Well, I wish someday they bring the 40-man raids back.
But what if you just want to raid with a close knit heroic 10 man team because you like that environment?Disregarding the actual recruiting and finding people fit for your team, the management of a 20 player raid is very different from managing a 10 man one. So is the environment and "feel". I understand the reasons why Blizzard is implementing this idea, but I think they are underestimating this factor and they seem to be focusing on the "recruitment problem" part.
Would be nice to see a 15man transition instead. the 25man guild can pick up 5 people and make two 15mans, and 10mans only need to recruit 5 people.
So Mythic is the new Heroic and Heroic is the new Normal? I thought Mythic was a harder level above the current Heroic, and the other two were staying the same. Rats.
The problem is not recruitment, to get another 10 people (well, it is, but not the biggest). The problem is that 25-man guilds will have to perma-bench 5 people when they start raiding mythic, and 10-man guilds will have to recruit 10 additional people specifically for raiding mythics. Unless you have 2 tanks and 2 healers that will switch their specs around when hitting mythic, which sucks, considering they've been raiding as tank/healer through the whole tier beforehand.
The problem my guild has is time. We have 3 10m cores and 1 25m but we raid when the people have time as all the time has be decided before hand. the other problem we have is one of our 10 m is working on heroics, the other are close to downing garrosh and the 25 m is working on seigecrafter now. so we have the people to make the 20m guilds but they will not be at the same place as other and will be under geared to the encounter compared to the other 10 people. they should bring back 40m or just leave it alone lots of people like to do just 10m lots like 25m another miss 40m.
This is really a fantastic change in the long-run. The backlash is really Blizzard's own fault for letting 10-man be anything more than catch-up mode, but players need to realize that no amount of whining will change their minds and 20-man is here to stay. I'm looking forward to the potential of class-specific requirements on fights, as well as the removal of homogenization, now that they no longer balance around 10 players.
very cool changes
Any release date set? I can't wait