Interesting.... I like the direction the Wowhead blog is taking going very philosophical. It's a nice look deep into WoW
I think the bigger question here is why SBMrClean hasn't posted in a while.Busy cleaning, eh?
If my target reticule is a sword, I kill the thing it's pointing at....Also, I assume all critters will want to attack me some day, so I Consecrate their faces.One day people will see their uprising...one day there will be a critter rebellion. While the rest of the world hides beneath the icy crag of Northrend, I face the many...the mighty...the critters...
No, mine is not. I tend to think of myself as the powerful slow moving benevolent shaman that focuses on fostering growth but when challenged is quick to throw down the hammer and lightning.i.e. helping lowbies and novice shamani.e. pwning gankers
well assuming that every creature/humaniod you kill is doing something evil like the twilights hammer cultists or members of the burning leagion then i would say have at it heres a badass weapon some badass armor and some food and come back when you done killing to your hearts content but if there not doing anything "evil" then yeah i guess kiling them would be considered violant
I think my toons are violent. I kill critters on sight, and I found the DK starter area fun. Slaughtering tens of peasants, extracting information from scarlet crusaders with two hot pokers.. quite fun!Anyway, there's a difference between evil and violent. If I'm bored, I might leave a path of destruction on the way to my destination when on my DK (no flyer yet) rather than ride around the mobs. What? That group of shoveltusks attacked me first, I swear!
Well, I'm kind of surprised that D.E.H.T.A. hasn't gotten off my back for my obsession with cooking and fishing in WoW. (So who cares about those poor animals and fish?) Come to think of it, I never saw it this way until now.
i wouldn't say horde are very violentbut my troll looks very bloodthirsty
I like to think of my paladin as one who is being forced to do what he does. I somehow manage to find the positive side of the "Kill 30 tigers, 30 raptors and 30 panthers" kind of a quest, and ignore the morals of it. But then isn't being a paladin all about that - being able to find the morality (real or imaginary) in every situation, regardless of how bloody it is?
I play Gloam of Aman'Thul as a non-violent Rogue and frankly it's the most challenging fun I've ever had with a character. She's never killed anything, nor done any damage and I intend to keep her going like that.Oh and those bandits: they'd still provoke a violent response with their own violence which they'd regard as being justifiably provoked by the 'intruder'. An entrenched culture of violence toward outsiders does validate it. It's like the promiscuity VS rape argument.
I am unsure what you are referring to when you say "hero morality". Do you mean characters whose actions are ridiculously good and unquestioned by the NPCs or players themselves? Well, I think the quest A Letter for Home is quite a subversion of the typical heroic formula. The pattern for this questline seems established fairly early on: kill the captain, take the focus control, bring the information back. Well, if you were very observant, you would have noticed that this NPC, Emmy Malin, shares the same last name as Archmage Malin in Stormwind. This detail seems trivial at first, but the letter you find on her person drastically changes things. It had never occured to me that perhaps not all of Malygos' forces willingly serve him, and this quest perturbed me quite a bit. Of course, I continued along my merry way afterwards, but it definitely made me consider the overarching story, and the hypocrisy of the Blue Dragonflight's campaign. Oh, and Thallidomaniac mentioned D.E.H.T.A, who have always puzzled me greatly. They are essentially environmental terrorists, killing Nesingwary's lackies (and anybody else stained with blood) with impunity. Of course, the Nesingwary flunkies in the Tundra border on Captain Planet-esque villains, killing animals simply for the sake of it.Oh, and was I the only Shaman hoping this article was about the spell Heroism ;)
My rogue is violent...704 critters killed and counting. I think my other toons are meant to be played at a rather peaceful level, but I do enjoy playing that rogue when I've had a tough day. It's a bit cathartic. :)
I've actually stopped doing the "kill these animals" type quests. Does that make less violent? But then I enjoy taking revenge on critters I see killed. I've killed nesingwary's men, silk poachers, and even wolves for killing a rat. So violent, yes; evil, not neccesarily.
I've asked myself that question several times! Maybe my character is violent. But that doesn't make him evil. It's like, you need the gold/honor/item and killing will get you to it, so lets just do it. Why not? There might be some things unnecessary, like killing low level creatures/players. Doing that may make your character an evil being.To do something for a reward, in a game, is cool, you character is supposed to be that way. However in real life, that's another story. Imagine if a guy came to your house and said "Slay the guardian of the hidden treasure on the dark forest, I will give you a new video card". You might need the video card, but maybe the guardian is a nice dude, or maybe he's an arse, level ? and you cannot kill him. The point is, inside the game, everything is allowed. Even being violent and evil. Real life, other story.
Well, im a rogue... so yes.