Fantastic. I can't wait for my druid to rip his claws into any schmuck I come across leveling. I wish we'd all start in the same area too (Horde/Alliance)
I'd really love this if it was no flying - ever. I got myself excited until I read "Until 6.1". The world really is more magical without flying.
I'd really love this if it was no flying - ever. I got myself excited until I read "Until 6.1". The world really is more magical without flying.I find the world to be magical when I can fly. I just want to blaze through it as fast as possible to get to where the game really begins. Which for me, is the end game/max level. I'd rather level fast and come back to look around when I can fly and take my time.
Just make it impossible to fly if you're flagged for PVP. Good game to you all.
Just make it impossible to fly if you're flagged for PVP. Good game to you all.So on PvP realms no one can fly, and PvE realms you can CHOOSE not to fly. Great idea.
As a casual player, I don't see what all the fuss is about with not being able to fly for the first little while until the first patch. Now if we could not use our riding mounts through the entire large area of Draenor then I can understand people being angry.
I LOVE this idea! I wouldn't be too pushed if they had entire no fly zones, to be honest. Always preferred the exploration and travelling aspects of the game.
Many people even @ 90 have the 150% mount and want it old school.Remember the cataclysm guys.. "grinding" stormwind waiting for LFR or even Heroic Dungeons .. imo these days have to stay back there. And in addition , always late nights trade chat if full of people mention the - good old days - that you Could NOT Fly. Anyway PVP servers could be more have fun ......as pvpers wish :D .. hehe.
This makes no sense. All of Blizzard's reasons for this defend not flying until you've played through the content, which I fully support. They are taking it a step too far by saying "no flying until we say so, regardless of how far you have come through the content, or how much you have explored the content". They design the quests so that you see much of the new content while leveling. If people don't want to see the content, they spam run dungeons to skip levels, they don't "fly over it". And since when does flying trivialize combat? When last I checked, you couldn't mount up while you were in combat, and if you are not in combat and choose to avoid combat, how does that trivialize it? If you want to complete their repetitive "kill x number of creatures" or "collect x number of y that only drop from z creature" quests, you have to get in combat for that anyway. The pacing and design issues are not issues at all with "no flight until level cap". I hope they rethink this. It unfairly penalizes everyone.
I'm perfectly fine with this. It will mean, for one thing, that the fastest to level to cap won't be able to monopolize gathering nodes.As far as I'm concerned, they could also revert basic riding back to 40, epic to 60, flying to 70 etc., and bring back weapons skills, ammo, reagents, alchemy labs, mana looms and so on and so on.The trivial things people find to complain about is a source of unending head shaking.wait..u like not being able to mount til 40? to have several bag spaces taken up by othewise useless stuff that could run out mid raid? to be ok with the no-flying a patch is fine..but to actually go backwords? i suppose u also want the old talent system back, so we would have talents that were "cookie cutter or you;re a noob" and others that were never picked.The raiding community always dictates which specs, which talents, which glyphs, which gems, which enchants, which gear etc., it's not like anything has ever been or will ever be different in that regard. There is always someone doing the sims to find out what is optimal, and then everyone from the actual leaderboard contenders to Uncle Joe MUST follow suit or bear the shame. I know this, you know this, every knows this, so that part of your reply can effectively be ignored.I liked a lot of the old game, yes. I liked that the world was larger, that everything took time, that you couldn't crack open a new account and be in the latest tier gear inside of 3 weeks. There used to be more moving parts to the game. I enjoyed having more to keep track of and I enjoyed having to think for myself.
I registered with wowhead just so i could comment on this. It is lame. At least offer it at 100. Ten levels on the ground is plenty! Non-flying is one of the reasons i barely visit either isle. If u insist on doing this, give us flight on isle of thunder, silvermoon city ghostlands and tol barad. All of those r long overdue. Also u cant mount in combat so it doesnt help u avoid something that has already started.
I loved just riding my fel-horsey around MoP. I have no problem with this at all.
I think this is awesome!
No flying is no big deal for me, and in fact I hope they add a fairly challenging quest line to learn the new flying skill.I bet if Blizzard disabled the dungeon/raid queue system, and disabled summoning altogether, a lot of players would have absolutely no idea how to even get to the entrance on foot or ground mount, because they never leave their faction's main city. Learning a new map is fun, and don't forget the whole zone will be like Timeless Isle is now. Players will get the opportunity to gear their charters by being out in the world actually fighting mobs. I think that's good for the game.
I don't mind it, I wasn't surprised either. Gathering is going to be a pain, but you deal, and complain, then move on.
Not that I'm complaining about this decision, but I can't help but get stuck on the phrase "Blizzard is happy with" - I was always annoyed that "Blizzard is happy with this" and "We were happy with that," especially when "this" or "that" was of a feature that people absolutely hate. I guess my point is this: whatever happened to "The customer is always right?" When did it become "You pay our bills, yet we don't care what you think: WE like what we've done, if you don't like it then play something else." There is a long list of reasons that WoW is slowly dying off, but the attitude of corporate Blizzard towards the concerns of its customers is appalling to me. /end rantNo flying is no big deal for me, and in fact I hope they add a fairly challenging quest line to learn the new flying skill.I bet if Blizzard disabled the dungeon/raid queue system, and disabled summoning altogether, a lot of players would have absolutely no idea how to even get to the entrance on foot or ground mount, because they never leave their faction's main city. Learning a new map is fun, and don't forget the whole zone will be like Timeless Isle is now. Players will get the opportunity to gear their charters by being out in the world actually fighting mobs. I think that's good for the game.I somewhat agree; Being someone who has (unfortunately) been addicted since late vanilla, I can't help but miss a time when we had to actually meet up at the dungeon, rather than sit at the auction house with our heads propped on one arm out of boredom. To me, it was half the fun to actually GO to the dungeons to start with.
"The customer is always right?"The customer is never right, because no two customers ever agree on the same thing.
My thought is that MoP was a breath of fresh air, to let in new players, 'Casual Gamers', and Warlords is pretty much Burning Crusade 2.0 for these youngbloods. No flight levels the playing field for World PVP. that's what I'm thinking. Diehards are going to love it. All else will just be chum in the water.
I believe this is a brilliant idea. To keep flying out of the area for a while allows people to fully appreciate what you have created for the game. Sometimes i hate how much i fly, but don't want to get onto the land, forcing me to is a brilliant way to do that. Thank you for finally making this more of a thing, i liked the idea in MoP and i expect i will like it even more in WoD. You could also try making there flying creatures, or flying mounted combat, or something along those lines, so that flying mounts are good to use, but you are still in combat, and it is not as much of an easy way to get out of doing work.
Finally gives me an opportunity to use my vast expanse of fancy ground mounts. :)