Heh as always there is one half, that like blizzard decisions, and other, that dislike. But as for me, I also in side of those people, that like this. I saw some complains about rare flying mounts, but to be honest, except few rare mounts as phoenix, most of them still are with similar skins, most of them are drakes of different color and basic skin. But as for ground mounts, there is much more to choose, and also lots of rare mounts. Some people will be able to show their spectral tiger mounts (mount i want so badly from the day it was released, that considered already few times to actually buy it in e-bay, or buy loads of tgc cards from that deck ) others will ride with their friends on mechanochopper. And all those mammoth mounts, still remember, when just for fun in Dalaran we were walking around in line with them. And not only mounts, the challenges, it was so fun to get Northrend exploration without a flying mount. That was a challenge, and something not everyone will do it, and not everyone will be able to do it. And yes, the innovations from players, like the comment that it will be time to use vanity items and stuff like falling flame, goblin glider, that helm from outlands, that launches you in space, and other fun stuff. So yes, it is kinda my opinion, only, but these are the things I see, why it is more fun without flying. It just make exploration more fun, then just fast fly over the map. And if don't like to walk - use flightpath for long distance travel.
"WTF? Let me know when 6.1 is out so I can Sub again." Is what I keep hearing from people time after time. Oh god I wish I could have a poll of age verse gate on the subject. I feel like little kids who needs their CoD impulses or something nasty are hating the idea.I would pay premium for server that just removed any and all Flying mounts that offered more hardcore features. I think this is a great step in the right direction. Blizzard has been carebearing their players way to much and need to keep ties with their long time supporters and the people who made what blizzard is today. Not just every casual kid out on the planet."Tell me when 6.1 comes out", you'll still have to get to level 100 on ground to be able to fly in draenor, this is actually a good way to make the game last longer and not to keep bringing out expansions every year.
This is horrible. Absolutely horrible.How is it horrible?I couldn't care less when we're allowed to fly, I don't get the big hubbub about it.
I don't know what combat Blizz is thinking of, but I certainly can't just mount and exit combat whenever I like. I agree that would cheapen the game...but that isn't at all the way it works.
They restrict flying solely to make stuff take more time and throttle progression.Other reasons (ruin immersion blah blah) are just poor excuses.Especially with main content being timeless isle with 25 times bigger land... Launch forum will be fun to watch
Less QQ, more pew pew! Can't pew pew in the air you know! I have always liked leveling by ground mount better, and most of the poeple i play with do so too, but when you are allowed to fly you do it anyway because it's better, can't disagree on that. I have it better in a car than in a plane, but heck, i fly with a plane for long trips anyway. I'm sure many people appreciate blizz's decision here, it's on the ground the game happens!
Leveling, bah. Sight seeing,wtf? Struggling for months to get to 60 in vanilla is what really comes to mind. Let people level and gear up as quick and painless as possible and then get down to what this game is really about....Raiding.Not being ably to fly is a bummer.
The game has evolved quite a bit, and I think we can all agree that we are far too content with having flying mounts.I disagree. If we're content with them, that means we like them... which is not a reason to limit them, unless the idea is to have less fun and convenience and more irritation. Which may in fact be a goal, given how Blizz has been steering the game last couple of expansions. Blizzard is creating this engaging new content for us, yet we would rather be able to fly and avoid things that could potentially cause us trouble (world pvp, possibility in getting dazed, hitting a geographical pit fall, etc...).Yes, we would (speaking for me and people like me). Even though I shun instanced/organized PVE (I have not done a dungeon at my level since WOTLK, and never a raid... but I do like the ad-hoc PVE of Timeless Isle) and have "the bloodthirsty" title, I will not, under any circumstances, engage in world PVP outside of my faction's capitals. Not as long as Blizz continues to try to trick/trap us into it rather than letting us decide whether we will engage in it, and not as long as my PVP gear is not at least close to the best there is for that purpose. Dazing is a horrendous mechanic that never should have been in the game in the first place, and is even worse now with the focus on mobs that have very hard hitting AOE attacks that have to be avoided rather than just DPS racing it down. If you want the mobs to have snares, give them snares, but don't make it automatic if I am hit from behind. I still won't take the time to fight every single mob between me and where I need to go because they might daze me. I punch my way through, and if I die, I die, then rez, then continue to Janeway it through. Annoying and frustrating, but still faster than fighting all the mobs they put in the way... but not as good as flying, which gets rid of the frustration factor and lets me get to what I actually want to be doing. And those geographic pitfalls... hate them. Mountains are the bane of my existence until I can fly. I want a secondary profession called mountain climbing!Maybe for some frustration is fun, but for me, fun is fun. If we're comfortable with flying, it is because flying lets us get past the busy work and get right to whatever it is that we were there for. It lets us pack more meaningful activity into what time we have to play the game. I don't know how many of us remember, but there will be a lot more to zones now than just questing. It would be stupid to make dynamic events and such and allow people to miss them completely. ALLOW them to miss them? If they are inclined to miss them, what is the harm in "allowing" them to skip content they don't wish to do? Why is forcing people into content they don't want to play somehow a good thing? Like Blizz's inane decision to make people do battlegrounds to get the legendary PVE cloak. They don't want to be in the BG, the BGers don't want people who don't know how to PVP or win the BG there... but it fits in with Blizz's idea that people should be forced, tricked, cajoled, or otherwise "encouraged" to do content they don't like. How about making the content good enough that people choose to do it, rather than trying to force the issue all the time? If they fly over the content they don't want to do and get right to what they DO want to do, how is that a loss for anyone?I don't have as much of a problem with not allowing flight during leveling (though it is still annoying... thinking of Zul'Drak in WOTLK... that zone became a lot of fun once I was able to fly, but not before), but once I hit max level, I've been there, done that, looted the T-shirt, so let the hazing period end, and please, allow flying for all other toons on that account from then on. I will say that the decision not to allow 85-90 flying for alts in Pandaria (and the bad stuff did to the leveling zones in the classic world) has cured me of my serial leveling ways. And for the alts I do level, I tend to stay in previous-patch content as long as I can so I can still fly.
What should happen is they make the Draenor flying skill across all characters and make it purchasable at level 100. This way your "main" has to do it without flying, but subsequent alts can avoid it if they wish.
Ghostcrawler announced today he will be leaving Blizzard Entertainment today for a new and exciting position elsewhere, that's one down.
New idea, Require Explore Draenor and Loremaster of Draenor achievments, then your whole account can fly in Draenor. You've done all the exploring and all the questing on foot, now to fly around to ease the burdens of your travels.I'm personally an advocate of total removal of flying, but as a rational and reasonable person I know that won't happen, and let's be honest, I would probably get annoyed after awhile, farming thorium does not bring back sparkling memories. But my above suggestion is a pretty fair one. It took me less than 12 hours to go from 85 to 90 and get loremaster of pandaria on a single character. So the average joe could easily accomplish this in a week, if not less. A WEEK of work and then you can fly. Enjoy! =D
think this is a good idea since you get more to explore and see what is around you,... . Although i will miss my flying mounts when in draenor. :P
I am wondering, did anyone else notice the "as well as having some more interesting travel options for players to use" part at the end there? Personally id love some other interesting way of travelling. As a horde player, it sucks that Alliance get Deeprun Tram. Where is our equivalent? But that's not even the important part. Whats important is are they hinting at something here? Are we going to get some new interesting way of travelling? I hope so.
I'm actually really happy that flight will be delayed. It's fun to explore new zones at ground level.
"WTF? Let me know when 6.1 is out so I can Sub again." Is what I keep hearing from people time after time. Oh god I wish I could have a poll of age verse gate on the subject. I feel like little kids who needs their CoD impulses or something nasty are hating the idea.I would pay premium for server that just removed any and all Flying mounts that offered more hardcore features. I think this is a great step in the right direction. Blizzard has been carebearing their players way to much and need to keep ties with their long time supporters and the people who made what blizzard is today. Not just every casual kid out on the planet.I don't think it's the little kids so much as people who perhaps entered the game during its "era of laziness." To be honest, I can't really blame them: if ready convenience was their first experience in the game, and then all they experienced after, they'd reasonably be surprised to suddenly see the game not catering to convenience. My first reaction to reading about the no-flying bit was also "wtf? No!" - but after reading their explanation, I completely agree and I secretly really miss the epic feel of ground exploration. I've wondered in the past if I would have thought the various zones in pandaria were less dull if I had explored them by foot.I am wondering, did anyone else notice the "as well as having some more interesting travel options for players to use" part at the end there? Personally id love some other interesting way of travelling. As a horde player, it sucks that Alliance get Deeprun Tram. Where is our equivalent? But that's not even the important part. Whats important is are they hinting at something here? Are we going to get some new interesting way of travelling? I hope so.I think Alliance got the deeprun tram because in classic, there was only one auction house in each faction, and for Alliance it was in Ironforge. Since a lot of people made human characters, it would be hard for them to travel from Stormwind to Ironforge otherwise. On Horde side, you usually made orcs and trolls which weren't that far from Orgrimmar (where the AH was), but I suppose it might have been nice to add a convenient way for tauren to get to Orgrimmar. Then again, it was kind of fun to do the epic "run for your life" journey to Ironforge from Menethil harbor, if you were a NE.
Just as a note, the Deeprun Tram was originally meant to go from Ironforge to Darnassus; that's why you can see the Sea when you look out the windows on the Tram route.
Just as a note, the Deeprun Tram was originally meant to go from Ironforge to Darnassus; that's why you can see the Sea when you look out the windows on the Tram route.And why it travels East/West instead of North/South.
What's Up!I can only imagine the amount of time and effort that the game creators put into developing a new zone. In the same manner, I have to imagine that all the graphic wonders and scenic beauties given to the players in this next expansion will not be easily accomplished. Though, I will have to admit that I am very much looking forward to seeing what the next expansion has in store for us. Mist of Pandaria (MoP) was an amazing expansion in just the aesthetics department, I can only wonder how Blizzard will up themselves this time.That being said, I would personally hate putting all that time and effort in to creating something so beautiful when the majority of players would, if given the option, simply fly over it all. The quest journey, the lore, the entire experience of playing the game would be degrade, because the player would be missing an essential part of the gameplay. After all, we would laugh at a person that goes about living life would a blindfold on, but that is, in essence, exactly what people would be doing if they just flew over all this gorgeous content!
Don't allow flying at all. Flying mounts are ruining world pvp and give no expirience from maps. Instead of giving fly mounts make fly path to every small town so the players can travel fast without skiping anything!