As youâ€™re probably aware we introduced a new system in 5.1 which allowed you to upgrade some gear a few items levels at a time by paying with the PvE (Valor/Justice) and PvP (Conquest/Honor) currencies. In 5.2 the Voidbinders (NPCs who perform item upgrades) took a break to let people focus on just acquiring new items with their points. It also gave us time to evaluate the system, and decide how we want to continue supporting it.
PvE Item Upgrades in 5.3:
We still like the upgrade system for PvE as a way to make steady progression against bosses you canâ€™t quite kill yet. You very predictably earn Valor every day, and use that Valor toward increasing your characterâ€™s power and overcoming an obstacle. Itâ€™s also good that Valor always has a use; itâ€™s a currency we always want to be valuable regardless of where you are in progression.
The thing we didnâ€™t like about item upgrades previously was that it created these rather brutal decisions where you were essentially betting against yourself, or having to offload large sums of Valor to keep from capping. If you just got a belt, but next week youâ€™re going up against a Heroic boss that drops a best-in-slot belt for you, you might bet that youâ€™ll get that belt and so youâ€™d wait to upgrade it. But thatâ€™s complicated by the issue of being Valor capped and needing to spend some. So you dump Valor on upgrading a different slot and just hope you donâ€™t replace that one instead.
In 5.3 the costs are dramatically cut to the point that these decisions are far less brutal, and you can pretty easily upgrade every slot instead of hedging bets against specific slots being replaced or not. In the example above you could go ahead and fully upgrade that new belt for only 500 Valor, as opposed to the 1500 it would have cost you before.
It shouldnâ€™t be too surprising, given that weâ€™ve already come out and said it some weeks ago, that item upgrades are essentially not coming back for PvP. Itâ€™s something a lot of PvPers asked that we remove, itâ€™s something we didnâ€™t feel worked out too well, and so unsurprisingly the result is that it isnâ€™t coming back. Weâ€™re still probably going to allow the Season 12 items that had previous upgradability to remain upgradable, as noted in the bullets above, but itâ€™s not something weâ€™re absolutely certain about at this moment. Weâ€™ll let you know if that changes.
Because gearing in PvP is based almost entirely on currency purchases, Conquest and Honor already always have a use, and we ask players to amass a lot of them to continue gearing. Honestly it was fairly unanimous that balancing the means of gear acquisition against upgrades just didnâ€™t make good sense, at least with the current systems.
Let us know what you think in the comments, or on Twitter @Warcraft.
Interesting choice to lower the price. Wonder how this will work out.
Love that it's coming back! but the price was just fine before!
Oondasta <The Server Devourer>
Despite this nerf to Oondasta, Hakkar will most likely never kill anytime soon still, yay for a lack of horde population.
NOOOOOOOOOOOO! Oondasta hp down by 50%? Blizzard should hear from hardcore players who have killed her in the right item level (522-535) and organization. Not all these ilvl480 trying to kill her. I didn't really want everyone to be able to down her right now, It's too soon.
Love that item upgrades are coming back and doubly love the price reduction!Of COURSE, the question is when 5.3 hits... late summer maybe?
Will there be Bound to Account Shields in this, this time I wonder...
I got a total of 5 hits off on Oondasta, not because my computer sucks, but because I had to wait in intervals of 10s due to realm latency. lol.Still not gonna fix that though...
Upgraded heroic raid gear still has to be worse than elite Conquest, so we're back to stretching unfortunately.
I do NOT recommend upgrading most heirlooms, unless you are frequently JP capped. Even then, there might be better uses for your justice points.You gain but 5 levels of heirloom usage, but lose the former enchantments. Also, the item you receive is probably not going to be as potent as items you may gain from questing or crafting. Lastly, your heirlooms have an item level that does not aid you in making the minimum item level requirements of many level 80-85 instances.Still, if you are certain you wish to upgrade, I have Ally enchanters on Aerie Peak and Trollbane that would love to sell you fresh heirloom enchantments. :)
Its a shame, poor hardware for oondasta encounter ....really ? Can't Blizzard make enough money to buy a decent server !. First CRZ to reduce costs, now this .. amazing how u guys are trying to work on low budget and saving money ,making people suffer while playing wow..