| Heroic | | Deadly |
| Important | | Tank |
| DPS | | Healer |
| Interruptible | | Magic |
| Curse | | Poison |
| Disease | | Enrage |
Tooltips and dungeon journal reflect ability values for one encounter version. Please refer to "Effect" section on spell pages to see values for all raid sizes and difficulties.
Stage One: A Perilous Battle!
Dissonance Field
– The Empress creates a dissonance field which disrupts the sound associated with magic. The dissonance field absorbs nearby magical effects until it runs out of resonance. Once its resonance depletes, the field erupts in a Sonic Discharge.Players casting magical effects inside the dissonance field also deplete it of resonance.
Sonic Discharge
– The Sonic Discharge inflicts 97500 to 102500 Physical damage to all players.
Corrupted Dissonance Field
– The Sha of Fear corrupts a dissonance field, causing it to inflict 60500 Shadow damage to random players until the dissonance field discharges.
Eyes of the Empress
– The Empress gazes deeply into the eyes of her current target, inflicting the target with the Eyes of the Empress effect. This effect stacks up to 5 times. The Empress charms and transforms a player into a Servant of the Empress if the effect reaches maximum stacks.
Servant of the Empress
– A player transformed and charmed by the Empress into her servant inflicts 200% more damage and 200% more healing, has 20000% increased health, and becomes immune to crowd control effects and snares.
Dread Screech
– Grand Empress Shek'zeer lets loose a Dread Screech at two random players, inflicting 9750 to 10250 Physical damage to each player and their nearby allies within 5 yards.
In 25 Player raids, Shek'zeer looses a Dread Screech at five random players.
Cry of Terror
– The Empress incites terror on a random player, causing them to inflict 19500 to 20500 Shadow damage to players every 2 sec.
Stage Two: The Empress Retreats!
When the Empress runs out of sha energy, she retreats to her chrysalis and calls for her royal guard. Once she is fully recharged, or all of the Set'thik Windblades are defeated, the empress will emerge from her chamber.
Band of Valor
– Members of the Empress' Royal Guard inflict 5% more damage for every other member of the Royal Guard within 8 yards.
Set'thik Windblade
Fixate
– The Set'thik Windblade fixates on a random player for 30 sec.
Dispatch
– The Set'thik Windblade periodically shoots blades at random players, inflicting 28275 to 31725 Physical damage.
Sonic Blade
– The Set'thik Windblade slashes his current target with a sonic blade, dealing 150% weapon damage and interrupting spellcast.
Sticky Resin
– The Set'thik Windblade coats the ground in a sticky resin which clings to players that pass through it, slowing their movement speed by 30% and inflicting 50000 Nature damage every 1 second. When resin comes into contact with other resin, it will slide off of the player and back onto the ground. Amassing enough amber resin into one area causes it to congeal and harden, forming an Amber Trap.
Amber Trap
– Being encased in amber deals 5% of the encapsulated victim's health every 2 seconds.
Kor'thik Reaver
Poison Bomb
– The Kor'thik Reaver hurls poison bombs at random players, inflicting 30833 to 32414 Nature damage initially and 5850 to 6150 damage every 2 seconds to a random enemy.
Toxic Slime
– The Kor'thik Reaver inflicts 87750 to 92250 Nature damage to players in a 0 yard cone in front of it.
Poison-Drenched Armor
– The poison-drenched blades of the Kor'thik Reaver seeps into every pore of his current enemy target, causing them to erupt with a toxic substance. The fumes from this poison cause the attacks of nearby friendly players to occasionally deal additional 48750 to 51250 Nature damage.
Stage Three: Ultimate Corruption!
At 30% remaining health, the Sha of Fear breaks the Empress' chrysalis and imbues her with a profound corruption.
Eyes of the Empress
– The Empress gazes deeply into the eyes of her current target, inflicting the target with the Eyes of the Empress effect. This effect stacks up to 5 times. The Empress charms and transforms a player into a Servant of the Empress if the effect reaches maximum stacks.
Servant of the Empress
– A player transformed and charmed by the Empress into her servant inflicts 200% more damage and 200% more healing, has 20000% increased health, and becomes immune to crowd control effects and snares.
Sha Energy
– Grand Empress Shek'zeer emits Sha Energy at two random players, inflicting 40000 Shadow damage.
In 25 Player raids, Shek'zeer emits Sha Energy at five random players.
Calamity
– The Empress inflicts Shadow damage to each player equal to 50% of their current health.
Consuming Terror
– The Empress unleashes a Consuming Terror in a 0 yard cone in front of her, inflicting 87750 to 92250 Shadow damage and fearing players within the cone for 8 sec.
Amassing Darkness
– Grand Empress Shek'zeer weaves shadows at a random player, inflicting 56550 to 63450 Shadow damage. This effect will hit an additional enemy every 2 seconds, until it is eventually hitting all enemy players.
Amassing Darkness
– Grand Empress Shek'zeer weaves shadows at a random player, inflicting 56550 to 63450 Shadow damage. This effect will hit an additional enemy every 6 seconds, until it is eventually hitting all enemy players.
Visions of Demise
– The Empress inflicts on two random players a vision of their own demise. The vision reveals itself to the player after 4 sec., causing them to suffer in fear and inflict 4875 to 5125 Shadow damage every 1 sec. to all players within 8 yards for 20 sec.
Visions of Demise
– The Empress inflicts on five random players a vision of their own demise. The vision reveals itself to the player after 4 sec., causing them to suffer in fear and inflict 4875 to 5125 Shadow damage every 1 sec. to all players within 8 yards for 20 sec.
Heart of Fear
– The Empress unleashes a swirling heart of dark energy, which targets a random player and inflicts Shadow damage in their direction. If a player stands between the heart and a targeted player, then they take the damage instead of the target.