If Blizzard manages to balance giving casual players access to 95% of the game while still giving the "hardcore" players a challenge they can really sink their teeth into I would have to say yes, they have their answer. The ability to slide difficulty the way this sounds seems to be a great way to give everybody a little piece of the pie.
so basically it's Sarth on Vehicles? So FarWhy don't they just release a 40man Naxx/Sunwell difficulty raid aswell as a lolWotLK difficulty raid?
Sounds pretty awesome And the difficulty thing is a great idea because you want casual gamers to have as much fun as hardcore players and vice versa otherwise it would be for hardcore players only or for casual players only.
This.Sounds.Epic.I hope my guild is ready for some instance farming! :D
I hope Blizard doesnt ruin the Yogg-Saron storyline right at the end. :((It's so well told that it would be a shame to simmer the Old God down to "the evil thingy that's locked up in some titan vault". Not after you've presented him as an ominpresent, lovecraftian entity that seethes from deep below and drives people insane. For me, Yogg stole the stage from Arthas, who is your basic "video game bad guy". I'm certain that the Yogg Saron encounter will be amazing, perhaps the best one until now, but there wont be any epic elements to the story. Cthun got a server wide event that sometimes spanned weeks to complete. The whole AQ thing involved the armies of the Horde and Alliance working together in a huge war effort. Saurfang gave speeches and cleaved a gazillion bugs. But from what I'm told, the fight for Ulduar will only involve a small group of people who realise the threat (like the Blizz site says) and some tanks that plow through iron dwarves.
All I know is, I'm respeccing Fury for our first Uldar raid, I'm equipping the two biggest 2H weapons I can find, I'm deviate fishing myself into a ninja, I'm drinking a winterfall Fire elixer, I'm eating a Giant Feast, I'm getting in a catapult and launching myself towards Flame Leviathan while my shaman Bloodlusts, and someone is going to take a screenshot of myself flying towards it.Simply because it's the most $%^&ing epic thing I can think of.
dun dun duuuuhhhh
This sounds pretty sick. I like the idea of more difficulty levels so more people can enjoy the instance and hardcore players can have more of a challenge.I bet there'll be lots of achievements if there are as many difficulties as they make out to be.
This look EPIC to mee.But addressing the difficulty is not there, it just stress the Guild/Raid setup.I think one thing they should restore is the Raid / Heroic difficulty requirements.
From what I've seen and read, Ulduar looks pretty epic. Just looked at some of the pictures and things released on the site, and it's pretty cool. There's somehow like 6 different settings that you experience...I just hope Blizzard can pull it off and make Ulduar what they've cracked it up to be.
lol love it sounds so cool
Sigh*Seems like blizz is getting further and further to the clasic raids, the ones that made me a devoted fan, instead of doing something trully epic like what Zg, and MC once where they insist and this new wotlk mechanics that disapointed most olschool raiders. Hope Ulduar won't be the disapointing cartoon i'm expecting it to be.
I see what they did there!If it's King of Beasts, Golion, we're screwed.If it's just plain ol' Voltron, we might stand a chance.We just need to capture the Blue Lion's pilot, who is a princess and trying to hide the fact that she is a pilot from her daddy.Vol'Jin, Jaina? We gonna go capture this chick?