Upon reaching 66% and 33% remaining health, Rook Stonetoe, He Softfoot, and Sun Tenderheart call upon the spirits of their fallen allies to aid them in battle.
Rook Stonetoe calls upon the spirits of his closest friends, which form Embodied Misery, Embodied Sorrow, and Embodied Gloom.These spirits continue their attacks against players until all three are slain.
In Heroic Difficulty, secondary targets are afflicted with Residual Burn, taking 500% increased damage from Inferno Strike for until cancelled.
He Softfoot calls upon the spirit of his brother, forming Embodied Anglish, a manifestation that fixates upon the raid member who has the Mark of Anguish.This spirit continues to attack players until it is slain.
He Softfoot is a Master Poisoner and occasionally coats his weapons with various types of poisons.
In Heroic Difficulty, Master Poisoner abilities also take effect when using Garrote or Fixate.
Sun Tenderheart calls upon the spirits of her protectors, forming Embodied Despair and Embodied Desperation.These spirits continue their attacks against players until both are slain.
Calamity increases in magnitude by an additional 10% of maximum health each addtional time it is cast.
Rook Stonetoe, He Softfoot, and Sun Tenderheart share a spiritual bond, linking their fates to each other. Upon reaching 1% health, each of them will begin to cast Bond of the Golden Lotus if any of the other Protectors are still in combat, restoring 20% of maximum heath upon completion.Bringing all three Protectors to 1% health simultaneously will restore clarity to their clouded minds.
General Nazgrim will take on various stances during the battle.
Several of General Nazgrim's abilities require Rage to use. General Nazgrim will gain Rage from various abilities used during the battle.General Nazgrim prefers to use the ability with the highest Rage cost.
General Nazgrim will call for the aid of his forces during the battle.At 10% health, General Nazgrim will call in an additional wave of forces.
In 25-player mode, 6 orbs of corruption are created every 3 sec.
In Heroic Difficulty, Displaced Energy roots the target in place.
In 25-player mode, Malkorok opens 8 tears with each cast.
Three Klaxxi Paragons join the fight at the beginning of the encounter. You will only face three Klaxxi Paragons at any time. The order in which Klaxxi Paragons will join the fight changes each week; but remains the same for the duration of the raid week.Any time a Klaxxi Paragon is defeated, any other active Paragons will heal to full and gain Paragon's Purpose. Defeating a Klaxxi Paragon causes the next Klaxxi Paragon to join the fight.You can tell which Klaxxi Paragons will join the fight next by looking for which ones are Ready to Fight.Defeated Klaxxi Paragons can be interacted with, one time, to steal that Paragon's abilities.
After a Paragon has been defeated, one player may take the fallen Paragon's powers to use as their own. Only one player can take any one Paragon's power, and a player may only take a Paragon's power once during the encounter.Each Paragon's powers can only be acquired by particular class roles.
In 10 Player Difficulty, the maximum number of targets that can split the damage is limited to 2.
In 25 Player Difficulty the maximum number of targets that can split the damage is limited to 5.
In Normal and Raid Finder Difficulties, the Kunchong will perish when the control effect ends.
In Heroic Difficulties, when the control ends the Kunchong will enrage, automatically Molting if it hasn't already done so, and attack players at random.
In Normal Difficulty, Iyyokuk selects all targets that match either of two of the initial target's criteria.
In Heroic Difficulty, Iyyokuk selects all targets that match any of the initial target's three critera.
In Raid Finder Difficulty, Iyyokuk selects all targets that match one of the intial target's criteria.
In Normal and Raid Finder Difficulties the heal is copied to anyone that shares the race or class of the initial target.
In Heroic Difficulty the heal is copied to all other raid members who share the class of the initial target.
In Heroic Difficulty, Rik'kal the Dissector also uses the following ability: - Mutate: Amber Scorpion
Garrosh, wielding his new weapon with his True Horde and siege machines at his disposal will destroy any intruders. The True Horde join the battle more frequently as the fight progresses. This phase will continue until Garrosh reaches 30% health remaining.
Periodically the call of Y'shaarj will transport Garrosh and the players into the Realm of Y'shaarj for 1 min. Garrosh will Absorb Energy from the Heart of Y'shaarj until players have defeated all Minions of Y'shaarj inside the realm and interrupt Garrosh.
After absorbing the Power of Y'shaarj, Garrosh will heal to full health as Y'shaarj bestows Garrosh with new abilities.
,6,7When Garrosh reaches 25 energy Whirling Corruption becomes Empowered.
,6,7When Garrosh reaches 50 energy Touch of Y'shaarj becomes Empowered.
,6,7When Garrosh reaches 75 energy Desecrate becomes Empowered.
,6,7When Garrosh reaches 100 energy Gripping Despair becomes Empowered.
At 30% health Garrosh will absorb the remaining power of Y'shaarj, gaining full energy, empowering all of his abilities.
Can't wait to see what the druid tier set looks like..
Hunter set reminds me of a Paladin.. :\"
Why are we fighting the Klaxxi Paragons? Thought they were on our side. Interesting.
I guess with the Klaxxi Paragons fighting as enemies we can only assume an Old God (who they worshipped) must be driving Garrosh's evil. Guess we should have taken their warning when we hit exalted with that faction more seriously. I am saddened to see He Softfoot and Siu Tenderheart as enemies :(
Anyone else get the Moon Moon reference? I busted out laughing. http://knowyourmeme.com/memes/moon-moon
I just want to be in on the killing of Garrosh....
I was wondering when we'd see Sha of Pride surface...after being mentioned by Seer Hao Pham Roo during the Path of the Last Emperor quest. This patch looks great so far.
NOOOO! Nazgrim! You can't die! T_T
Moon Moon really cracked me up :D
Where's my little Niuzao pet :(Also, I wish that we didn't have to kill Kil'ruk- I felt like we were kind of buddies.
Oh the Paragons live? That's good. Maybe we'll get playable Klaxxi in an expac to two :P
Season 14 models are the worst so far in WoW history...
He Softfoot should be a quiet encounter- isn't he mute?
On the one-hand, that Sha looks fabulous, girl.On the other, the DK PVP set... does not. :S
First off 'Called it' with the Sha of Pride.Secondly, the Klaxxi are all about the return of Y'Sharrj. Remember the Klaxxi are the priest-order of the Mantid and the Sha are only the various malignant parts of Y'Sharrj. Assuming the Sha of Pride is trying to reunite the parts and ressurect Y'Sharrj (or that he just told the Klaxxi that was his goal) they would definitely fight for him.That being said I would have liked more foreshadowing of this alliance before the raid.. :(Finally, I REALLY hope we get those Celestial pets.. Lil'Xuen is adorable.Oh and as always; The Paladin suit is ugly.
you never finished the klaxxi dailies? we were warned that if the old gods returned that they would side with them, and y'shraaj is heavily involved with this raid.
Those wings on the priest set... LOOKS AWESOME!why do druids never get that kind of cool effects?.. /qq
Now those were fast spoilers about the end raid of the expansion, I'm glad to kill the Klaxxi and everything on the way. I didn't expect Garrosh to simply to go Deathwing-mode after 30% until he dies, I hope we don't get a lame explosion too, lol