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Admiral Ripsnarl yells: Ah, fresh meat!
Admiral Ripsnarl yells: Do you feel that chill running up your spine?
Admiral Ripsnarl yells: I can smell your fear...
Admiral Ripsnarl yells: I will rip your heart from your chest!
Admiral Ripsnarl yells: The fog is rolling in...
Admiral Ripsnarl yells: You will...NOT find her...until it is too late...
Admiral Ripsnarl yells: Your blood only increases my hunger!
Admiral Ripsnarl says: Thank you, my dear.
After killing this NPC you will gain:
Tooltips and dungeon journal reflect ability values for one encounter version. Please refer to "Effect" section on spell pages to see values for all raid sizes and difficulties.
Thirst for Blood
– Whenever Admiral Ripsnarl lands a successful melee attack, he gains 10% attack speed, 5% movement speed, and grows by 5% for 10 sec. This effect may stack up to 20 times.
– Admiral Ripsnarl ferociously swipes his primary target and two other nearby targets in melee range for 46 to 53% of the damage of his normal melee attack.
When Admiral Ripsnarl reaches 75%, 50%, and 25% health, he retreats into the fog and becomes unattackable for a short time.
Go For the Throat
– When Admiral Ripsnarl reveals himself once more from the fog, he leaps at a random enemy dealing 100% of a normal melee attack's damage and stunning the target for 2 sec.
In Heroic Difficulty, Admiral Ripsnarl will use Go For the Throat during the entire encounter.
– After the fog rolls in over the deck, Vapor creatures periodically form and attack a nearby player. Whenever Admiral Ripsnarl vanishes into the fog, additional Vapor creatures are created.
In Heroic Difficulty, When Admiral Ripsnarl is damaged below 10% health, three additional Vapor creatures form from the fog.
– This creature attacks from the fog.
– After a Vapor forms, condensation from the moisture in the fog begins to cause the Vapor to grow. If the Vapor is not destroyed within 8 seconds, the Vapor transforms into a Swirling Vapor with its health increased by 100% and damage dealt increased by 100%.If Swirling Vapor is not destroyed in another 8 seconds, it transforms into a Condensed Vapor with its health increased by 100% and damage dealt increased by 200%.If a Condensed Vapor is then not destroyed within 8 more seconds, it finally transforms into a Freezing Vapor with its health increased by 100% and damage dealt increased by 300%.
– When a Vapor transforms into Swirling Vapor, it gains the ability to cast a spell of the same name. Swirling Vapor deals 9250 to 10750 (+ 100% of Spell power) Frost damage and reduces the movement speed by 25% of all targets within 0 yards in a front facing 60 degree cone for 2 sec.
– When a Swirling Vapor transforms into Condensing Vapor, it gains the ability to cast a spell of the same name. Condensing Vapor deals 9250 to 10750 (+ 100% of Spell power) Frost damage and reduces the movement speed by 25% of all targets within 0 yards in a front facing 60 degree cone for 2 sec.
– When a Vapor fully transforms into a Freezing Vapor, it will then explode dealing 27750 to 32250 Frost damage and knocking back all enemy targets within 80 yards.
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