Wow, you pretty much summed up huge parts of my philosophy...
to the guy above me:answer is the same for both. you have to be a moderator.to arideni:LOL narutard (jk it's not terrible, there are worse things to be a fantard of, like twilight, which has ruined vampires FOREVER)ANYWAYS... nice post. there are people out there who just don't seem to know what they're doing... this could help.
You have more or less covered something I was thinking about a while ago - how come I am able to switch constantly between 3 specs (Holy, Protection and Retribution), have the gear for all of them and be able to perform on par with our top healers/tanks/DPS? It's because "I've done my homework" as I say - I have went to Wowhead's paladin forums, and have read everything I can about healer as a paladin, tanking as a paladin, and DPSing as a paladin. In your words, I have the taken the initiative and devotion. And I am even bigger discipline freak! I have between 3 and 5 addons that monitor the group/raid status. I will Cleanse, even if I am not on Cleansing duty. I will stun every time my Hammer of Justice is up. I will toss Repentance around if my tank is struggling. My philosophy is that if I can do it, I should do it. And this is exactly what irritates me in many people - all they care about is smashing the keys, getting on top of Recount. And it's not all about that - it does you no good to be 500 DPS ahead of everybody else, when everybody else is...well, dead.
Bookmarked because it mentions Naruto.Bookmarked once more for delivering a superb analytical post about the mechanics of knowing how to dps.
I'm the type that bearforms when the tank falls under.I'm the type that heals him before he does.I'm the type that taunts mobs off the party members while the tank is busy.I'm basically the type that does everything to make the group succeed (except playing their game)./hail
The above definition is a 'good player' is somewhat limited in the sense that it's geared towards raiding/parties. A good player to me is someone who helps others, doesn't expect everyone to be an elite and accepts others as they are. For a good player the game is the thing, and it's about everyone having fun.Someone who knows his class inside and out, can tank/DPS/heal till the cows come home, leave and come home again is not a good player if he can't accept others as they are (warts and all).
I've recently started to intertwine my damage dealing duties (as elemental) with backup/emergency healing A LOT better.If it ruins my rotation a little to give the healer a breather and keep the tank up, thats a GCD well invested.Poison/Disease cleansing totem instead of Mana Spring, aswell as placing down a WF tot if the group is 3/5 Melee.I would personally give up 500dps (maybe more) if it raised the rest of the groups dps by 200+ per person.
Heya, this blog entry caught my eye. You see, I am a blogger myself, and a member of Blog Azeroth, and this (more or less,) was a shared topic.What Makes a Good Player @ BlogAzeroth.comMy reply to this topic.Now, this is linking away from this web site, I donno if thats a no-no, if so, and my post gets killed, my bad, just dont ban me, bro!Keep up the great blogging!
One thing that I felt was left out of the recipe for being a good player here:Patience. You need to be patient with other players, as most of them are on the same learning boat as you are, and you need to be patient ultimately with yourself, because all the research and reading is no substitute for practice. Sometimes, it is a good thing to wipe a lot on a tough instance boss or trash pull. It will help you figure out what either you or your party is doing wrong, and think of something constructive or useful to say or do. You will deal with people talking down to you, rage-quitting, cussing you out... learning to be the one who smiles, nods, and remaining serene will earn you the respect of other people who ARE good players, and they are the ones you want to be around... to learn from, and to run with. These are the players who will point out the valued Wowhead threads, show you how to make macros and make the best use of them, point you in the direction of add-ons that will truly help you... in short, when it comes to running raids/instances/group quests, your attitude of a calm patient person will attract the people who will truly help you, whether it be by telling you what you're doing wrong, or by helping you compensate for the skill areas that are still your shortcomings. In closing, the keys to patience: Knowing you won't be perfect right away and accepting it, being calm and rational in volatile situations (such as raging players), and practice, which will all lead to interactions with good players and ultimately your continued growth into one.
I have to agree with Argent Sun. I recently OT naxx 25 man, we were like 3 or 4 tanks, maybe even more. At certain fights we were OT all the way with our roles, however, there were bosses that didn't needed 3 tanks, not even 2. At those moments all I was doing was "fail-safe tanking", this means that if the other tanks get killed, I'll tank. But in the meantime, what should I do? I tryed DPS. LOL dps as a tank yeah right. So I went over and off-healed and cleansed a lil bit. Anyway, back on the main topic, this seems a really nice guide. I think I should take it a bit in concideration. Cya.
Hi folks,I'd tend to agree with ArgentSun and Wizerd1 here. While is very important to restrict the field of your initiatives to something the leader would appreciate, I think it's a good idea to try to "go beyond" the assignment when it's necessary.My personal experience that corroborate this: I was in a Magtheridon PUG a long time ago and even if I was not assigned to any cube, I kept a watchful eye on the 2 that were closest to me. When I heard the countdown of the RL and noticed one of the cubes was devoid of clicker, I quietly assumed the role.It happened twice in that fight.No one would have noticed if the guy in charge of that cube didn't insist on thanking me for saving the raid in mid-fight.my 2 cents,Barns
Great words to play/live by Arideni.I follow a similar guideline in becoming the best player I can become.
A good player in an Instance Dungeon Heroic Raid..Etc is:1 A player who has a pretty good idea of how all the classes work.2 Knows his team.3 When given a job does it to the best he possibly can.4 Trusts his team.5 Knows that even if he stops doing dps for a good reason for example saving a tank or a priest it is still good and not acting all like *stop doing dps thats unthinkable*6 Helps players who don't know what they are doing instead of going all OMFG NUB YOU SUCK L2P.7 Admits to his mistakes 8 Rolls need only on what he really needs and greed or pass on the rest.9 Controls his/her pets That about sums it up. Now if only there where more people like this And not like this:1 Think they know everyhting 2 Think they know how to play every class perfectly when they dont even know that mages cant heal and hunters use mana 3 Thinks that just because hes the group leader can boss people around4 Is ignorant of his team members 5 Is completely wrong! and wont admit it! blaming all his mistakes on other players!well that about sums it up Thank you for reading this and feel free to add to my lists
Oh yes my main is a hunter and when I was looking up about the class ( because every time I play something I spend hours looking up about it first ) I was reading about pulling and there was a quote on why to let hunters always pull which wasA good hunter is just a bad hunter with a lot of practice