkmoon Daggermaw
can now be caught off of the shores of
Darkmoon Island
. Return them to Galissa Sundew at the docks for a variety of prizes.
New Achievement
: Whack-a-Gnoll has a new achievement that awards a battle pet,
Hogs
.
Raids and Dungeons
Dungeon Finder
Players may now queue up in the Dungeon Finder while engaged in PvP combat.
Personal Loot
Personal Loot Mode Improvements
Overall drop rates when using Personal Loot mode have been increased.
Defeating a boss when using Personal Loot now awards a more consistent number of items based on eligible group size.
Example
: For a party of five players, Dungeon bosses are now guaranteed to drop at least 1 item with a chance for 2 items to drop. The final boss of the Dungeon will now drop at least 2 items, with a chance for 3 items to drop.
The raid or party now sees when someone in the group wins an item on Personal Loot.
The last Dungeon boss on non-Personal Loot modes received an adjustment and now drops 2 items (down from 3 items).
Learn more about Personal Loot mode improvements and other changes to itemization in the blog:
Dev Watercooler – Itemization in 6.2
.
Raids
New Raid: Hellfire Citadel
A brand new raid, the
Hellfire Citadel
, awaits you with 13 new bosses. More information about the new raid can be found under
New Raid: Hellfire Citadel
.
Bonus Roll Changes
Seal of Inevitable Fate
is a new Bonus Roll currency used for
Hellfire Citadel
and Mythic dungeon bosses. The seal can be purchased from
Fate-Twister Seress
(Alliance) and
Fate-Twister Tiklal
(Horde).
Garrison Resource cost for purchasing the Seal has increased from 300/600/1200 to 1000/2000/4000.
Apexis Crystal cost for purchasing the Seal has decreased from 1000/2000/4000 to 500/1000/2000.
Seal of Tempered Fate
can now be purchased from the Fate-Twisters for gold and no longer has a cap on how many can be obtained per week. Additionally, characters can now hold up to a maximum of 20 Seals of Tempered Fate (up from 10).
Highmaul
and Blackrock Foundry Changes
In the wake of the string of defeats suffered by the Iron Horde, all enemies in
Highmaul
and Blackrock Foundry on Normal, Heroic, and Mythic difficulties are
Demoralized
, reducing their health and damage by 20%.
The achievements,
Ahead of the Curve: Imperator's Fall
,
Cutting Edge: Imperator's Fall
,
Ahead of the Curve: Blackhand's Crucible
, and
Cutting Edge: Blackhand's Crucible
are no longer obtainable.
Dungeons
New Dungeon Difficulty: Mythic
See also:
New Dungeon Difficulty: Mythic
New Dungeon Feature: Timewalking
See also:
Timewalking
Challenge Mode
Challenger's Strongbox
obtained before Patch 6.2 will all become rusted. Rusted strongboxes can no longer be opened and may be sold to a vendor for 50 gold.
PvP
Warlords Season 1 Ending
Arena and Rated Battlegrounds Warlords Season 1 will be ending soon. Once the patch is live, we'll begin a roughly two-week process to determine end-of-season reward eligibility.
For additional details on the transition into Warlords Season 2, please check out the blog
Warlords Season 1 Ending Soon
.
Level 100 Gear Scaling in PvP Combat
Level 100 characters engaging in PvP combat now have the following gear changes.
All gear between item levels 560 and 690 will now scale up to 690 in PvP combat.
Non-PvP gear above item level 715 will scale down to 715 in PvP combat.
PvP gear above item level 715 will not be capped in PvP combat.
Highmaul Coliseum
Winner of the Highmaul Coliseum will now receive 1500
instead of a piece of PvP Conquest gear.
Ashran
New Area: Ashran Excavation and New Event: Apexis Marks
At certain times, spirits of fallen arakkoa haunt the Ashran Excavation. Defeat them and bring proof of their demise to
Rukmaz
, the ghostly caretaker of the Apexis vault. First team to show
Rukmaz
50 marks wins.
Reward Changes
Winning an event now awards Honor instead of Conquest.
Defeating Grand Marshal Tremblade or
High Warlord Volrath
no longer awards a
Gleaming Ashmaul Strongbox
.
New Weekly Quest: Slay them All!
Defeat 200 enemy players. Awards Conquest.
New Weekly Quest: Ashran Dominance
Win 5 events in
Ashran
and defeat the enemy faction leader. Awards Conquest and a
Gleaming Ashmaul Strongbox
with a chance to contain Conquest gear.
New Repeatable Quest: Continue the Dominance
Win 5 events in
Ashran
and defeat the enemy faction leader. Awards Conquest.
General Ashran Changes
Players can no longer queue for
Ashran
while in a raid and are now automatically placed into a raid after entering.
Events now occur more frequently.
Event: Collect Empowered Ore
now requires 20 ore to win (up from 10).
Event: Risen Spirits
now requires 20 captured spirits to win (up from 10).
Event: Stadium Racing
now requires 5 laps to win the race (up from 3) and the maximum speed a racer can reach is 300% (down from 500%).
Battlegrounds and Arenas
Battlegrounds
Capturing a point in the following Battlegrounds now takes 6 seconds (down from 7 seconds).
Arathi Basin
The Battle for Gilneas
Deepwind Gorge
Rated Eye of the Storm
Picking up the flag in Rated Eye of the Storm now takes 6 seconds (down from 7 seconds).
Arenas
Arena matches now end after 25 minutes (up from 20 minutes). The amount of time before
Dampening
is applied remains unchanged.
Collections
Heirlooms
New Lightforge Heirloom plate armor pieces have been added for (
Pristine Lightforge Helm
), chest (
Pristine Lightforge Breastplate
), and legs (
Pristine Lightforge Legplates
) to complete the Intellect plate set.
Two new PvP-centered heirlooms (
Defending Champion
,
Returning Champion
) have been added to the arena chests in Gurubashi Arena in
Stranglethorn Vale
and the Deathmatch Pavilion on Darkmoon Island.
Master Pit Fighter
s or Arena Grand Masters, hop into the arena and defend your title for a chance to loot these new prizes!
Mounts (
Guide
)
Argent Warhorse
should now display correctly in the Mount Journal.
Toy Box (
Guide
)
Silversage Incense
now only applies its effect to the character that placed the item.
Pet Battles (
Guide
)
Break out your traps and
Safari Hat
, new wild pets have been spotted in
Tanaan Jungle
and a few other places!
Fel-corrupted legendary pets have been spotted in Tanaan Jungle! (
Defiled Earth
,
Skrillix
,
Netherfist
,
Dreadwalker
,
Vile Blood of Draenor
,
Bleakclaw
,
Dark Gazer
,
Mirecroak
,
Direflame
,
Tainted Maulclaw
,
Felfly
,
Cursed Spirit
,
Chaos Pup
,
Corrupted Thundertail
,
Felsworn Sentry
) Each pet can be defeated once per day for a bag of
Fel-Touched Pet Supplies
, which can contain pet charms, Battle-Training stones to increase a battle pet's level (
Fel-Touched Battle-Training Stone
), and even rare pets. (
Nightmare Bell
,
Periwinkle Calf
,
Seaborne Spore
,
Zangar Spore
)
Expert Pet Trappers
Giada Goldleash
and
Tiffy Trapspring
have shown up at the Menagerie with a variety of pets and toys for sale for
Pet Charm
s.
Professions (
Guide
)
General
New Ranks for Warlords Crafted Items
Two new ranks of upgrades have been added to Warlords Crafted items, "Mighty" for rank 5 at item level 700, and "Savage" for rank 6 at item level 715.
Crafting the new upgrade items requires
Felblight
, a new reagent that can be obtained from
Fishing
,
Herbalism
,
Mining
, or
Skinning
in
Tanaan Jungle
.
The
new recipes
can be purchased from visiting Garrison traders.
Upgrade Item Consolidation
“Greater” rank 3 and “Powerful” rank 4 upgrade items have been consolidated together. A rank 2 upgrade item can now be used to upgrade a Warlords Crafted item to rank 4.
For example,
Burnished Essence
can now upgrade a rank 1 leatherworking item to rank 2, a rank 2 item to rank 3, or a rank 3 item to rank 4.
Rank 3 and 4 upgrade items can no longer be crafted and existing items have become unstable. These unstable items can be used to create the appropriate rank 2 upgrade item and refund the materials used to craft it.
For example,
Greater Burnished Essence
can now be clicked to create a
Burnished Essence
, 50
Burnished Leather
, and 10
Sorcerous Water
.
Warlords Crafting Material Changes
Greatly increased the output of the following crafting materials created through a daily cooldown.
Alchemical Catalyst
Burnished Leather
Gearspring Parts
Hexweave Cloth
Taladite Crystal
Temporal Crystal
Truesteel Ingot
War Paints
Sorcerous Air
Sorcerous Earth
Sorcerous Fire
Sorcerous Water
Savage Blood
A number of recipes that use crafting materials created through a daily cooldown now require fewer materials.
Faster Profession Leveling
Many level-up crafting recipes that do not require materials created through a daily cooldown have been adjusted to give more skill points.
Alchemy
Reduced the material costs for
Stone of the Earth
,
Stone of the Waters
, and
Stone of Fire
.
Fishing
Felmouth Frenzy
, a new type of fish, has been spotted in the waters around
Tanaan Jungle
.
Players fishing from
Felmouth Frenzy School
s also have a chance to fish up
Felblight
.
Masterful anglers with a Level 3
Fishing Shack
have a chance to catch
Felmouth Frenzy Lunker
s.
Nat Pagle
in your Garrison will have an interest in these.
Herbalism
Withered Herb
s harvested in
Tanaan Jungle
have a chance to drop any Draenor herb, including
Felblight
.
Inscription
New recipes for mass milling of Draenor herbs have been added, allowing 20 herbs to be milled at once.
Jewelcrafting
Added a new Immaculate tier of gems of epic quality that provides +75 bonus to a given stat.
Players can unlock the ability to craft the new gems by completing a short questline that starts at an
Arakkoa
encampment as soon as they enter
Tanaan Jungle
.
After completing the questline, Jewelcrafters can craft Versatility gems (
Immaculate Versatility Taladite
). To unlock additional gem recipes, players must find or purchase Gemcutter Modules from various sources.
Jewelcrafters also have a chance to learn one of the new recipes each time the Gemcutting Construct crafts a gem.
Mining
Players have a chance to find
Felblight
while mining from nodes in
Tanaan Jungle
.
Skinning
Players have a chance to find
Felblight
while skinning creatures in
Tanaan Jungle
.
Items
Apexis Crystals
Apexis Crystals
no longer have a cap.
The first four tiers of Apexis gear (Crystal, Exceptional, Flawless, and Ethereal) no longer cost Apexis Crystals and can now be purchased with gold.
General Item Changes
New zoning laws prevent the placement of temporary tents created via
Leatherworking
in capital cities.
Admiral Taylor's Greatsword
is now eligible for transmogrification. If the item has been misplaced, the sword can be repurchased in-game. There is also a Horde equivalent in a different color that could be found somewhere
Tanaan Jungle
as a treasure.
Pinchwhistle "Nitro Fuel"
no longer triggers its effect in combat.
Sinister Spores
now reduces healing taken by 50% (down from 90%).
Super Sticky Glitter Bomb
's effect can now be dispelled and lasts for 15 seconds (down from 30 seconds).
UI
Improved banner notifications when the player receives an item with a Warforged, tertiary stat, or bonus socket.
Achievements
A Fungus Among Us
completion credit is now awarded to the entire raid.
Exploration Mission Master
achievement no longer requires completing treasure map Garrison Missions.
Class
Death Knight
General
Anti-Magic Shell
now absorbs 100% of all magical damage (up from 75%). However, damage absorbed no longer contributes to
.
Blood
Mastery: Blood Shield
's Physical damage absorption shield from
Death Strike
now also counts as having an Active Mitigation effect active.
Frost
Frost Strike
now deals 20% more damage.
Howling Blast
now deals 25% more damage and deals full damage to other enemies within range.
now increases
Frost Strike
's damage by 100% (up from 50%) while dual-wielding.
Obliterate
damage has increased by 20%, but deals only 80% of normal damage against player-controlled targets.
Unholy
now deals 8% less damage.
Talents
Breath of Sindragosa
now costs 20 Runic Power per second for Blood Death Knights.
Glyphs
Glyph of Icy Runes
has been removed.
Druid
General
Thrash
now deals 10% more damage.
Balance
Mastery: Starlight
now provides a 2.5% increase to the maximum damage bonus from
per mastery (up from 1.9%). This buff is counter-balanced by reducing the damage of
Moonfire
,
,
Starfire
,
Starsurge
,
Sunfire
, and
Solar Wrath
.
Moonfire
(all-specializations) now deals 4% less damage.
now deals 4% less damage.
Starfire
now deals 4% less damage.
Starsurge
now deals 4% less damage.
Sunfire
now deals 4% less damage.
Solar Wrath
(all-specializations) now deals 4% less damage.
Feral
Rake
now deals 10% more damage.
Rip
now deals 10% more damage.
Guardian
Bear Form
now increases armor by 285% (up from 250%) for Guardian Druids.
Healing Touch
no longer cancels
Bear Form
for Guardian Druids.
now also reduces physical damage taken by 25%.
Talents
Dream of Cenarius
effect can now be held for up to 40 seconds (up from 20 seconds) by Guardian Druids.
's summoned Treant now deals 100% more damage.
Guardian of Elune
(Guardian) now also passively increases the
Druid
's chance to dodge by 10%.
Glyphs
is now automatically learned at level 75.
Hunter
General
Aspect of the Fox
has been removed.
has switched functionality with
.
no longer costs Focus but has a 10-second cooldown.
Marksmanship
Aimed Shot
now deals 15% more damage.
Survival
has increased in effectiveness by 19%. This buff is counter-balanced by reducing
Serpent Sting
's damage.
Serpent Sting
no longer deals an initial "tick" of damage when the periodic effect is first applied.
now deals 15% less damage.
Talents
A Murder of Crows
now deals 75% of normal damage against player-controlled targets for Beast Mastery Hunters.
Barrage
now deals only 80% of normal damage against player-controlled targets. Additionally, the ability no longer hits targets that are invisible or in stealth.
Glyphs
has switched functionality with
.
causes Tranquilizing Shot to cost 40 Focus instead of a 10-second cooldown.
Mage
General
Amplify Magic
has been removed.
Flurry
now deals 20% more damage.
Arcane
has reduced in effectiveness by 6%.
Arcane Missiles
now deals 10% more damage.
Frost
Mastery: Icicles
is now 13% more effective.
now has a 15% increased chance to trigger on each multistrike (down from 25%).
Fingers of Frost
now increases
Ice Lance
damage by 120% (up from 100%).
Frostbolt
now deals 20% more damage.
Talents
Flameglow
now absorbs up to a maximum of 20% damage from each attack (down from 30%).
Prismatic Crystal
is now also attackable by the
Mage
's pets or guardians.
Armor Sets
Tier-17 2-piece set bonus (
Item - Mage T17 Fire 2P Bonus
) for Fire Mages
has been redesigned. It now reduces the cooldown of
Fire Blast
by 2 seconds.
Monk
General
Provoke
now has a 30 yard range (down from 40 yards).
no longer triggers from multistrikes, but now provides a 35% increase to Multistrike chance while active (up from 25%).
Brewmaster
Blackout Kick
no longer increases the
Stagger
amount for Brewmaster Monks.
Stagger
now increases armor by 125% (up from 75%) and provides a 20% base
Stagger
percentage. Additionally, the Stagger effect no longer works against attacks which ignore armor.
Windwalker
now increases Multistrike stat gains from all sources by 15% (up from 5%). This buff is counter-balanced by reducing the damage of
Blackout Kick
,
,
Fists of Fury
,
Whirling Dragon Punch
,
Rising Sun Kick
, and
.
Blackout Kick
(all-specializations) now deals 5% less damage.
Fists of Fury
now deals 5% less damage.
Whirling Dragon Punch
now deals 5% less damage.
Rising Sun Kick
(Windwalker, Mistweaver) now deals 5% less damage.
(all-specializations) now deals 5% less damage.
(Talent) now deals 5% less damage for Windwalker Monks.
Talents
Serenity
now lasts 5 seconds for Brewmaster Monks (down from 10 seconds).
Paladin
Holy
Aura Mastery
now reduces all damage taken, not just magical damage.
Retribution
Mastery: Divine Judgment
has reduced in effectiveness by 6%.
Priest
Shadow
now deals 12% less damage.
no longer applies its visual effect to the
Priest
's mount.
Talents
Surge of Light
(Discipline, Holy) can now also trigger from
Power Word: Shield
and
Clarity of Will
.
Glyphs
Glyph of Shadowy Friends
now extends
's visual effect to the
Priest
's mount in addition to non-combat pets.
Rogue
General
Cloak of Shadows
now has a 90-second cooldown (up from 60 seconds).
Run Through
now deals 10% more damage.
Sinister Strike
now deals 10% more damage.
Pickpocketing
New items have been added to pickpocket from humanoids in
Tanaan Jungle
.
Added a new weekly quest for pickpocketing, Da Even Bigga Score.
Dingy Iron Coins
now have a cap of 20,000 (up from 10,000).
Secretive Whistle
now has a 15 minute cooldown (down from 1 hour).
Updated tooltip descriptions for pickpocketed items of value to help distinguish them from other items.
Assassination
Envenom
now deals 30% more damage.
Mutilate
now deals 30% more damage.
Combat
Mastery:
Main Gauche
has increased in effectiveness by 10%.
Killing Spree
now only grants immunity to root and snare effects and the effect is now cancelled if the
Rogue
is affected by other crowd-control effects.
Subtlety
Mastery: Executioner
has decreased in effectiveness by 8%.
Backstab
now deals 20% more damage.
now causes the Rogue to deal 30% more damage to targets affected by
Rupture
(up from 25%).
Talents
Deadly Throw
now reduces the target's movement speed by 70% (up from 50%) but no longer interrupts spellcasting when used with 5 combo points.
Shuriken Toss
now deals 53% more autoattack damage. Additionally, fixed a bug that caused hits made with offhand weapons to deal 15% more damage than intended.
Shaman
Elemental
now increases multistrike damage by 20% (down from 35%), but now increases Multistrike stat gains from all sources by 10% (up from 5%).
Lava Surge
now lasts for 10 seconds (up from 6 seconds).
Restoration
Chain Heal
now heals for 25% more.
Riptide
no longer increases
Chain Heal
's effectiveness by 25% on the primary target.
Armor Sets
Tier 17 4-piece set bonus (
Item - Shaman T17 Restoration 4P Bonus
) for Restoration Shaman
now reduces the mana cost of
Chain Heal
by 50% for 8 seconds (down from 75% reduction for 10 seconds).
PvP 2-piece set bonus for Elemental Shaman
is now the PvP 4-piece set bonus and has been replaced. New PvP 2-piece set bonus: Reduces the cooldown of
Hex
by 15 seconds.
PvP 4-piece set bonus for Elemental Shaman
has been replaced by the old PvP 2-piece set bonus. While Ascendance is active, the
Shaman
is immune to silence and interrupt effects.
Warlock
General
Corruption
now deals 12% more damage.
should now have its cooldown reset at the end of a raid encounter for all
Warlock
specializations.
Shadow Bolt
now deals 25% less damage.
Doomguard
s
now appear smaller to other characters that aren't the summoning
Warlock
.
The following
Warlock
pets received a visual upgrade and are now using higher-fidelity models.
Imp
Felguard
(Demonology)
Voidlord
(
)
Wrathguard
(Demonology Warlocks with
)
Affliction
Agony
now deals 12% more damage.
Unstable Affliction
now deals 12% more damage.
Demonology
Mastery:
now increases damage dealt by the
Warlock
and their demon servants by 1.25% per mastery (up from 0.96%), and further increases damage dealt by
,
Chaos Wave
,
,
Immolation Aura
, and
while in
by 2.5% per mastery (up from 1.92%).
Chaos Wave
now deals 25% less damage.
now deals 25% less damage.
Hand of Gul'dan
now deals 25% less damage.
now deals 25% less damage.
now deals 25% less damage.
Armor Sets
PvP 2-piece set bonus (
Item - Warlock WoD PvP Destruction 2P Bonus
) for Destruction Warlocks
has been redesigned. Getting stunned, silenced, interrupted, or feared now generates 1
. Can only occur once every 15 seconds.
PvP 4-piece set bonus (
Item - Warlock WoD PvP Destruction 4P Bonus
) for Destruction Warlocks
has been redesigned. It now causes Incinerate to deal 50% more damage on targets affected by the Warlock's Immolate.
Warrior
Arms
Mastery: Colossal Might
now increases the damage of
Mortal Strike
,
Colossus Smash
, and
Execute
abilities by 5.2% per mastery (up from 4.5%). This buff is counter-balanced by reducing
Mortal Strike
's damage.
Mortal Strike
now deals 6% less damage.
Protection
now also decreases damage taken by 5%.
Talents
(Protection):
now also increases the Warrior's Mastery by 50% while active.
Armor Sets
Tier-17 4-piece set bonus (
Item - Warrior WoD Warrior 4P Bonus
) for Arms
Warrior
s
has been redesigned. It now reduces the cost of
Mortal Strike
by 5 Rage.
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