The one thing that Blizzard does brilliantly is end game content. We have an entire guild sitting and waiting for a new MMO that will offer F2P (or similar) with the end game content of WoW, so we can look at moving. So far, many of the new MMO's that have come out have lacked this. They've failed to understand that very basic human need of having goals, striving for them, feeling a sense of accomplishment and feeling tied to a role or character. I personally hope that whatever they do in the new game, they don't lose those elements. But in the meantime, WoW needs to either go F2P or seriously cull it's fees (I'm not paying for anything from the store until they do), they need VR's in asap to address population (and that may be too little too late) and they need to stop with the friggin daily/rep grinds!
I really think a big problem with wow right now is they are locked into just trying to remain afloat as long as possible without any real long term vision of where the game is going. That's just the feeling I get. Like no one really has enough power to say 'here is where the game needs to go' and have everyone get on board and take it there. Instead it feels like they have focus groups doing studies(or just reading a lot of fan forums) and saying 'we need more of this or less of that' etc without anything really substantial coming out of any of it. I think wow is really just trying to stay afloat and no one at the game is trying too hard to be really be innovative simply because its more about sub numbers from month to month.
A small but important correction to the article: MM said they're looking for a new direction for the game, not a new director.
Apart from heroic end game raiding(which most people will never be in a guild good enough to achieve)there is actually very little challenge left in the game now for the average gamer.Leveling has become such a trivial challenge,they may as well just start your new character at 90 and save you a few days playtime.Dailies are just a chore,again with no challenge involved other than finding the time to do them.lfr,whilst great for someone like me who is only in a social guild with friends,requires so little effort you could go afk for the whole raid and still collect your purples.I remember how you needed a group to complete the hogger quest a few years ago,a low level starter zone quest that you needed help with to complete.But you at least got a feeling of accomplishment when you did finally kill him with the help of your fellow adventurers.The challenge to drive you forward to become a better player has for the most part been completely removed,but without a challenge what's the point of any of it.
2016 for Titan? Soo....about 2018 then? Or will the project get scrapped and restarted once more, or worse, go the way of Starcraft Ghost?Blizzard, let us know when project titan starts accepting beta applicants. Until then, it doesn't exist.
I'm not against the new MMO not being subscription, but we need to pay real money to make the game good, and NOT through in-game micro transactions. Nothing ruins immersion more than having to &*!@ around with paying real money. If they want to do Guild Wars style - pay for the game initially, ok fine. F2P or F2W, no. I will not be playing. Subscription ultimately ends up being the best format.
well i blame the "i have my hands tied"to the GM who couldnt help alot of the ppl i mean you pay 15 a month only to get screwed out of gear that dropped and wasnt able to loot u open a ticket only to find out there hands a re tied cant help u i myself started playing rift they had a lag issue the other day so out of the kindness of there heart they gave EVERYONE 500 in game credit see wow kindness goes along ways