Upon reaching 66% and 33% remaining health, Rook Stonetoe, He Softfoot, and Sun Tenderheart call upon the spirits of their fallen allies to aid them in battle.
Rook Stonetoe calls upon the spirits of his closest friends, which form Embodied Misery, Embodied Sorrow, and Embodied Gloom.These spirits continue their attacks against players until all three are slain.
In Heroic Difficulty, secondary targets are afflicted with Residual Burn, taking 500% increased damage from Inferno Strike for until cancelled.
He Softfoot calls upon the spirit of his brother, forming Embodied Anglish, a manifestation that fixates upon the raid member who has the Mark of Anguish.This spirit continues to attack players until it is slain.
He Softfoot is a Master Poisoner and occasionally coats his weapons with various types of poisons.
In Heroic Difficulty, Master Poisoner abilities also take effect when using Garrote or Fixate.
Sun Tenderheart calls upon the spirits of her protectors, forming Embodied Despair and Embodied Desperation.These spirits continue their attacks against players until both are slain.
Calamity increases in magnitude by an additional 10% of maximum health each addtional time it is cast.
Rook Stonetoe, He Softfoot, and Sun Tenderheart share a spiritual bond, linking their fates to each other. Upon reaching 1% health, each of them will begin to cast Bond of the Golden Lotus if any of the other Protectors are still in combat, restoring 20% of maximum heath upon completion.Bringing all three Protectors to 1% health simultaneously will restore clarity to their clouded minds.
General Nazgrim will take on various stances during the battle.
Several of General Nazgrim's abilities require Rage to use. General Nazgrim will gain Rage from various abilities used during the battle.General Nazgrim prefers to use the ability with the highest Rage cost.
General Nazgrim will call for the aid of his forces during the battle.At 10% health, General Nazgrim will call in an additional wave of forces.
In 25-player mode, 6 orbs of corruption are created every 3 sec.
In Heroic Difficulty, Displaced Energy roots the target in place.
In 25-player mode, Malkorok opens 8 tears with each cast.
Three Klaxxi Paragons join the fight at the beginning of the encounter. You will only face three Klaxxi Paragons at any time. The order in which Klaxxi Paragons will join the fight changes each week; but remains the same for the duration of the raid week.Any time a Klaxxi Paragon is defeated, any other active Paragons will heal to full and gain Paragon's Purpose. Defeating a Klaxxi Paragon causes the next Klaxxi Paragon to join the fight.You can tell which Klaxxi Paragons will join the fight next by looking for which ones are Ready to Fight.Defeated Klaxxi Paragons can be interacted with, one time, to steal that Paragon's abilities.
After a Paragon has been defeated, one player may take the fallen Paragon's powers to use as their own. Only one player can take any one Paragon's power, and a player may only take a Paragon's power once during the encounter.Each Paragon's powers can only be acquired by particular class roles.
In 10 Player Difficulty, the maximum number of targets that can split the damage is limited to 2.
In 25 Player Difficulty the maximum number of targets that can split the damage is limited to 5.
In Normal and Raid Finder Difficulties, the Kunchong will perish when the control effect ends.
In Heroic Difficulties, when the control ends the Kunchong will enrage, automatically Molting if it hasn't already done so, and attack players at random.
In Normal Difficulty, Iyyokuk selects all targets that match either of two of the initial target's criteria.
In Heroic Difficulty, Iyyokuk selects all targets that match any of the initial target's three critera.
In Raid Finder Difficulty, Iyyokuk selects all targets that match one of the intial target's criteria.
In Normal and Raid Finder Difficulties the heal is copied to anyone that shares the race or class of the initial target.
In Heroic Difficulty the heal is copied to all other raid members who share the class of the initial target.
In Heroic Difficulty, Rik'kal the Dissector also uses the following ability: - Mutate: Amber Scorpion
Garrosh, wielding his new weapon with his True Horde and siege machines at his disposal will destroy any intruders. The True Horde join the battle more frequently as the fight progresses. This phase will continue until Garrosh reaches 30% health remaining.
Periodically the call of Y'shaarj will transport Garrosh and the players into the Realm of Y'shaarj for 1 min. Garrosh will Absorb Energy from the Heart of Y'shaarj until players have defeated all Minions of Y'shaarj inside the realm and interrupt Garrosh.
After absorbing the Power of Y'shaarj, Garrosh will heal to full health as Y'shaarj bestows Garrosh with new abilities.
,6,7When Garrosh reaches 25 energy Whirling Corruption becomes Empowered.
,6,7When Garrosh reaches 50 energy Touch of Y'shaarj becomes Empowered.
,6,7When Garrosh reaches 75 energy Desecrate becomes Empowered.
,6,7When Garrosh reaches 100 energy Gripping Despair becomes Empowered.
At 30% health Garrosh will absorb the remaining power of Y'shaarj, gaining full energy, empowering all of his abilities.
First I wanna say, Holy &*!@ that Paragon fight. Next, "This is not the last we have seen of Feng." Either Cho lied or Feng is part of Spoils of Pandaria. Finally, please please please blizzard give us warriors a good looking tier.
by the all makers what hell has garrosh done to himself!
can't click on the models to make them work =[
Allot of characters dying next patch ... when did Blizzard hire George R. R. Martin ?
wtf happened to the armour its getting worse
Based on the Dungeon Journal, the Garrosh Hellscream fight looks like it will be pretty damn fun.
Will it be 4 wings of 3 bosses each like ToT?
I would like to know why it is always Orgrimmar that gets beat up?
2 tiers in a row a decent look for mages? What is this black magic!Also....Garrosh was suppose to be the last boss of this patch (or so at least thats what the chatter has been in my guild) so does that mean the new xpac will make an appearance at Blizzcon or am I getting ahead of myself?
Kinda wished I PVPed for that priest set. the whole Tyrael's wings effect is really winning me over.
I really don't get the idea of the hunter PVE set o.O
Nazgrim. Won't. Die.
But... I don't want to fight the Klaxxi... :(
When you hit exalted one of them takes you on a tour and tells you the Mantid used to worship the Old Gods until the Titans defeated them, and that if an Old God ever returned they would fight on his side.
Hmm... I was hoping we'd get called during the siege about jaina trying to (as she put it) rain destruction upon the city, with everyone inside, and we had to stop her...