Now that the patch is on the horizon, we’ve narrowed down some of the key things you might want to know before the big day. If you want to find out more about everything that’s coming, you can check out the latest Public Test Realm patch notes, or even download and play on the PTR itself.
Hold on to some of those currencies you’ve been earning over the course of patch 5.2. The gear-upgrading Void Binders are returning in patch 5.3, but it will be cheaper to upgrade items using Valor and Justice Points. Upgradeable PvP items from Season 12 will be eligible for upgrade once again at their original costs. In addition, Heirloom items will be cheaper to upgrade, whether you’re using Justice Points, Honor Points, or Darkmoon Faire tickets. We’re also speeding up the leveling process from 85 to 90. Here are the details:
Item Level Requirements
Are you ready to face the Raid Finder, Heroic dungeons, and new Heroic Scenarios? Make sure that you’re geared up to dive right in:
Lesser Charms of Good Fortune
We’re adding more ways to acquire Lesser Charms of Good Fortune in patch 5.3. In addition to the changes that took effect in patch 5.2, which reduced the number of Lesser Charms of Good Fortune required to purchase three Mogu Runes of Fate from 90 to 50 and allowed players to earn Lesser Charms from Pet Battles, these new sources of Lesser Charms will be available in patch 5.3:
PvP Season Update
PvP Season 13 is still in full swing. We discussed many of the changes coming to PvP gear in our PvP Gear in 5.2 and Preparing for PvP in Patch 5.3 blogs, and the changes below are explained in greater detail there. As a reminder, the 7,250 Conquest Point requirement to purchase non-elite Conquest Point weapons is being removed with patch 5.3.
A number of significant changes are coming to PvP and PvP gear:
It’s easy to make sure that you’re ready to play when the realms become available on patch day. If you haven’t played in a while, one of the simplest things you can do is open the World of Warcraft launcher and allow the updater to download the latest available game files. If you use user interface add-ons, make sure you have the latest versions and that they’re updated and ready to go for the new patch. This is also a good time to update your video card’s drivers.
If you experience any patching issues, there’s a technical support forum thread all about patching that could help. You can also follow @BlizzardCS on Twitter for the latest support-related news.
Getting Additional Account Help
If you’re having an issue with your account, a number of resources are available to you. If other players are experiencing a similar issue, they may have already posted about it on the Customer Support forum located here, so that can sometimes be a good first stop. If you need more information or direct assistance, the Battle.net Support site will allow you to search through available solutions, submit a support ticket, or contact customer support directly.
A compilation of resources and information can also be found on the Customer Support forum, including information on in-game support, reporting bugs and cheats, submitting suggestions, reporting forum violations, and sharing forum feedback.
Good luck, and we’ll see you in Azeroth!
I feel like I'm the only person that's like - why the XP nerf from 85-90? I really don't feel like this is a lengthy process to begin with. The problem is they just nerf nerf nerf and it becomes a shell of a game that is just gear welfare after awhile. Some would argue that it's already like this. Already, when leveling, I feel like I miss lore and phases because even just doing quests, I outgrow zones/quest chains so quickly. Maybe this is just me since I've only been playing for a few months and like to experience the Vanilla-BC-WOTLK-Cata content.
I look forward to patch 5.3! Love the new pets & pet battles and achievements, The Dungeons & Raids...etc..etc..I am looking forward to it & hoping I have no issues with my PC with upcoming patch...which leads me to ask everyone's opinion on this idea....Has anyone else ever ( I would imagine) thought of making a Blizzard Gaming System? It could play any of the Games offered by Blizzard. I am NOT a developer...but I thought, If anyone else has any idea's on this...be it positive or negative...would love to hear others thoughts on this... would be way cheaper than a PC and..blizzard could do so much more with it...imagine...Thanks all..
Nerfing the XP because people are mostly just leveling alts makes sense to a degree, but, why even bother? Why not just make everyone start at level 90 and call it a day. What is the point of leveling? To learn your class and level professions? Why not just grant people max level professions? It just starts becoming hollow after awhile. If leveling isn't supposed to be a challenge or an accomplishment, why bother with it at all? Already, someone in full heirlooms can get probably 20 to 30 levels in a day just instance grinding. But, what's even the point of that? You already have gear through level 80 or 85...it becomes a formality, not an accomplishment.They just get in the habit of nerfing everything and it becomes too easy. Look at Oondasta. He was HARD when he first came out, and still is to some degree, but even the mediocre players on my mediocre server managed to down him (granted, with 3 raid groups) before the nerf. Then, they cut his hp dramatically and changed some of his abilities. I wouldn't say he's *easy* now, but it definitely isn't the accomplishment it used to be. 20 man guild groups down him with no problems (as long as healers and tanks know what to do). Not exactly a world boss anymore. I had no problem with them nerfing the spawn time of the world bosses - a few days respawn time is kind of absurd for a supposed world boss. But, some would say even that nerf was too much as Lord Klizzak is still on a long spawn timer, and it's more of a thrill if you a) get to fight said rare world boss, b) kill said rare world boss, and c) got loot from said rare world boss. Then you have stuff like the Vengeance buff (I know that's been around for awhile)...I dunno...It just starts feeling too easy after awhile. Sure, RNG still rules the loot drops, but now they're even buffing that.
I am interested to see how the pvp ilvl normalization works out. I have played regular bg's for a long time, even acquired a full cata gladiators set for one of my characters. By saying that, I mean, I have worked hard before towards acquiring the right thing. By the time I got a full set, a new season began, because it is so slow to get conquest points doing regulars and dealing with the clearly not-so-regularly geared opposition. I really hope this change helps the regular battleground environment because there are times of day when it is outright honor farming happening and people playing in an non-sporting fashion. I hope fun returns to random bg's and earning honor points at least seem like earned honorably. I just want to add that my opinion is based on normal random bg's.