Avoid the (zerg) rush at the mall and go digital with your holiday shopping. For a limited time, you can save up to 75% on digital copies of select Blizzard games:
SAVE up to 75% on World of Warcraft
SAVE up to 50% on StarCraft II
All of these digital offers are now fully giftable in the newly revamped Battle.net Shop, making it easier than ever to hook up your friends, family, and zerglings with a new Blizzard game this holiday season.
This promotion has been extended to January 1st 2014 at 11:59 PM PST.
P.S.—Our treasure goblin scouts have also sighted a few special deals on Diablo III for the PS3, Xbox 360, and PC/Mac, but only at select retail locations. Check with your local retailer for details and availability.
Yep, 90M HP when unengaged, I guess any random group of up to 10 players can "zerg" that.
I'm wondering how this stat squish is going to work out. I like to solo old bosses, so I'm interested to see how they will do it.
the numbers will be changed and that's all 'cause they kinda seem kinda big for some people and hard for more accurate counts
What would happen if say, 20 players start on a celestial, but then some die and don't come back to finish the fight, so it really leaves like 15 to fight? Will the health scale back down? I can imagine that a horde group goes in and starts the fight but then a ton of alliance come in and tag boss and leave to make it harder for the horde group working on it if the health doesn't scale back down when they leave.
As far as I know those things are faction tagged so that shouldnt work. If it does Blizz will fix it.
Maybe Xuen and Yu'lon are soloable now *xD*