Something small, but that I lovvvve, is how clams now stack ;) No more having 15 bag slots taken up by unopened clams!
Haha! The breathing makes me very happy! I wonder how long the Undead can breathe now? 6 minutes?
Something small, but that I lovvvve, is how clams now stack ;) No more having 15 bag slots taken up by unopened clams!Game-breaking issue for me.
Somehow the non-ticking and no pushback after 2 hits is totally fresh news to me, even though I've been reading wowinsider etc pretty thoroughly for a while now... thanks for this info!(though I thought the health updating when eating looked different to me, but couldn't put my finger on it) Clam stacking FTW!
I love the fact that they are taking the time to make small adjustments so it has a more natural feel. Now only if they would fix their creepy eyelids. -=watches his toons eyelids from the side as they hover half a inch in front of the eye=-
The breath thing =) no more stocking up on water breathing pots, there's always plenty of time to reach the closest bubbly fissure now. I haven't played on any of my casters since pushback was changed, but I bet it's amazing too.
Why does a buff to underwater breathing feel like a nerf to Druids aquatic form? Ah well, at least we get the new aquatic form glyph to move 130% speed in the water.
I'm digging the clam stacking, thanks for pointing that out! I also LOVE how you can water walk mounted. It always seemed like a dumb decision to allow travel forms but not mounts to water walk. Yay Blizzard!
Being able to mount in Booty Bay. The sole reason to start playing the game - or continue if you had stopped for whatever reason.Also, making all cooked fish restoring both HP and MP, and quite a bit of both, is really nice. It's like having Mana Buscuits or Naaru Rations everywhere!
Why does a buff to underwater breathing feel like a nerf to Druids aquatic form? Ah well, at least we get the new aquatic form glyph to move 130% speed in the water.Because of your attitude :P
I love that they have returned the crew back to the ships. It no longer feels like i'm just riding on a piece of wood.
Awesome post, ArideniI had no idea about the new eng tools (yeah, i might be living under a rock)I'd love to see another post similar to this one, with more noticeable changes.About if i liked the changes... well, hell yeah! bag space has been always a problem, since day 1. from those 15 bag slots in your backpack (yes, 15, i have NEVER destroyed a Hearthstone), to the 100+ you can get in endgame, you still find some trouble for getting all what you need in your bags, so this will make all of our lives a little easier.
The Stacking of the Clams is party time -- EXCELLENT!
I thought I was just crazy thinking that I could breath underwater for longer. It's been a welcome change though.
One word: Portability. I'm sure there are a TON of people out there like me - I have a desktop and a laptop. My desktop is the one that I put all of my spare pennies into, but I also have my laptop for when I just REALLY want to play on my couch.I haven't read too much on the background, but I know the end effect. Portability. For example, macros are stored server-side. This way, every time I write a new macro, or change a current one, I don't have to change it on both computers. This is a HUGE help to me.Secondly, (again, I don't know how it works in the background), my addons appear to be able to store information server-side. For example, my settings on X-Perl are maintained between computers. So, when I get a character all set up the way I like it on my desktop, I can simply pop up my laptop and see the exact same setup. No change necessary.Again, portability. HUGE improvement, in my opinion.
I love that they have returned the crew back to the ships. It no longer feels like i'm just riding on a piece of wood.It little touches like this that make me like the game more. I like when they put the extra effort to avoid jolting the player out of their reality by something as ridiculous as unmanned dirigibles. For example, when I was doing the Death Knight quests, every Scarlet person dropped a skull that I could use in the cauldron. Yes, that's right. Every. Single. One.I don't know about you guys, but it annoys me when I have to do a collect quest for something like horns, skulls, hooves, or whatever and run into situation where I kill a being with 1-4 of said item and get one of them every 4 kills. I can understand the logic in maybe getting one or two less than normal occasionally due to being ruined during battle, but come on.Of course, they didn't do this with all the collection quests. :(It also bugs me that most dwellings have one room and no beds. Also, there's like, one outhouse in the Burning Steppes, one in the Western Plaguelands, and probably a few more sprinked across the planets. If you're in Orgrimmar and nature calls, you're pretty much screwed unless you're a druid.
Being able to mount in Booty Bay. Finally! Especially since you can have a mount at lvl 30 now.As for clams... they also now auto-loot in addition to the handy stacking.Other stuff:The pets and mounts tab is great. I can finally carry around and show-off all my pets and mounts without taking up valuable bag space.Barber shop is fun too. When the hair style just doesn't work with that new cool looking helm - bad clipping on the hair, or a tusk that comes out of a face plate etc. can now be fixed.Other stuff too, just can't think of more right now.
Annoying: In fight with especially boss no matter if it's long 1 min or 15 mins you can use only one mana potion! I found it today doing Azjol-Nerub when I'm low of mana during boss fight and trying to pop-up second potion. My friend tell me about it and I'm in shock because I don't know about it. The good thing is the cooldown is not counted with mana gems.
Maybe I didn't notice it from before, but corpse running is faster.
Annoying: In fight with especially boss no matter if it's long 1 min or 15 mins you can use only one mana potion! I found it today doing Azjol-Nerub when I'm low of mana during boss fight and trying to pop-up second potion. My friend tell me about it and I'm in shock because I don't know about it. The good thing is the cooldown is not counted with mana gems.Oh, so that's why I'm not seeing a cooldown timer on my health potions now. That is kind of annoying.One thing that I do like, however, is the elimination of all the useless items I had to lug around. I no longer need vanishing powder or thieves tools, and now I don't have to waste time making poisons either (though I do wish that the old world vendors would carry the higher level poisons instead of forcing me to go to Northrend).