Some revolutionary changes especially in raid formats.
I see and expect a lot of new cool looking Transmogs ;-)
I guess it will be interesting to see how will Flex be replaced by Normal modes and Normal evolving to Heroic modes. Seem like catering casual raiding guilds and casual players. Eager to see how 20 man will turn out, it should make world 1st race a bit more interesting, especially if Paragon and such guilds decide to go back to "big raid squad" raiding.
Omg this will be so epic that i want a purple play button! XD
I'm a little bit confused with the difficulty settings....Say, we were to apply the 6.0 system to SoO, does it mean that the "Normal" difficulty then be the current equivalent of Flex in terms of mechanics and such, or would it be like if I were to queue up for Flex raid now, and the bosses would be as hard as on "Normal" difficulty? Not sure if I'm making sense, sorry >.>
I am so incredibly glad that they are updating the raiding system once more. The reimplementation of old raid lockout features sound great to me. As well as of course the "No more needing to stand around staring at a boss waiting for your group to fill back up if someone has left." in LFR. All in all, I think Blizz finally realizes that raiding is about the social aspect too, as the last sentence indicates. I am psyched for this new expansion!
So glad to be losing Hit and Expertise, worth losing reforge. Stat management can be annoying when you just cant get down to your cap and waste stats.
I'm happy to hear that they are redoing UBRS, that place is a maze at it's current state and would be nice not to get so lost when levelling. Also think the scaling for raiding will make things more convenient for casual guilds/raid groups.
JEBUS cant wait to see people in MYTHICAL gear XD
I guess hardcore progression guilds will be doing the new heroic on 20-25 man to prepare for the new mythic?
I'm excited to see the future of flex raiding and challenge scaling.
Hmm.. Can't tell is blizz is trolling about Grom Hellscream being the last boss or not...
UBRS Heroic - Leeeeeroy Jenkins 2014!
Hope they say a probable release date can't wait !
Good changes to the raiding system, makes it more streamlined instead of the two seperate 10/25 races we have now, though it will hurt those small 10man heroic progression guilds. Removing hit and expertise is about time... and potential shattrath raid? Or just some map location? They should've edited their videos a bit better tbh >.<
I find it so odd that they are saying that they want the social aspects of raiding to come back to the game, while at the same time making the only "true" progression content (read: tightly tuned, difficult) 20 man. My guild has enough skilled players for it, but rarely even take that many people into a flex; we're more likely to split it into 2 smaller ones, since vent's terrible quality and latency make it damn near impossible to talk to anyone. I wish they had chosen 15 players instead of 20. I understand wanting more then 10, but 20 becomes a organizational challenge, not a fun social thing. Maybe I'm just missing something tho.
With the new mythic mode, there will finaly be a challenge to my Raid Group :D
The new raid system is pretty interesting. I can't wait to see how it turns out.
Where is Orgrim?
cant wait..everything really looks cool and much different than before..will be nice