I'd love to see options to obtain Lesser Charms other than farming. Yes, they have already made it easier to obtain them, but those of us who hate farming anything for any reason will jump on this the instant it is made available.As for the XP boost, I'll take anything that makes leveling alts that much faster.Farming? What are you talking about? Every other random world mob in mists content drops them. Most "elites" and rares drop them. Dailies, Pet Battles, it's insane, how many lesser charms the game gives you. A player has no need for more than 50 per week at this time. You must not play the game much at all if you can't get 50 in one week. Attitudes like yours about leveling contribute to the constant dumb-down of the game. I'm sure there are people out there that would appreciate it if you just started a new toon at max level. Maybe they'll throw in a chest with a set of epics. It's all about instant gratification.
Because F2P is a growing trend...SWTOR did it because of a declining subscriber base...and WoW has a declining subscriber base.Um...lol? Since it's still has 9 million players, which is more then Old Republic ever had.Edit: In other words, as long as the subs bring in the massive portion of Blizzard's money, they aren't going to go F2P any time soon.
Maybe it seems like an XP buff is "optional" at the store on first look.But soon, the leveling speed with the buff will be baseline and all regular players who refuse to buy it are on disadvatage.Either Blizzard thinks the leveling speed in the game is fine ( IMO it's way too fast with existing boni already), or it is too slow and gets increased with a patch for everyone. But if you'd have to pay for "XP Pots" instead of a general buff, then you have in fact Pay2Win.Now - i've paid over 1000€ for WoW subscriptions since release. But if anything goes even slightly into the "F2P/P2W" direction, i'm going to quit.Don't get me wrong, WoW is a great game and, despite its age, probably has never been technically good like it is today.But i absolutely hate any kind of so-called "F2P" games because they are all a complete rip-off for the player.Also the idea of an MMORPG with monthly subscription is that everyone pays a very small entry fee, and after that, players are only judged by their skill, ambition and personality.Very much unlike the "real world", where mostly social status, profession, salary, education etc. define a person.Any kind of advantages from an in-game shop would destroy that balance - it's bad enough as it is when people buy gold from 3rd party sites because they don't have time (or are too lazy) to farm, so we certainly don't need a game model where the investment banker can pay 5€ more to level 300% faster than the unemployed highschool teacher.An unemployed schoolteacher probably should look for a job instead of playing WoW. Please leave the EU Socialist Manifesto out of Wowhead comments, thank you.
Still find it hilarious people are saying they'll quit over a buyable xp pot.If it gives such an "advantage"..Go look up Krol the Blade. Look at his loot. 300% xp pot. Notice the RMT one is 100%.People who play in game have a bigger advantage.Lesser charms. Said this in another thread. Even if they were to remove all in game forms of gathering lesser charms this second, I'm good until the next expansion. I have that many of the stupid things.As said several times, this is ASIA ONLY for now. Maybe in a year or two we'll see xp pots or things. But if you honestly think somebody else's leveling speed affects you in the slightest..Don't know what to tell you.Only way it could possibly affect you is if you were going for Server first level 90, but..considering it's this late in MoP..yeah, if you don't got it, you don't got it.And for people saying "the next thing is raid gear!111!"I point you to EQ. They have one of the biggest, most obnoxious ingame stores. They don't sell any gear other than leveling gear (Which you can farm ingame, anyway). the only thing they do with it? They no longer really put cool weapon graphics ingame. They are all bought. So oh noes, people might pay for mog weapons!The one Krol drops has a low drop rate, does not persist through death, 1 hour duration, and does not work above 84. The purchased potion will be a greater advantage.
This actually made the technology section of the news on the BBC Red Button service!
The point of choosing an mmorpg that has a monthly subscription is that you want to have access to all the features of the game,and to have to make the same effort as everyone else to achieve your goals.I have paid more than 80 months of sub,and i feel betrayed seeing blizz telling me "We are going to charge stuff we developed using your money".They've been selling pets and mounts in the blizzard store for years now. This in-game store isn't really that big of a step from this, as far as charging extra cash for something they developed for the game goes. You might dislike the blizzard store as well, just saying it's not like this is new for them.
Buying bonus rolls? :( How soon now until bonus rolls are harder to get without real money or where it's impossible for a casual to get them... Soon the cosmog gear (real money transmog gear) will be "catch up" gear of iLv 496+... That's ultimately where it's going. That or having to pay for access to patched content. It was a good run while it lasted :(Whao. Letting your mind run rampant on this much?I think everything you are saying is a bit of a stretch. As others pointed out, unless you can buy the Greater Charms or Mogu Runes, you aren't buying any more rolls. Lesser Charms drop all over the place. If someone wants to buy them as opposed to running dailies, have at it. Hardly P2W. Its more akin to buying a bag of random goodies in other cash shops. Not even. At least with those you don't have to run the content.It seems like this testing is more focused around the Asian market, where the sub model is all but dead. I can't imagine the cash shop would be handled in the same manner in the EU/NA market. They are two completely different beasts.
@neonjohnYes, the one off Krol is low drop rate, and all of that, but saying 100% for an hour is greater benefit than 300% for an hour?I've farmed 2 of the Krol potions for my mage. Both times I got about 8 levels in that hour (leveled completely through outlands minus a few percent in 67).You pay, you get a lesser version guaranteed. You spend some time PLAYING you get a superior version. this is not pay-to-win. It's play-to-win.
GOD NO!Blizzard if u are making this a F2P game... it would be stupid as hell...Now it shall be like '' Haha i have more money than you so u suck and im the best'' @#$% i hate that. The same error at D3 and now on WoW plz, no if u do that i will Rage quit. :(
No your argument is invalid... its like ''Oh i got 10 lvl in 2 hr'' meanwhile another guy who waste his money say ''haha 20 lvl in 2 hr im so pro''.....more cash = more easy = more noobs = &*!@ty game...
No your argument is invalid... its like ''Oh i got 10 lvl in 2 hr'' meanwhile another guy who waste his money say ''haha 20 lvl in 2 hr im so pro''.....more cash = more easy = more noobs = &*!@ty game...How does someone leveling quicker mean they are a noob?At what point did you EVER hit a quest and think "man they really ramped up the difficulty on this, I better learn to play!"Any player worth their salt could be dropped into this game with a brand new level 90 and know how to play it within an hour tops.OK they might not know all the nuances, but they'd be able to hold their own.I submit that these noobs are basically noobs at everything, The game has no bearing on their incompetence, it's just one of many many things they do not try at, and there aint no fix for that.
You can still only get 3 Mogu Charms a week so saying that the Lesser Charms are P2W is ludacris.The most you can get is 3......Person A - $1.99Person B - 10 hours.Next patch... decrease drop rate.Person A - $1.99Person B - 12.5 hours.Blizzard thinks... hmm, not enough money...Next patch... decrease drop rate...Person A - $1.99Person B - 15 hours.Pain get's high enough....Person A - $1.99, Person B - $1.99 = Blizzard win.The mistake is when Blizzard's mentality begins to change from making games we want to play to make ways to make us pay.Every new feature they create... they will ask... should we give this away... or charge extra. More bag space.... Heirloom gear upgrades from 85-90. Another bank slot.... new character model. Legendary transmog.When does it end?
I really don't understand how people make the connection:Buying XP boost from 85->90 == WoW is going F2P.That's ridiculous.Why hasn't it been the case that:Buying an extra account and using RaF == WoW is going F2p?Cheers.
This recently got me thinking......can I turn in my extra Lesser Charms for game time? Seriously, if there was an option to pay 100 Lesser Charms to get 1 extra day of game time, I'd be doing that.
You can still only get 3 Mogu Charms a week so saying that the Lesser Charms are P2W is ludacris.The most you can get is 3......Person A - $1.99Person B - 10 hours.Next patch... decrease drop rate.Person A - $1.99Person B - 12.5 hours.Blizzard thinks... hmm, not enough money...Next patch... decrease drop rate...Person A - $1.99Person B - 15 hours.Pain get's high enough....Person A - $1.99, Person B - $1.99 = Blizzard win.The mistake is when Blizzard's mentality begins to change from making games we want to play to make ways to make us pay.Every new feature they create... they will ask... should we give this away... or charge extra. More bag space.... Heirloom gear upgrades from 85-90. Another bank slot.... new character model. Legendary transmog.When does it end?It'll probably end when you stop trying to predict the future and start thinking a bit more.First of all, it doesn't take 10 hours to farm 50 Lesser Charms. Blizz is throwing Lesser Charms at us.already by having them drop randomly and frequently from lvl 90 mobs.Yo dawg, I heard you like Lesser Charms, so we put'em on daily mobs so you can farm while you farm!It takes little effort for a maxed toon to get 50 charms. There is no pain in getting Lesser Charms.Secondly, you are getting awfully presumptuous about an idea of Blizzard's that is still in the earliest stages of testing on the other side of the planet. Blizz has stated quite clearly that the in-game cash shop idea is being focused toward the Asian market. Why? Because they asked for it. I highly doubt that what Blizzard does over there will have much of an impact on how they do it, if they do it over here.Thirdly, your presumptions on how this slippery slope will descend is incredibly silly. Paying for new character models? Come on, now, really?
Blizz is pretty clear about it's intentions with the store. It's for the convenience of those who already pay to play the game.We all already pay to play this game. But, in games with cash shops, it's not long before you start to pay more to access content you would have normally gotten with a subscription anyway."Want to unlock the new dailies? Only costs a dollar. Want to unlock this new zone? $5. Update 5.8 has new dungeons that drop xpac appropriate gear! Only costs you $2 per dungeon to unlock them!"With no indication that WoW plans on going F2P while simultaneously adding an in-game cash shop stinks of an unashamed cash grab for content we already are paying for.Glad I left this sinking boat months ago.
Personally, I don't see lesser charms as a P2W. I'm exalted with all the pandaria factions and the small bits of valor from dailies are nothing compared to raiding, LFR, etc. I hate that if I want Mogu Runes of Fate, I have to do dailies for factions I'm already exalted with just to get the charms. Granted, now at least they also drop off lv90 mobs, so that helps a bit. But considering you can't get more than 3 runes a week anyway, I think it's still rather balanced. As for the exp, there's already a battle.net account-bound 300% exp potion off a rare in Dread Wastes. There's also a ridiculous amount of heirlooms now, guild perks that add experience, and the monk Enlightenment buff. So crying about people getting extra experience at this stage is childish.
I was recently asked to fill out a survey by Blizz and the questions that were asked would lead me to think that they are leaning towards making it free to play, with items you pay for. They asked about games such as League of Legends, Star Wars and Guild Wars, to name a few, and the questions were have you bought ingame items, how likely would you be to do so,and so forth. I could see it happening.