Big changes are coming to World of Warcraft’s Arenas that will make participating more convenient and competitive than ever before, and some of those changes may begin appearing on the PTR very soon.
Today, competition is limited to the realms within your Battlegroup, and your ability to participate in the Arena system requires having a static team with friends on the same realm. In the upcoming Patch 5.4, we’re building on technological improvements we’ve made over time (such as region-wide matchmaking) to expand the pool of competitors and improve the Arena experience for all World of Warcraft players.
One of the first things you’ll notice in Patch 5.4 is that you’ll no longer need to join or create an Arena team to compete. Instead, queuing will work much as it does for Rated Battlegrounds: you can queue for an Arena battle in a party of the appropriate size (still 2v2, 3v3, and 5v5), and your opponents will be selected based on the average Match Making Rating of your party.
For the most part, the mechanics of Arena will remain the same. You’ll still gain and lose personal rating based on your wins and losses, though your Conquest Point cap will now be based on your Personal Rating. The rating requirements to purchase items will also be based on your Personal Rating.
The change will confer a few advantages over the old static-team-based system:
As before, at the end of an Arena season, the top players will still earn titles and mounts.
We’re excited for these changes, and we’re eagerly looking forward to hearing your feedback. Please join us on the PTR when these updates go live to check them out for yourself.
*scratches chin*Hmmm interesting.
They base the reward on percentage not a static number of people so the total pool of people getting the reward will be the same as before. In addition, if the pool of arena players sees an increase there will end up being more titles and mounts rewarded and with this change we may see a number of people returning to arena.
Does anyone know yet how the virtual realms will affect character slots and sending heirloom gear? For example if you have the maximum number of slots on say a couple of realms that become 'virtual linked' will they let you keep all the slots or give free transfer to move some of them so that you are still limited to 11 toons per server regardless of it being a virtual or not. Will you be able to send heirloom gear across to virtual linked realms?