The war between the Horde and the Alliance continues to escalate as both factions vie to claim Pandaria’s resources as their own. Deep within the Valley of the Four Winds, the mines of Deepwind Gorge serve as a Battleground where victory is measured not in fallen foes, but in gold. High atop the majestic mountains of Kun-Lai Summit, the Tiger’s Peak Arena—training ground of the Shado-Pan—tests the mettle of all who enter its perilous boundaries.
The war between the Horde and Alliance continues to escalate as both factions vie to claim Pandaria’s resources as their own. Deep within the Valley of the Four Winds, the mines of Deepwind Gorge serve as a Battleground where victory is measured not in fallen foes, but in gold.
In this level-90, 15-vs.15 Battleground, Horde and Alliance players begin at either side of the map and battle for control over three gold mines located centrally in the north, south, and middle.
Capturing a mine begins to add gold to your team’s count, and it continues to accrue as long as you have control of a mine. Controlling more than one mine at a time boosts the speed at which your team gains gold—though it would be wise to be wary of spreading your forces too thin.
The Cart of the Steal
Sometimes the best offense is a good defense, and that holds true within Deepwind Gorge. Each team has a mine cart at their base. If stolen, up to 200 gold will be removed from their total. If players return the cart, the gold will be restored. However, if the cart’s captured, their enemy will receive an additional 200 gold. A stolen cart or two could flip an entire battle on its head and change an inglorious defeat into a resounding win.
Just the Facts
Name: Deepwind Gorge
Location: Valley of the Four Winds
Size: 15 vs. 15
Capture Points: Northern (Pandaren themed), Central, and Southern (Goblin themed) Mines
Mine Carts: Capturing a mine cart will award the capturing team 200 gold per capture
Terms for Victory: 1,600 Gold
The Tiger’s Peak
High atop the majestic mountains of Kun-Lai Summit, the Tiger’s Peak Arena—training ground of the Shado-Pan—tests the mettle of all who enter its perilous boundaries. Combatants will need to take advantage of the looming tiger statues and fenced platforms to gain the upper hand and claim victory.
I don't know... for a BG located in VoFW I'd have expected to protect peons tending farms. You know, being full of farm land and all. Oh well... ON WITH THE KILL'N!
yeah, no cant say that School of Hard Knocks gets me interested in PvP, just makes it even more frustrating when you are trying to do something and still cant manage it due to everyone else wanting it/or no one trying to help you so you dont have to go back and do a bg.
It awards the title Gorgeous.Can't stop laughing. Well played Blizzard, well played.
I think School of Hard Knocks turns more people away from PvP than it ever gets interested in doing it. The problem is that it doesn't just make you try PvP, it makes you accomplish specific difficult objectives within PvP and within a very limited time period. You WILL have a rough time of it, as you have to learn PvP AND learn the zones AND and get good enough at it to accomplish the objectives, all within one week, and on PvE gear besides. The frustration will leave a terrible taste in your mouth, as evidenced by the unparalleled litany of gripes in the comments threads for it here and elsewhere.Contrast with the other intro-to-PvP achievements, like the one about laying out feasts in battlegrounds. No problem. You join, you lay out your feast, and then whatever happens doesn't matter -- you can explore the place, die horribly and repeatedly, and it's fine, because you've accomplished what you came for. So maybe then you like what you see and are tempted to do more. Ditto the Valentine's Day one where you have to put out a Love Fool in a couple different PvP areas. Even the G.N.E.R.D. rage one, because you can just hang around your allies and score kills as a team, even if you personally aren't any good. These achievements force you to participate and get a feel for how PvP works without turning your main objective into a grueling, frustrating experience.School of Hard Knocks? I have a little PvP experience already, as I farmed the various Honor Point mounts, but I DREAD trying to get this achievement done, and I hate it already, and PvP can go to hell.
Tip. Don't make new ones and fix old ones.- Tush
"Gorgeous"? Why on Earth would doing a meta achievement for PvP award the title Gorge--OH. /facepalm
While I think we can all agree on the Snatch (pvp is sort've like bare-knuckle boxing) aspect to the title, it seems to be a really bad pun of Blizzard's: Gorgeous (Gorge-ous), as in relating to the gorge./rimshot
dont know if 10% health reduce on lei shen in LFR will help i still get 3-4 wipes on tuesday
nope its hasn't got people interested in pvp at all. i do both pve and pvp but only arena not battlegrounds as i find no communication between anyone. both sides hate it. pvpers because they have pve trying to do achis. and pve'ers because they have to content with elitest pvp idiots that are geared and as soon as they see the orphan just lol you. blizz stop putting pvp into events
reason you get wipes is cause its an lfr and no one listens they just say gogogogogogo etc hopeing to nuke it and not know tactics
very un-needed his HP was fine.
I had wanted School of Hard Knocks for ages, so I prepared for it in advance, getting to know the BGs, slowly acquiring gear up to the point of full Malevolent and then it was a breeze. Even so, I saw people trying the achie in the beginner's Crafted PvP sets, and they got their achie components as well in the bg's I witnessed.Can't say learning PvP was better or worse than PvE, both have their frustrating points and rewarding points. For me, getting this was truly an Achievement (capital A) because I put effort into it and the satisfaction of finally getting it was commesurate, compared to, say, flying around Pandaria to get a story. End result: I now have the Big Violet Meta and I have discovered a new part of the game, so I can get more of money's worth now when I want a change from PvE.P.S. If you find communication in your bg group is a problem, just start communicating. Not all players in there are heartless trolls/killing machines. Except those who actually are trolls or bots :)
School of Hard Knocks - did not get me interested in BG's and PVP, it made me hate it. And now I hate it even more, it is the last achievement I need to What a Long, Strange Trip It's Been. I won't even get close to make it this year either. The Dinner Impossible was fun though. because it was easy, after that I even started to be in BG's occasionally. BUT school made me hate themI have spent time thinking on how this could have been improved every idea I came up with seems to me to be a better one. I even submitted a suggestion like the one below.School of Hard KnocksTake your orphan into the battlegrounds listed below and win each of them 3 times while your orphan is out. Eye of the Storm - 3 victories, Alterac Valley - 3 victories, Arathi Basin - 3 victories and Warsong Gulch - 3 victories
I like to heal in PvP I'm on it with my resto druid. But trying to make this School of... achievement pisses me off badly and after one day of doing it, I needed one day to rest without pvp or game. :P
Well, maybe I will actually bother doing lei shen again on lfr now. I did him once and then swore him off.
As someone who hates pvp, and avoids it at all costs, I really wish this achieve wasn't included on the Children's Week requirement, or at least toned down. The halloween and christmas ones were more tolerable than this one. Maybe have only one of the objectives met for the meta, and the full thing just for nerd points?
School of Hard Knocks is the worst achievement I've seen so far in game. Not only does it not make me interested in PvP, but it makes me loathe the very idea of doing PvP. After trying in vain for what felt like an eternity, but was really a couple hours, to do the first part (of the 4! parts), I was having so little fun, that I was beginning to wonder why I'm even paying for the subscription to play. Like previous commentators have said, I don't mind if Blizzard puts in a holiday achievement that makes me experiment with other ways to play the game, but don't make me master them in less than a week, or even require me to get good at them.