Tooltips and dungeon journal reflect ability values for one encounter version. Please refer to "Effect" section on spell pages to see values for all raid sizes and difficulties.
- Overview – Saprish, in conjunction with his pets, works to debilitate his targets before eliminating them for good.
Saprish uses [Void Trap] to stun his enemies, while Darkfang will teleport behind a random and cast [Ravaging Darkness]. Party members hit by Ravaging Darkness gives Saprish stacks of [Hunter's Rush], increasing the damage done to the tank.
- Tanks –
Focus on acquiring threat on the main boss; his pet cannot be tanked.
[Hunter's Rush] gives Saprish's melee attacks a chance to deal additional damage. Watch how many stacks he has to gauge how much and how long additional damage will be coming in.
- Void Trap – Creates a void trap, which inflicts 125000 Shadow damage and stuns the first target that enters its radius.
- Overload Trap – Sets a series of placed traps to explode, inflicting 250000 Shadow damage to all nearby enemies.
- Umbral Flanking – Saprish marks multiple players. After a short time he dashes between them, inflicting 78625 to 91375 Physical damage. Additionally, all players hit by Umbral Flanking give Saprish a stack of Hunter's Rush.
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