So, Now I can't run away from mobs with my Water Strider? This is sad =/
oh goody more mage buffs.other than pyroblast.
The Hordebreaker! now I'm jealous of Alliance players. Awesome title ;o;
Stop nerfing affliction locks! Seriously! Please!
Oh yes punish the fire mages. We don't suck enough in pve. :'( Pyroblast needs more love!And interesting, new striders? Faction? Drop?
It's getting a minimal damage nerf because it's getting a crit chance buff from Critical Mass. As a result, you'll see more pyroblasts. Hence the nerf to its damage.
Are those water striders even available...?
They all aren't available--whenever there's a spell change to the available one, the tooltip text on all five gets updated.
As a fire mage, I can understand the nerfs do Pyroblast.If you have Pyroblast hitting hard, you have less critical hits which makes the rotation kinda boring and slow. But if you have a weaker Pyro, but more critical hits, you have a more fun and fast rotation.
GG more nerfs to priests and buffs to shamen, Who actually writes this @#$%? Do you even play WoW?
Pyro and CM changes are just long over-due tooltip fixes.
Pyroblast isn't what it was before. It was back then like Chaosbolt. One shoted everyone in PvP and dealed a great damage. Now it is piece of *!@#. It did have longer cast time tbh. Could we have our old Pyroblast back?-Tush (Played on Mage since end of Vanilla)
Correct me if I'm wrong but this change to Shield slam now means less damage. So warriors are doing so much dmg now that they need to reduce it, what's next?
will the VP requirement nerf reset "A Test in Valor, so if I have 5k before the patch I have to grind 3k again, or will I get "quest completed" ?