i am SOOOOOO GETTING glad with the Turn evil fear :D
It looks like Thrill of the Hunt is going to be a no brainer for hunters, now...Edit: I wonder if the Virtual Realms are going to be based on the old Battlegroups (Cyclone, etc.)? That would be an interesting turn.
Agree with you ten thousand percent... I use it all of the time in BM spec, solo'ing and otherwise.
Locks taking a hit to Kil'Jaeden's Cunning isn't the worst thing that could happen in all honesty and was to be expected. I don't, however, understand why they are considering putting Mannoroth's Fury on a cd and make it last such a short amount of time. Having that as a passive seems reasonable enough and 15 seconds of increased AoE seems kinda lackluster on a 1.5 min cd. Here are my thoughts:Why not keep Howl of Terror where it is and instead of giving us a cone spell, change Mannoroth's Fury into an actual AoE spell. Maybe have it replace one of our current AoE's depending on what spec we were? That would make more sense to me as a lvl 90 talent and would make the lvl 90 talents more attractive accross the board. We'd have a good PvP talent (AV), a situational casting talent (KC) and an AoE that could stand on its own or replace a current spell (MF). Then affliction would have a talent they could take for better AoE if the situation called for it too.
Balance druids will quite suck in PvP because the "15% damage reduction" will disappear, survivability will decrease. Instead we are granted increased mana costs, low burst, huge cast times (speaking of starfire), and a %^&*ty solar/lunar energy system. The nice and beautiful things that appeared in every patch, are the Pve things, and talkin about this patch, it is the virtual realm.
Please dont nerf lock i just started playng demo and it was really fun, i dont have an amazing brust and cc, so i need tankines and that 10 % dmg reduction,and i also need to cast soul fire while moving. I would be able to go with casting fear in place if you make soul fire instant cast when i get molten core effect, and if you can make 60 level talents not so ussles or just make a talent that makes my mana regenerate faster cause i will need to cast fell flame,since it will be the only spell that i can cast wile moving, or you can make my mana to regenerate 750% faster wile i am in metamorphosis that would be fun. And if you decide not to do any of that, than PLS JUST DONT NERF LOCK ;)
Lock needs nerfs bad.
I really don't see why anyone is complaining about the howl of terror change. Rather than having to choose it, you get it automatically and have a choice of something extra. Why bad?I do agree that KC's nerf is a big hit, but it was a mandatory talent. That kind of defeats the purpose of this whole talent system. Enter the whiners that will say all the other talents are mandatory.....It sucks but this was kind of a necessary evil. Although the way it was changed is really not efficient. Hopefully they'll find something better.My hunter is MM and I think the silencing shot change is moronic. As far as I've seen, and I know someone will correct me if I'm wrong, every non-healing spec of every class has at least one interrupt or interrupt proxy. Why would you take it away from most hunters? I do not understand the idea behind that.Also, to the "pvp more" guy, thank you for proving why this game desperately needs to make a bigger distinction between PvE and PvP. Why is it that the game whose content is 90 percent PvE, and whose players are probably split about 50/50 on exclusively one or the other, why does PvP have supreme rule over character class changes? When's the last time you saw a class change because of how it affects PvE? As far as classes go they act like the entire rest of the game outside those 2 dozen or so zones is just filler for PvP queue time. How about a flip side to specs. A PvE version and a PvP version which automatically switches over when you enter a BG? Mostly identical but with key differences for when something is overpowered in PvP and makes all the PvE people whine.
How many nerfs is enough for us warlocks?
Not too shabby! :D
Thanks for another lock nerf. Kil'Jaeden's Cunning on use? Hell no.
Why is Blizzard so ^&*!ing dumb? Buffing the op classes and nerfing Warlocks to the ground.!@#$ing up PvE warlocks totally..
Why on earth do they buff ret this much through an expac, just to break out the nerf bat for the next? They know damn well people are just gonna *!@#$ and whine as soon as ret gets stronger, and yet they do it again.What, should I, as a fan of ret, just get used to being viable for the final patch of an expac, before being nerfed/overhauled and having to l2p again?
Warlock's kil'jaden's cunning's nerf should be done, it will make the warlock's simple as hell to kill, they wont be able to kite anymore just in 15 seconds and that's nothing. Many locks will quit play lock's because of this nerf
To be honest losing the only silence for hunters (wich makes non-mm hunters impossible to for example to solo pandaren rares) is pretty annoying especially since my Anger haven't recoverd that i have to choose between intimidation and silencing shot.