it seems that perhaps arthas is just letting us slaughter our way to him, perhaps... perhaps arthas has indeed let the death knights go for now away from his service but will use the link he shares with them to recontrol them and use them to strike out at us when we are weakest.
I stopped reading after "Mages and Warlocks derive their power from the demonic (yes mages too, read your lore)" because clearly the author does not.
@ the Mage/Warlock argument:Mages draw upon the arcane as well as frost and fire elemental sources for their magic, preferring decisive application of such power to quickly eliminate targets. Mages also do extensive study so as not to succumb to the power-lure of such forces. It should be noted that the ancient Night Elves (Kal'dorei) first attracted the Burning Legion to Azeroth through reckless use of the arcane, resulting in the War of the Ancients. The survivors that were still addicted to arcane power were eventually exiled from Kalimdor, sailing across the sea and becoming the High Elves and later the Blood Elves (Sin'dorei), with the notable exception of Illidan Stormrage who was imprisoned for 10,000 years under Maiev Shadowsong's watch.Warlocks used to be mages or shaman (in the orcs' case), but gave in to the lure of the arcane and took up fel magic as well. Whereas a mage will simply destroy their targets as efficiently as possible, a warlock seeks to cause as much as pain and suffering as possible, ergo the warlock has the most damage-over-time (DoT) spells of any class. It is likely that any demonic exposure to fel energies can convert more than just mages or shaman to warlocks; the Eradar had more than just mages (at least hunters and warriors) that Sargeras converted to warlocks when Kil'jaeden and Archimonde accepted his promise of power.
In fact, both shamans and mages serves evil purpose, becouse their power comes from demoniac source or, which is even better, from old gods itselfs. In case of tauren druids, they serve old gods too. Lets start at beginning: Old gods ruled Azeroth as well all elements, using 4 elemental lords to do their bidding. These elemental lords are in war, but they all server old gods without question, and all elementals serve these lords. And mages and shamans call upon their power and use it. There would be no frost mages without power of old gold servant Neptulon the Tidehunter, no fire mages without Ragnaros the Firelord, and the burning legion and no arcane mages too, becouse source of all arcane magic was Well of Eternity, which was link to old gods and serves as food for demons. Shamans call for this power another way, they ally with elementals directly, and thus becoming allys of old gods. Back to taurens, they all praise their goddess Earth Mother, which is beleved to be none else then Therazane the Stonemother, Earth elemental lord servant of old gods.
Just because you can control the elements doesn't make you afflicted to the Old Gods. The lesser elementals aren't really powerful, and likely not any free-will or awareness other than "CRUSH!".Shamans are based off nature-magic like the druids - the Old God theory about the Tauren druids is rather far-fetched.
and another thing which i don't know if it was mentioned.let's say i'm a mage fighting against the lich king, ok?i died in battle and was brought back by him as a death knight, ok?why would he asked me to forget everything that i learned throughout my life in magic, and he simply hands me a 2 handed sword saying "go hit something"?i spent my whole life studying and training to not use weapons to kill people now i'm supposed to melee?it's like asking my imp to charge someone and use heroic strike.that's not fair, i didn't sign up for this.
Ah, but remember that the warriors/rogues/paladins against whom you are comparing the elite Death Knights are in fact elite themselves. Resurrecting heroes is part of what makes these Death Knights better than the Lich King's usual forces. Thus yes, an elite level 72 Death Knight is on par with an elite 72 hero of the Horde or Alliance. And yes, even those elite troops were intended as cannon fodder to draw out Arthas' true enemies - so aside from resurrection and some basic capability why should he invest so much power as to make them more powerful than Fordring?Also, for those citing wowwiki, bear in mind that (a) the site is a wiki, and thus always check the footnotes, and (b) it intermingles sources from the RTS game setting, the WoW game setting, the novels, the licensed role playing games, and the comic books. In truth, since each of these sources often disagree on details such as geography and population and history, they are really separate settings. Sure, the other settings can be used for comparison, but really, the setting we're concerned with here is WoW, not the pen-and-paper RPG.
From the lore i've read mages don't actually draw there powers from demons, only paladins of the silver hand think that because of there overal view of all magic as evil.
You're argument takes several assumptions to create fallacies, but it's entertaining none-the-less.First, DK's don't get power from Mr. LK. Mr. LK's powers come from several sources, including demonic and 'the light' (given Ner'Zul was a warlock/shaman and Arthas was a Paladin). You're logic will also claim that every undead, including Forsaken are also powered by the LK.Except, undead existed before the LK, so that doesn't work.Anyway, PC DK's are also far less powerful than other DK's. Look at Naxx and the DK's there. No one PC DK could kill one of those trash DK's 1v1 nor could they kill either the Instructor, one of the 4-horsemen, etc., etc.Even the DK's from Icecrown quests are pretty much more powerful than the PC DK's, so one could easily argue that PC DK's have "lost power" by forgoing their union with the LK.*yawn* Besides, LoLore in Warcraft is about all there is. This isn't D&D with alignments and stuff. It uses a completely different rule set that isn't based on some other rules sets logic.But, like I said, entertaining discussion, none-the-less.
Does the Lich King actually have powers to imbue? Seems to me that as a lich, he was once a powerful mage. So he practices necromancy to create death knights and other scourge, but once created, they don't actually draw power from him, but rather then diseases and minor magics with which they were created.That said, player DKs according to the story line were basically mass-produced to draw out the LKs enemies, they aren't exact duplicates that the LK uses for things like protecting Ice Crown and Naxx. As for KT, he to is a lich, but was he actually made by the LK or simply instructed in the art of necromancy?Personally, I see the LKs true power not in the ability to grant undead power, but rather to control their wills...whispering in their heads.As for the light, I don't see it so much as an external power source but rather a faith in some ideal so great that it can heal the meek and blind the wicked. Often, you will find that when paladins lose their way, only the ones who doubt themselves lose their powers. Think Spiderman 2.
I found it interesting that you never addressed the fact that EVERY toon did in fact kill every named kill quest mob, and yet you're still able to go do it again. The entire wow experience is actually presented from a single player experience. YOU the ONE HERO being the only such hero truly existing. Those other twenty four people? Your allies have no backstory really and due to the horrible effects of causality there is no way you could all have turned in Magtheridon's head and gotten exact duplicates of the same exact ring every time. Most of the experience you have had questing through Azeroth, Outlands, and even Northrend are all exclusive singular experiences, essentially every other PC doesn't exist and as lore goes on there is no mention of any player some unknown NPC will appear to fill the void left by you. Interestingly enough this makes it so that you aren't even actually the hero of this story, you are at best a lackey of some king that can't remember this or that.On the original point of this i would like to point out, you teach a man to fish, he can totally catch fish even if you wish you hadn't taught him to. I figure the same thing goes with creating what is essentially a dead corpse enlivened by its own spirit but bound to this plane until its utter destruction. He made the death knights, he taught them to create and spread disease with their spiritual, as in manipulated by the incorporeal supposed part of man and not so much in the seeking to worship sense, energy. Just because you make it, doesn't mean you own it or can take away what you have taught it just go watch some kung fu flick or even better Kung Fu Panda and watch the whole i was his master but was blinded to his evil event just one more time. Then on the powers of the light? Well..... i think that isn't so much a manifestation of blessing from light as much as it is learning to manipulate the latent energies such beings give off or mayhaps that they are simply embodiments of the latent energies themselves.And actually the Lich King is the combination of a paladin and a powerful warlocks armor that the burning legion imbued with his soul when he was cast into the twisting nether(only question i really have is why can't my lock wear platemail /pout).
On a semi related note. I think blizzard have done themselves a bit of a dis-service with the lich king in that people actually want to be on his side. I'm honestly not sure how they could have done it differently to make it so that everybody "hated" him (I don't mean think he was a terrible creation just not want to join his side).I would say it would be a good idea to let people join the lich king and have a seperate faction for it except the small problem of what happens when THE NEXT EXPANSION hits and the lich king has been defeated(lore wise) and killed repeatedly game wise and there are all these people left on his side.
I always understood the use of the Light like this: the Light's involvement with the use of its powers extends as far as granting them to someone - typically someone who has faith in the Light (or at least its ideals). After that, that someone can use those powers however they see fit. I guess the Light's reasoning is that, 'Well, they are good deep down. Hopefully, by using the Light, they'll remain that way.'Naturally, this isn't a perfect solution (see the Scarlet Crusade/Onslaught), but I don't believe the lore ever claims the Light is perfect, just good-natured. Besides, the Scarlets were once good and still fight for a Light-worthy cause - they've just been misguided (by demonic forces, no less) and manipulated into becoming something wholly xenophobic, twisted and overzealous.As for the Lich King, as has been said already, the Battle at Light's Hope was a one-time deal, and only the death knights that were there actually switched. They were powerful, sure, but Arthas has been shown to handle sacrifice and loss in stride, both before and after his transformation. That's why he's already building a new Acherus and acquired new, powerful death knights. Treating the turncoat death knights as expendable may be a proud, ultimately fatal mistake, but it would hardly be out of character for him.Finally, as to why all max-level classes seem inordinately equal in power...that may just be something one must accept for the game to work on a practical level, if not an aesthetic one. One thing Blizzard has proven capable of doing is knowing when they can, and can't, mix story with gameplay. Otherwise, as you said, the playable death knights would be unbalancingly strong.
To anwser this blogs question is even though DKs were under control of the LK that does't mean they derive their powers from him. Yes they can gain powers (via teachings) from him but they aren't still getting the powers therefore their is no link to the LK anymore giving them free will and the DKs were also learning and training so they aren't gona be super powerful... yet. Also lore wise your DK has powers (whatever they may be) from his/her "past life" which is why you start off as a lvl 55.Also the DKs powers do not in anyway "manipulate" the ley lines, that is 100% mage.Warlocks get there powers from demonic source.Rouges,hunters, and warriors is pretty obvious that they use their "martial" skill. I never understood why and how hunters have mana in other words magic even though almost all their abilities seem physical...Like i said before magi get their powers from the ley lines which let them use the world to their advantage which in a sense allows them to forcefully bend the elements to their will so they aren't affiliated with elementals or old gods since the manipulation is FORCED.Druids and Shamans derive their powers from nature but shamans powers come more from the "elements" and is also a FORCED control they have over the elements.Priests and paladins are also an obvious one and get their powers from the light, What is the light though?...DK is unique in the sense that they don't derive their powers from really ANY source since the first DK (Arthas) fused with Ner'zhul and came out of no where with this new power. No where does it say that it is a demonic, light based (since Arthas was a paladin), shamanistic (Ner'zhul), or "ley lines bending" source, especially ley lines bending since there is no evidence of that at all. In truth the DK "rune" powers are self made and therefore was taught to others under the LK to become DKs themselves. Rune powers are also very ancient.
really, death knights draw their power from dead, and causing death mayhem and all other sorts of goodness.
You need to remember that the Naaru arent omnipotent.The only thing that the second "theft" of Mu'ru and the "redemption" of Liadrin lead to was a continued infusion of the Light for Blood Knights.All the Light is is a portion of a Naaru's power. The original Blood Knights took it by "force" (certain events lead me to believe Mu'ru knew what was going to happen), and the current order have the power granted freely by A'dal.